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path: root/src/intel/genxml/gen9.xml
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* genxml: Add the CACHE_MODE_0 register on gen9Jason Ekstrand2017-02-141-0/+28
* genxml: Rename 3DSTATE_HS::Enable to "Function Enable".Kenneth Graunke2017-01-101-1/+1
* genxml/gen9: Change the default of MI_SEMAPHORE_WAIT::RegisterPoleModeJason Ekstrand2016-12-061-1/+1
* intel/genxml: Fix ksp for INTERFACE_DESCRIPTOR_DATAKristian H. Kristensen2016-11-291-2/+1
* intel/genxml: Use enum 3D_Logic_Op_Function where applicableKristian H. Kristensen2016-11-291-1/+1
* intel/genxml: Use blend function and factor enums where applicableKristian H. Kristensen2016-11-291-10/+10
* intel/genxml: Use enum 3D_Vertex_Component_Control where applicableKristian H. Kristensen2016-11-291-4/+4
* intel/genxml: Use enum 3D_Stencil_Operation where applicableKristian H. Kristensen2016-11-291-6/+6
* intel/genxml: Use enum SURFACE_FORMAT where applicableKristian H. Kristensen2016-11-291-2/+2
* intel/genxml: Use enum 3D_Prim_Topo_Type where applicableKristian H. Kristensen2016-11-291-4/+4
* intel/genxml: Use 3D_Compare_Function for gen8+ test functionsKristian H. Kristensen2016-11-291-4/+4
* intel/genxml: Move enums above structsKristian H. Kristensen2016-11-291-423/+423
* genxml: Add values for Barycentric Interpolation ModeKristian H. Kristensen2016-11-291-1/+8
* intel/genxml: Add SO_WRITE_OFFSET registers for gen7-9Jason Ekstrand2016-11-161-0/+16
* intel/genxml: Make 3DSTATE_WM more consistent across gensJason Ekstrand2016-11-161-3/+3
* intel/genxml: Make some 3DSTATE_GS fields more consistentJason Ekstrand2016-11-161-1/+1
* intel: genxml: add SAMPLER_BORDER_COLOR_STATE structuresLionel Landwerlin2016-10-181-0/+12
* anv/cmd_buffer: Unify flush_compute_state across gensJason Ekstrand2016-10-171-1/+1
* intel/genxml: Make some PIPE_CONTROL fields booleansJason Ekstrand2016-10-151-5/+2
* intel/genxml: Make "Predication enable" a booleanJason Ekstrand2016-10-151-1/+1
* intel/genxml; Make "Use Global GTT a booleanJason Ekstrand2016-10-151-17/+8
* intel/genxml: Make "Stencil Buffer Enable" a booleanJason Ekstrand2016-10-151-1/+1
* intel/genxml: Make a couple of STREAMOUT fields booleansJason Ekstrand2016-10-151-2/+2
* intel/genxml: Make "Include Vertex Handles" and "Include Primitive ID" booleansJason Ekstrand2016-10-151-3/+3
* intel/genxml: Make "Single Program Flow" a booleanJason Ekstrand2016-10-151-3/+3
* intel/genxml: Add a uint MOCS field to 3DSTATE_STENCIL_BUFFERJason Ekstrand2016-10-141-0/+1
* genxml/gen9: Make 3DSTATE_SBE::AttributeActiveComponentFormat an arrayJason Ekstrand2016-08-191-32/+3
* genxml: Add a uint MOCS field to VERTEX_BUFFER_STATEJason Ekstrand2016-08-191-0/+1
* genxml: Make a couple of VERTEX_BUFFER_STATE fields booleanJason Ekstrand2016-08-191-1/+1
* genxml: Make VERTEX_ELEMENT_STATE::Valid a boolJason Ekstrand2016-08-191-1/+1
* genxml: Add a uint MOCS field to DEPTH_BUFFER packetsJason Ekstrand2016-08-191-0/+2
* genxml: Rename "API Rendering Disable" to "Rendering Disable".Kenneth Graunke2016-07-201-1/+1
* genxml: Add APIMODE_D3D missing enum values and improve consistency.Kenneth Graunke2016-07-201-1/+2
* genxml: Add CLIPMODE_* prefix to 3DSTATE_CLIP's "Clip Mode" enum values.Kenneth Graunke2016-07-201-3/+3
* genxml: Make X/Y Offset field of SURFACE_STATE a uintJason Ekstrand2016-07-151-2/+2
* genxml: Make ScratchSpaceBasePointer an address instead of an offsetJason Ekstrand2016-06-221-7/+6
* genxml/gen8,9: Prefix the multisample format enum with MSFMTJason Ekstrand2016-06-221-2/+2
* genxml: Make PIPE_CONTROL::CommandStreamerStallEnable a booleanJason Ekstrand2016-05-271-1/+1
* genxml: Expand SKL's SurfaceFormat field width for ASTCNanley Chery2016-05-201-2/+1
* genxml: Add L3 Cache Control register definitionsJordan Justen2016-03-241-0/+8
* genxml: Make the border color pointer consistent across gensJason Ekstrand2016-03-011-1/+1
* genxml: Add MOCS fields to RENDER_SURFACE_STATEJason Ekstrand2016-02-271-0/+1
* vulkan: Move XML and generator into src/intel/genxmlJason Ekstrand2016-02-181-0/+3469