Commit message (Collapse) | Author | Age | Files | Lines | |
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* | intel/genxml: Make some VS/GS fields consistent across gens | Jason Ekstrand | 2016-11-16 | 1 | -3/+3 |
| | | | | | | | We use the names from gen8+ Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Kristian H. Kristensen <[email protected]> | ||||
* | intel: genxml: add SAMPLER_BORDER_COLOR_STATE structures | Lionel Landwerlin | 2016-10-18 | 1 | -0/+22 |
| | | | | | Signed-off-by: Lionel Landwerlin <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> | ||||
* | intel/genxml: Make some PIPE_CONTROL fields booleans | Jason Ekstrand | 2016-10-15 | 1 | -5/+2 |
| | | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> | ||||
* | intel/genxml; Make "Use Global GTT a boolean | Jason Ekstrand | 2016-10-15 | 1 | -9/+6 |
| | | | | | | | | We also remove the redundant zero defaults since everything without an explicit default gets zeroed automatically. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> | ||||
* | intel/genxml; Make "Tiled Surface" a boolean | Jason Ekstrand | 2016-10-15 | 1 | -1/+1 |
| | | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> | ||||
* | intel/genxml: Make "SO Buffer Enable" fields boolean | Jason Ekstrand | 2016-10-15 | 1 | -4/+4 |
| | | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> | ||||
* | intel/genxml: Make "Stencil Buffer Enable" a boolean | Jason Ekstrand | 2016-10-15 | 1 | -1/+1 |
| | | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> | ||||
* | intel/genxml: Make a couple of STREAMOUT fields booleans | Jason Ekstrand | 2016-10-15 | 1 | -2/+2 |
| | | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> | ||||
* | intel/genxml: Make "Include Vertex Handles" and "Include Primitive ID" booleans | Jason Ekstrand | 2016-10-15 | 1 | -3/+3 |
| | | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> | ||||
* | intel/genxml: Make "Vector Mask Enable" a boolean | Jason Ekstrand | 2016-10-15 | 1 | -3/+3 |
| | | | | | | | We also get rid of the "(VME)" a few places Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> | ||||
* | intel/genxml: Make "Single Program Flow" a boolean | Jason Ekstrand | 2016-10-15 | 1 | -4/+4 |
| | | | | | | | We also get rid of the "(SPF)" a few places. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> | ||||
* | intel/genxml: Add a uint MOCS field to 3DSTATE_STENCIL_BUFFER | Jason Ekstrand | 2016-10-14 | 1 | -0/+1 |
| | | | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]> | ||||
* | intel/genxml: Keep the value name 'Alternate' uniform across gen75.xml | Anuj Phogat | 2016-10-04 | 1 | -3/+3 |
| | | | | | | Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> | ||||
* | intel/genxml: Fix typo in gen75.xml | Anuj Phogat | 2016-10-04 | 1 | -1/+1 |
| | | | | | | Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> | ||||
* | anv/cmd_buffer: Set the L3 atomic disable mask bit in CHICKEN3 on HSW | Jason Ekstrand | 2016-09-14 | 1 | -0/+1 |
| | | | | | | | | | | | Without this bit set, the value in "L3 Atomic Disable" won't get applied by the hardware so we won't properly get L3 atomic caching. Fixes dEQP-VK.spirv_assembly.instruction.compute.opatomic.compex and 198 of the dEQP-VK.image.atomic_operations.* tests on HSW Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Francisco Jerez <[email protected]> | ||||
* | genxml: Add a uint MOCS field to VERTEX_BUFFER_STATE | Jason Ekstrand | 2016-08-19 | 1 | -0/+1 |
| | | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> | ||||
* | genxml: Make a couple of VERTEX_BUFFER_STATE fields boolean | Jason Ekstrand | 2016-08-19 | 1 | -2/+2 |
| | | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> | ||||
* | genxml: Make VERTEX_ELEMENT_STATE::Valid a bool | Jason Ekstrand | 2016-08-19 | 1 | -1/+1 |
| | | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> | ||||
* | genxml: Add a uint MOCS field to DEPTH_BUFFER packets | Jason Ekstrand | 2016-08-19 | 1 | -0/+2 |
| | | | | | | | This is easier than dealing with structs all the time Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> | ||||
* | genxml: Make 3DSTATE_SF more consistent between gen7 and gen8+ | Jason Ekstrand | 2016-08-08 | 1 | -2/+5 |
| | | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> | ||||
* | genxml: Add APIMODE_D3D missing enum values and improve consistency. | Kenneth Graunke | 2016-07-20 | 1 | -0/+1 |
| | | | | | | Cc: "12.0" <[email protected]> Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> | ||||
* | genxml: Make X/Y Offset field of SURFACE_STATE a uint | Jason Ekstrand | 2016-07-15 | 1 | -2/+2 |
| | | | | | | | | | | | THe offset type has special implications that it's intended to be some form of aligned memory address. These assumptions allow it to handle the case where there is some alignment requirement on the offset and the bottom bits are used for other things. However, the offsets in the surface state field are really just unsigned integers. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Chad Versace <[email protected]> | ||||
* | genxml: Make gen6-7 blending look more like gen8 | Jason Ekstrand | 2016-07-15 | 1 | -1/+7 |
| | | | | | | | | | | This renames BLEND_STATE to BLEND_STATE_ENTRY and adds an new struct BLEND_STATE which is just an array of 8 BLEND_STATE_ENTRYs. This will make it much easier to write gen-agnostic blend handling code. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Cc: "12.0" <[email protected]> | ||||
* | genxml: Make ScratchSpaceBasePointer an address instead of an offset | Jason Ekstrand | 2016-06-22 | 1 | -6/+6 |
| | | | | | | | | While we're here, we also fixup MEDIA_VFE_STATE and rename the field in 3DSTATE_VS on gen6-7.5 to be consistent with the others. Signed-off-by: Jason Ekstrand <[email protected]> Cc: "12.0" <[email protected]> | ||||
* | genxml: Put append counter fields before MCS in RENDER_SURFACE_STATE on gen7 | Jason Ekstrand | 2016-06-22 | 1 | -2/+2 |
| | | | | | | | | | | The pack header generation scripts can't handle the case where you have two addresses in the same dword; they just take whatever is the last one. This meant that the MCS address wasn't properly getting handled. Since we don't care about append counters, we can just re-arrange the XML for now. Reviewed-by: Chad Versace <[email protected]> Cc: "12.0" <[email protected]> | ||||
* | genxml/gen6,7,75: s/BackFace/Backface | Jason Ekstrand | 2016-06-03 | 1 | -2/+2 |
| | | | | | | | | This is more consistent with gen8+ Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Cc: "12.0" <[email protected]> | ||||
* | genxml: Make PIPE_CONTROL::CommandStreamerStallEnable a boolean | Jason Ekstrand | 2016-05-27 | 1 | -1/+1 |
| | | | | | | | This has been declared as a uint since SNB but it's only one bit. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Jordan Justen <[email protected]> | ||||
* | genxml/hsw: Add L3 cache control registers | Jordan Justen | 2016-05-17 | 1 | -0/+8 |
| | | | | | | | | These were added to the i965 driver in 5912da45a69923afa1b7f2eb5bb371d848813c41. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> | ||||
* | genxml: Fix the name of a 3DSTATE_SF/SBE field on gen6-7.5 | Jason Ekstrand | 2016-04-09 | 1 | -1/+1 |
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* | genxml: Add L3 Cache Control register definitions | Jordan Justen | 2016-03-24 | 1 | -0/+26 |
| | | | | | | Based on intel_reg.h (5912da45a69923afa1b7f2eb5bb371d848813c41) Signed-off-by: Jordan Justen <[email protected]> | ||||
* | genxml/gen75: Add the clear color bits to RENDER_SURFACE_STATE | Jason Ekstrand | 2016-03-10 | 1 | -0/+4 |
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* | genxml: Break output detail of 3DSTATE_SBE on gen7 into a struct | Jason Ekstrand | 2016-02-29 | 1 | -35/+23 |
| | | | | | This makes it work like 3DSTATE_SBE_SWIZ on gen8+ which is much more convenient. | ||||
* | genxml: Add MOCS fields to RENDER_SURFACE_STATE | Jason Ekstrand | 2016-02-27 | 1 | -0/+1 |
| | | | | This allows us to set MOCS as a single uint32_t on all platforms. | ||||
* | vulkan: Move XML and generator into src/intel/genxml | Jason Ekstrand | 2016-02-18 | 1 | -0/+2916 |