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intel
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genxml
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gen6.xml
Commit message (
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Author
Age
Files
Lines
*
genxml: Consistently use a numeric "MOCS" field
Kenneth Graunke
2018-12-14
1
-20
/
+8
*
intel/genxml: Add engine definition to render engine instructions (gen6)
Toni Lönnberg
2018-11-13
1
-54
/
+54
*
intel/batch_decoder: decoding of 3DSTATE_CONSTANT_BODY.
Sergii Romantsov
2018-07-16
1
-24
/
+14
*
intel/genxml: Add bitmasks for CS_DEBUG_MODE2/INSTPM.
Rafael Antognolli
2018-06-18
1
-0
/
+5
*
intel/genxml: Fix a few invalid field widths
Chris Wilson
2018-05-07
1
-3
/
+3
*
intel: genxml: decode variable length MI_LRI
Lionel Landwerlin
2018-04-03
1
-0
/
+4
*
intel: genxml: add INSTPM/CS_DEBUG_MODE2 registers
Lionel Landwerlin
2018-03-20
1
-0
/
+7
*
intel: Drop SURFACE_FORMAT enum from genxml.
Kenneth Graunke
2018-03-05
1
-226
/
+2
*
intel/genxml: Delete empty groups
Jason Ekstrand
2017-11-13
1
-2
/
+0
*
intel: Make Cube Face Enable fields consistent across generations.
Kenneth Graunke
2017-10-03
1
-1
/
+6
*
intel: genxml: make a couple of enums show up in aubinator
Lionel Landwerlin
2017-07-02
1
-3
/
+3
*
intel/genxml: Use the same naming convention for Floating Point Mode.
Rafael Antognolli
2017-06-21
1
-2
/
+2
*
genxml: Remove brackets from kernel start pointer names
Matt Turner
2017-05-15
1
-3
/
+3
*
genxml: Add alias for MOCS.
Rafael Antognolli
2017-05-11
1
-0
/
+1
*
genxml: Update 3DSTATE_LINE_STIPPLE xml on gen6.
Rafael Antognolli
2017-05-03
1
-1
/
+1
*
genxml: Normalize xml for 3DSTATE_CC_STATE_POINTERS.
Rafael Antognolli
2017-05-03
1
-2
/
+2
*
genxml: Normalize xml for 3DSTATE_MULTISAMPLE.
Rafael Antognolli
2017-05-03
1
-2
/
+2
*
genxml: Rename "Function Enable" to "Enable".
Rafael Antognolli
2017-05-03
1
-1
/
+1
*
genxml: Clip guardbands are float, not int.
Rafael Antognolli
2017-05-03
1
-4
/
+4
*
genxml: 3DSTATE_VS rename Function Enable to Enable.
Rafael Antognolli
2017-05-03
1
-1
/
+1
*
genxml: Make "Reorder Mode" fields consistent.
Kenneth Graunke
2017-05-03
1
-1
/
+4
*
genxml: Update xml for 3DSTATE_SF.
Rafael Antognolli
2017-05-03
1
-5
/
+10
*
genxml: Rename clip enable property.
Rafael Antognolli
2017-05-03
1
-1
/
+1
*
genxml: Make BLEND_STATE command support variable length array.
Rafael Antognolli
2017-04-24
1
-2
/
+2
*
intel: genxml: add RING_BUFFER_CTL registers
Lionel Landwerlin
2017-04-04
1
-0
/
+40
*
intel: genxml: add FAULT_REG register
Lionel Landwerlin
2017-04-04
1
-0
/
+48
*
intel: genxml: add GFX_ARB_ERROR_RPT register
Lionel Landwerlin
2017-04-04
1
-0
/
+12
*
intel: genxml: add INSTDONE registers
Lionel Landwerlin
2017-04-04
1
-0
/
+110
*
genxml: Whitespace fixes
Jason Ekstrand
2017-03-24
1
-8
/
+8
*
genxml: Replace "[N]" with "N"
Jason Ekstrand
2017-03-24
1
-3
/
+3
*
genxml/gen6: Remove a couple of bogus values
Jason Ekstrand
2017-03-24
1
-6
/
+2
*
genxml: Make MI_STORE_DATA_IMM have a single 64-bit data field
Jason Ekstrand
2017-03-17
1
-2
/
+1
*
genxml: s/Clipper Statistics Enable/Statistics Enable/
Jason Ekstrand
2017-03-17
1
-1
/
+1
*
genxml: Add XML version tags
Jason Ekstrand
2017-03-16
1
-0
/
+1
*
genxml: Make MI_STORE_DATA_IMM more consistent
Jason Ekstrand
2017-02-21
1
-1
/
+1
*
intel/genxml: Use enum 3D_Logic_Op_Function where applicable
Kristian H. Kristensen
2016-11-29
1
-18
/
+20
*
intel/genxml: Use blend function and factor enums where applicable
Kristian H. Kristensen
2016-11-29
1
-38
/
+36
*
intel/genxml: Use enum 3D_Vertex_Component_Control where applicable
Kristian H. Kristensen
2016-11-29
1
-4
/
+4
*
intel/genxml: Use enum 3D_Stencil_Operation where applicable
Kristian H. Kristensen
2016-11-29
1
-24
/
+17
*
intel/genxml: Use enum SURFACE_FORMAT where applicable
Kristian H. Kristensen
2016-11-29
1
-2
/
+2
*
intel/genxml: Use enum 3D_Prim_Topo_Type where applicable
Kristian H. Kristensen
2016-11-29
1
-1
/
+1
*
intel/genxml: Remove duplicate COMPAREFUNCTION values
Kristian H. Kristensen
2016-11-29
1
-40
/
+4
*
intel/genxml: Move enums above structs
Kristian H. Kristensen
2016-11-29
1
-279
/
+279
*
genxml: Add values for Barycentric Interpolation Mode
Kristian H. Kristensen
2016-11-29
1
-1
/
+8
*
intel/genxml: Make 3DSTATE_WM more consistent across gens
Jason Ekstrand
2016-11-16
1
-3
/
+13
*
intel/genxml: Make some 3DSTATE_PS fields more consistent
Jason Ekstrand
2016-11-16
1
-3
/
+3
*
intel/genxml: Make some 3DSTATE_GS fields more consistent
Jason Ekstrand
2016-11-16
1
-2
/
+2
*
intel/genxml: Make some VS/GS fields consistent across gens
Jason Ekstrand
2016-11-16
1
-3
/
+3
*
intel: genxml: add SAMPLER_BORDER_COLOR_STATE structures
Lionel Landwerlin
2016-10-18
1
-0
/
+32
*
intel/genxml: Make some PIPE_CONTROL fields booleans
Jason Ekstrand
2016-10-15
1
-6
/
+3
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