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* genxml: Add 3DSTATE_DEPTH_BUFFER to gen5.xmlChad Versace2017-03-241-0/+56
| | | | | | isl will use this for validating the depth buffer pitch. Reviewed-by: Jason Ekstrand <[email protected]>
* genxml: Add XML version tagsJason Ekstrand2017-03-161-0/+1
| | | | | | | There's not much point to having them or not having them but this reduces some pointless diff from the version we can auto-generate Reviewed-by: Lionel Landwerlin <[email protected]>
* genxml: Make X/Y Offset field of SURFACE_STATE a uintJason Ekstrand2016-07-151-2/+2
| | | | | | | | | | | THe offset type has special implications that it's intended to be some form of aligned memory address. These assumptions allow it to handle the case where there is some alignment requirement on the offset and the bottom bits are used for other things. However, the offsets in the surface state field are really just unsigned integers. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* genxml: Add enough XML for gens 4, 4.5, and 5 to get SURFACE_STATEJason Ekstrand2016-07-151-0/+56
Signed-off-by: Jason Ekstrand <[email protected]> Acked-by: Chad Versace <[email protected]>