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* intel/fs: Disable SIMD32 dispatch for fragment shaders with discard.Francisco Jerez2018-06-281-0/+2
| | | | | | | | | | Current discard handling requires dedicating the second flag register to discard. However, control-flow in SIMD32 requires both flag registers so it's incompatible with the current discard handling. Just don't support SIMD32+discard for now. Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Disable SIMD32 dispatch on Gen4-6 with control flowFrancisco Jerez2018-06-281-0/+8
| | | | | | | | | The hardware's control flow logic is 16-wide so we're out of luck here. We could, in theory, support SIMD32 if we know the control-flow is uniform but we don't have that information at this point. Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Split instructions low to high in lower_simd_widthJason Ekstrand2018-06-281-2/+35
| | | | | | | | | | | | | Commit 0d905597f fixed an issue with the placement of the zip and unzip instructions. However, as a side-effect, it reversed the order in which we were emitting the split instructions so that they went from high group to low instead of low to high. This is fine for most things like texture instructions and the like but certain render target writes really want to be emitted low to high. This commit just switches the order back around to be low to high. Reviewed-by: Matt Turner <[email protected]> Fixes: 0d905597f "intel/fs: Be more explicit about our placement of [un]zip"
* intel/fs: Rework KSP data to be SIMD width-basedJason Ekstrand2018-06-283-47/+43
| | | | Reviewed-by: Matt Turner <[email protected]>
* intel/compiler: Add and use helpers for working with KSP indicesJason Ekstrand2018-06-281-0/+85
| | | | | | | | The pixel shader dispatch table is kind-of a confusing mess. This adds some helpers for dealing with it and for easily extracting the correct data from wm_prog_data. Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Remove program key argument from generator.Francisco Jerez2018-06-287-10/+7
| | | | | Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Set up FB write message headers in the visitorJason Ekstrand2018-06-282-83/+86
| | | | | | | | | | | Doing instruction header setup in the generator is awful for a number of reasons. For one, we can't schedule the header setup at all. For another, it means lots of implied writes which the instruction scheduler and other passes can't properly read about. The second isn't a huge problem for FB writes since they always happen at the end. We made a similar change to sampler handling in ff4726077d86. Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Fix implied_mrf_writes() for headerless FB writes.Francisco Jerez2018-06-281-1/+2
| | | | | Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Fix fs_inst::flags_written() for Gen4-5 FB writes.Francisco Jerez2018-06-281-1/+2
| | | | | Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* intel/eu: Return new instruction to caller from brw_fb_WRITE().Francisco Jerez2018-06-282-21/+23
| | | | | Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Pull FB write implied headers from src[0]Jason Ekstrand2018-06-281-9/+6
| | | | | | | | Now that we have the implied header in src[0] for tracking purposes, we may as well use it in the generator. This makes things a tiny bit more general. Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Properly track implied header regs read by FB writesJason Ekstrand2018-06-281-1/+16
| | | | | | | | The FB write opcode on gen4-5 does implied copies from g0 and g1 to the message payload. With this commit, we start tracking that as part of the IR by having the FB write read from g0-1. Reviewed-by: Matt Turner <[email protected]>
* intel/fs: FS_OPCODE_REP_FB_WRITE has side effectsJason Ekstrand2018-06-281-0/+1
| | | | | | | It doesn't matter since we don't ever run replicated write shaders through the optimizer but it's good to be complete. Reviewed-by: Matt Turner <[email protected]>
* i965/gen6/gs: Handle case where a GS doesn't allocate VUEAndrii Simiklit2018-06-261-21/+21
| | | | | | | | | | | | | | | | | | | | | | | We can not use the VUE Dereference flags combination for EOT message under ILK and SNB because the threads are not initialized there with initial VUE handle unlike Pre-IL. So to avoid GPU hangs on SNB and ILK we need to avoid usage of the VUE Dereference flags combination. (Was tested only on SNB but according to the specification SNB Volume 2 Part 1: 1.6.5.3, 1.6.5.6 the ILK must behave itself in the similar way) v2: Approach to fix this issue was changed. Instead of different EOT flags in the program end we will create VUE every time even if GS produces no output. v3: Clean up the patch. Signed-off-by: Andrii Simiklit <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105399 CC: <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]> Tested-by: Mark Janes <[email protected]>
* nir: Rework lower_locals_to_regs to use deref instructionsJason Ekstrand2018-06-221-2/+0
| | | | | | | | | | This completely reworks the pass to support deref instructions and delete support for old deref chains Acked-by: Rob Clark <[email protected]> Acked-by: Bas Nieuwenhuizen <[email protected]> Acked-by: Dave Airlie <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* intel,ir3: Re-enable nir_opt_copy_prop_varsJason Ekstrand2018-06-221-1/+1
| | | | | | | | | Now that it's rewritten for deref instructions, we can turn it back on. Acked-by: Rob Clark <[email protected]> Acked-by: Bas Nieuwenhuizen <[email protected]> Acked-by: Dave Airlie <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* intel/nir: Only lower load/store derefsJason Ekstrand2018-06-221-1/+1
| | | | | | | | | Everything else should already be handled. Acked-by: Rob Clark <[email protected]> Acked-by: Bas Nieuwenhuizen <[email protected]> Acked-by: Dave Airlie <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* intel/fs: Use image_deref intrinsics instead of image_varJason Ekstrand2018-06-223-75/+86
| | | | | | | | | | | | Since we had to rewrite the deref walking loop anyway, I took the opportunity to make it a bit clearer and more efficient. In particular, in the AoA case, we will now emit one minmax instead of one per array level. Acked-by: Rob Clark <[email protected]> Acked-by: Bas Nieuwenhuizen <[email protected]> Acked-by: Dave Airlie <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Move nir_lower_deref_instrs to right before locals_to_regsJason Ekstrand2018-06-221-0/+2
| | | | | | | | Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]> Acked-by: Rob Clark <[email protected]> Acked-by: Bas Nieuwenhuizen <[email protected]> Acked-by: Dave Airlie <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* intel,ir3: Disable nir_opt_copy_prop_varsJason Ekstrand2018-06-221-1/+1
| | | | | | | | | | | | This pass doesn't handle deref instructions yet. Making it handle both legacy derefs and deref instructions would be painful. Since it's not important for correctness, just disable it for now. Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]> Acked-by: Rob Clark <[email protected]> Acked-by: Bas Nieuwenhuizen <[email protected]> Acked-by: Dave Airlie <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* intel/fs: shuffle_64bit_data_for_32bit_write is not used anymoreJose Maria Casanova Crespo2018-06-162-36/+0
| | | | Reviewed-by: Jason Ekstrand <[email protected]>
* intel/fs: Use new shuffle_32bit_write for all 64-bit storage writesJose Maria Casanova Crespo2018-06-161-7/+6
| | | | Reviewed-by: Jason Ekstrand <[email protected]>
* intel/fs: shuffle_32bit_load_result_to_64bit_data is not used anymoreJose Maria Casanova Crespo2018-06-162-58/+0
| | | | Reviewed-by: Jason Ekstrand <[email protected]>
* intel/fs: Use shuffle_from_32bit_read for 64-bit FS load_inputJose Maria Casanova Crespo2018-06-161-4/+4
| | | | | | | | | As the previous use of shuffle_32bit_load_result_to_64bit_data had a source/destination overlap for 64-bit. Now a temporary destination is used for 64-bit cases to use shuffle_from_32bit_read that doesn't handle src/dst overlaps. Reviewed-by: Jason Ekstrand <[email protected]>
* intel/fs: shuffle_from_32bit_read at load_per_vertex_input at TCS/TESJose Maria Casanova Crespo2018-06-161-14/+8
| | | | | | | | | | | Previously, the shuffle function had a source/destination overlap that needs to be avoided to use shuffle_from_32bit_read. As we can use for the shuffle destination the destination of removed MOVs. This change also avoids the internal MOVs done by the previous shuffle to deal with possible overlaps. Reviewed-by: Jason Ekstrand <[email protected]>
* intel/fs: Use shuffle_from_32bit_read at VS load_inputJose Maria Casanova Crespo2018-06-161-10/+5
| | | | | | | | | | shuffle_from_32bit_read manages 32-bit reads to 32-bit destination in the same way that the previous loop so now we just call the new function for all bitsizes, simplifying also the 64-bit load_input. v2: Add comment about future 16-bit support (Jason Ekstrand) Reviewed-by: Jason Ekstrand <[email protected]>
* intel/fs: Use shuffle_from_32bit_read for 64-bit gs_input_loadJose Maria Casanova Crespo2018-06-161-5/+5
| | | | | | | | | | | | | | | This implementation avoids two unneeded MOVs for each 64-bit component. One was done in the old shuffle, to avoid cases of src/dst overlap but this is not the case. And the removed MOV was already being being done in the shuffle. Copy propagation wasn't able to remove them because shuffle destination values are defined with partial writes because they have stride == 2. v2: Reword commit log summary (Jason Ekstrand) Reviewed-by: Jason Ekstrand <[email protected]>
* intel/fs: shuffle_from_32bit_read for 64-bit do_untyped_vector_readJose Maria Casanova Crespo2018-06-161-10/+2
| | | | | | | | | | do_untyped_vector_read is used at load_ssbo and load_shared. The previous MOVs are removed because shuffle_from_32bit_read can handle storing the shuffle results in the expected destination just using the proper offset. Reviewed-by: Jason Ekstrand <[email protected]>
* intel/fs: Remove old 16-bit shuffle/unshuffle functionsJose Maria Casanova Crespo2018-06-162-73/+0
| | | | Reviewed-by: Jason Ekstrand <[email protected]>
* intel/fs: Use shuffle_for_32bit_write for 16-bits store_ssboJose Maria Casanova Crespo2018-06-161-5/+2
| | | | Reviewed-by: Jason Ekstrand <[email protected]>
* intel/fs: Use shuffle_from_32bit_read to read 16-bit SSBOJose Maria Casanova Crespo2018-06-161-4/+2
| | | | | | | | Using shuffle_from_32bit_read instead of 16-bit shuffle functions avoids the need of retype. At the same time new function are ready for 8-bit type SSBO reads. Reviewed-by: Jason Ekstrand <[email protected]>
* intel/fs: Use shuffle_from_32bit_read at VARYING_PULL_CONSTANT_LOADJose Maria Casanova Crespo2018-06-161-15/+2
| | | | | | | | | | | | | | shuffle_from_32bit_read can manage the shuffle/unshuffle needed for different 8/16/32/64 bit-sizes at VARYING PULL CONSTANT LOAD. To get the specific component the first_component parameter is used. In the case of the previous 16-bit shuffle, the shuffle operation was generating not needed MOVs where its results where never used. This behaviour passed unnoticed on SIMD16 because dead_code_eliminate pass removed the generated instructions but for SIMD8 they cound't be removed because of being partial writes. Reviewed-by: Jason Ekstrand <[email protected]>
* intel/fs: New shuffle_for_32bit_write and shuffle_from_32bit_readJose Maria Casanova Crespo2018-06-162-0/+54
| | | | | | | | | | | | | | | | | | | | | | | | | | | | These new shuffle functions deal with the shuffle/unshuffle operations needed for read/write operations using 32-bit components when the read/written components have a different bit-size (8, 16, 64-bits). Shuffle from 32-bit to 32-bit becomes a simple MOV. shuffle_src_to_dst takes care of doing a shuffle when source type is smaller than destination type and an unshuffle when source type is bigger than destination. So this new read/write functions just need to call shuffle_src_to_dst assuming that writes use a 32-bit destination and reads use a 32-bit source. As shuffle_for_32bit_write/from_32bit_read components take components in unit of source/destination types and shuffle_src_to_dst takes units of the smallest type component, we adjust components and first_component parameters. To enable this new functions it is needed than there is no source/destination overlap in the case of shuffle_from_32bit_read. That never happens on shuffle_for_32bit_write as it allocates a new destination register as it was at shuffle_64bit_data_for_32bit_write. v2: Reword commit log and add comments to explain why first_component and components parameters are adjusted. (Jason Ekstrand) Reviewed-by: Jason Ekstrand <[email protected]>
* intel/fs: general 8/16/32/64-bit shuffle_src_to_dst functionJose Maria Casanova Crespo2018-06-161-0/+101
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This new function takes care of shuffle/unshuffle components of a particular bit-size in components with a different bit-size. If source type size is smaller than destination type size the operation needed is a component shuffle. The opposite case would be an unshuffle. Component units are measured in terms of the smaller type between source and destination. As we are un/shuffling the smaller components from/into a bigger one. The operation allows to skip first_component number of components from the source. Shuffle MOVs are retyped using integer types avoiding problems with denorms and float types if source and destination bitsize is different. This allows to simplify uses of shuffle functions that are dealing with these retypes individually. Now there is a new restriction so source and destination can not overlap anymore when calling this shuffle function. Following patches that migrate to use this new function will take care individually of avoiding source and destination overlaps. v2: (Jason Ekstrand) - Rewrite overlap asserts. - Manage type_sz(src.type) == type_sz(dst.type) case using MOVs from source to dest. This works for 64-bit to 64-bits operation that on Gen7 as it doesn't support Q registers. - Explain that components units are based in the smallest type. v3: - Fix unshuffle overlap assert (Jason Ekstrand) Reviewed-by: Jason Ekstrand <[email protected]>
* i965/fs: Propagate conditional modifiers from not instructionsIan Romanick2018-06-151-1/+61
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Skylake total instructions in shared programs: 14399081 -> 14399010 (<.01%) instructions in affected programs: 26961 -> 26890 (-0.26%) helped: 57 HURT: 0 helped stats (abs) min: 1 max: 6 x̄: 1.25 x̃: 1 helped stats (rel) min: 0.16% max: 0.80% x̄: 0.30% x̃: 0.18% 95% mean confidence interval for instructions value: -1.50 -0.99 95% mean confidence interval for instructions %-change: -0.35% -0.25% Instructions are helped. total cycles in shared programs: 532978307 -> 532976050 (<.01%) cycles in affected programs: 468629 -> 466372 (-0.48%) helped: 33 HURT: 20 helped stats (abs) min: 3 max: 360 x̄: 116.52 x̃: 98 helped stats (rel) min: 0.06% max: 3.63% x̄: 1.66% x̃: 1.27% HURT stats (abs) min: 2 max: 172 x̄: 79.40 x̃: 43 HURT stats (rel) min: 0.04% max: 3.02% x̄: 1.48% x̃: 0.44% 95% mean confidence interval for cycles value: -81.29 -3.88 95% mean confidence interval for cycles %-change: -1.07% 0.12% Inconclusive result (%-change mean confidence interval includes 0). All Gen6+ platforms, except Ivy Bridge, had similar results. (Haswell shown) total instructions in shared programs: 12973897 -> 12973838 (<.01%) instructions in affected programs: 25970 -> 25911 (-0.23%) helped: 55 HURT: 0 helped stats (abs) min: 1 max: 2 x̄: 1.07 x̃: 1 helped stats (rel) min: 0.16% max: 0.62% x̄: 0.28% x̃: 0.18% 95% mean confidence interval for instructions value: -1.14 -1.00 95% mean confidence interval for instructions %-change: -0.32% -0.24% Instructions are helped. total cycles in shared programs: 410355841 -> 410352067 (<.01%) cycles in affected programs: 578454 -> 574680 (-0.65%) helped: 47 HURT: 5 helped stats (abs) min: 3 max: 360 x̄: 85.74 x̃: 18 helped stats (rel) min: 0.05% max: 3.68% x̄: 1.18% x̃: 0.38% HURT stats (abs) min: 2 max: 242 x̄: 51.20 x̃: 4 HURT stats (rel) min: <.01% max: 0.45% x̄: 0.15% x̃: 0.11% 95% mean confidence interval for cycles value: -104.89 -40.27 95% mean confidence interval for cycles %-change: -1.45% -0.66% Cycles are helped. Ivy Bridge total instructions in shared programs: 11679351 -> 11679301 (<.01%) instructions in affected programs: 28208 -> 28158 (-0.18%) helped: 50 HURT: 0 helped stats (abs) min: 1 max: 1 x̄: 1.00 x̃: 1 helped stats (rel) min: 0.12% max: 0.54% x̄: 0.23% x̃: 0.16% 95% mean confidence interval for instructions value: -1.00 -1.00 95% mean confidence interval for instructions %-change: -0.27% -0.19% Instructions are helped. total cycles in shared programs: 257445362 -> 257444662 (<.01%) cycles in affected programs: 419338 -> 418638 (-0.17%) helped: 40 HURT: 3 helped stats (abs) min: 1 max: 170 x̄: 65.05 x̃: 24 helped stats (rel) min: 0.02% max: 3.51% x̄: 1.26% x̃: 0.41% HURT stats (abs) min: 2 max: 1588 x̄: 634.00 x̃: 312 HURT stats (rel) min: 0.05% max: 2.97% x̄: 1.21% x̃: 0.62% 95% mean confidence interval for cycles value: -97.96 65.41 95% mean confidence interval for cycles %-change: -1.56% -0.62% Inconclusive result (value mean confidence interval includes 0). No changes on Iron Lake or GM45. v2: Move 'if (cond != BRW_CONDITIONAL_Z && cond != BRW_CONDITIONAL_NZ)' check outside the loop. Suggested by Iago. Signed-off-by: Ian Romanick <[email protected]>
* i965/fs: Rearrange code to remove most of the gotosIan Romanick2018-06-151-11/+3
| | | | Signed-off-by: Ian Romanick <[email protected]>
* i965/fs: Refactor propagation of conditional modifiers from compares to addsIan Romanick2018-06-151-57/+80
| | | | Signed-off-by: Ian Romanick <[email protected]>
* i965/vec4: Optimize OR with 0 into a MOVIan Romanick2018-06-151-0/+8
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | All of the affected shaders are geometry shaders... the same ones from the similar fs changes. The "No changes on any other platforms" comment below is not quite right. Without the previous change to register coalescing, this optimization caused quite a few regressions in tests that either used gl_ClipVertex or used different interpolation modes. I observed that with both patches applied, glsl-1.10/execution/interpolation/interpolation-none-gl_BackSecondaryColor-smooth-vertex.shader_test was one instruction shorter. I suspect other shaders would be similarly affected. Since this is all based on NOS, shader-db does not reflect it. Haswell total instructions in shared programs: 12954955 -> 12954918 (<.01%) instructions in affected programs: 3603 -> 3566 (-1.03%) helped: 37 HURT: 0 helped stats (abs) min: 1 max: 1 x̄: 1.00 x̃: 1 helped stats (rel) min: 0.21% max: 2.50% x̄: 1.99% x̃: 2.50% 95% mean confidence interval for instructions value: -1.00 -1.00 95% mean confidence interval for instructions %-change: -2.30% -1.69% Instructions are helped. total cycles in shared programs: 410012108 -> 410012098 (<.01%) cycles in affected programs: 3540 -> 3530 (-0.28%) helped: 5 HURT: 0 helped stats (abs) min: 2 max: 2 x̄: 2.00 x̃: 2 helped stats (rel) min: 0.28% max: 0.28% x̄: 0.28% x̃: 0.28% 95% mean confidence interval for cycles value: -2.00 -2.00 95% mean confidence interval for cycles %-change: -0.28% -0.28% Cycles are helped. Ivy Bridge total instructions in shared programs: 11679387 -> 11679351 (<.01%) instructions in affected programs: 3292 -> 3256 (-1.09%) helped: 36 HURT: 0 helped stats (abs) min: 1 max: 1 x̄: 1.00 x̃: 1 helped stats (rel) min: 0.21% max: 2.50% x̄: 2.04% x̃: 2.50% 95% mean confidence interval for instructions value: -1.00 -1.00 95% mean confidence interval for instructions %-change: -2.34% -1.74% Instructions are helped. No changes on any other platforms. Signed-off-by: Ian Romanick <[email protected]>
* i965/vec4: Don't register coalesce into source of VS_OPCODE_UNPACK_FLAGS_SIMD4X2Ian Romanick2018-06-151-0/+9
| | | | | | | This prevents regressions in a bunch of clipping and interpolation tests caused by the next patch (i965/vec4: Optimize OR with 0 into a MOV). Signed-off-by: Ian Romanick <[email protected]>
* i965/fs: Optimize OR with 0 into a MOVIan Romanick2018-06-151-1/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | fs_visitor::set_gs_stream_control_data_bits generates some code like "control_data_bits | stream_id << ((2 * (vertex_count - 1)) % 32)" as part of EmitVertex. The first time this (dynamically) occurs in the shader, control_data_bits is zero. Many times we can determine this statically and various optimizations will collaborate to make one of the OR operands literal zero. Converting the OR to a MOV usually allows it to be copy-propagated away. However, this does not happen in at least some shaders (in the assembly output of shaders/closed/UnrealEngine4/EffectsCaveDemo/301.shader_test, search for shl). All of the affected shaders are geometry shaders. Broadwell and Skylake had similar results. (Skylake shown) total instructions in shared programs: 14375452 -> 14375413 (<.01%) instructions in affected programs: 6422 -> 6383 (-0.61%) helped: 39 HURT: 0 helped stats (abs) min: 1 max: 1 x̄: 1.00 x̃: 1 helped stats (rel) min: 0.14% max: 2.56% x̄: 1.91% x̃: 2.56% 95% mean confidence interval for instructions value: -1.00 -1.00 95% mean confidence interval for instructions %-change: -2.26% -1.57% Instructions are helped. total cycles in shared programs: 531981179 -> 531980555 (<.01%) cycles in affected programs: 27493 -> 26869 (-2.27%) helped: 39 HURT: 0 helped stats (abs) min: 16 max: 16 x̄: 16.00 x̃: 16 helped stats (rel) min: 0.60% max: 7.92% x̄: 5.94% x̃: 7.92% 95% mean confidence interval for cycles value: -16.00 -16.00 95% mean confidence interval for cycles %-change: -6.98% -4.90% Cycles are helped. No changes on earlier platforms. Signed-off-by: Ian Romanick <[email protected]>
* intel/compiler: Properly consider UBO loads that cross 32B boundaries.Kenneth Graunke2018-06-141-2/+14
| | | | | | | | | | | | | | | | | | | | | | | The UBO push analysis pass incorrectly assumed that all values would fit within a 32B chunk, and only recorded a bit for the 32B chunk containing the starting offset. For example, if a UBO contained the following, tightly packed: vec4 a; // [0, 16) float b; // [16, 20) vec4 c; // [20, 36) then, c would start at offset 20 / 32 = 0 and end at 36 / 32 = 1, which means that we ought to record two 32B chunks in the bitfield. Similarly, dvec4s would suffer from the same problem. v2: Rewrite the accounting, my calculations were wrong. v3: Write a comment about partial values (requested by Jason). Reviewed-by: Rafael Antognolli <[email protected]> [v1] Reviewed-by: Jason Ekstrand <[email protected]> [v3]
* Revert "intel/compiler: Properly consider UBO loads that cross 32B boundaries."Jason Ekstrand2018-06-131-7/+1
| | | | | | This reverts commit b8fa847c2ed9c7c743f31e57560a09fae3992f46. This broke about 30k Vulkan CTS tests.
* intel/compiler: Properly consider UBO loads that cross 32B boundaries.Kenneth Graunke2018-06-131-1/+7
| | | | | | | | | | | | | | | | | | | The UBO push analysis pass incorrectly assumed that all values would fit within a 32B chunk, and only recorded a bit for the 32B chunk containing the starting offset. For example, if a UBO contained the following, tightly packed: vec4 a; // [0, 16) float b; // [16, 20) vec4 c; // [20, 36) then, c would start at offset 20 / 32 = 0 and end at 36 / 32 = 1, which means that we ought to record two 32B chunks in the bitfield. Similarly, dvec4s would suffer from the same problem. Reviewed-by: Rafael Antognolli <[email protected]>
* intel/eu: Use a struct copy instead of a memcpyJason Ekstrand2018-06-051-1/+1
| | | | | | | | | The memcpy had the wrong size and this was causing crashes on 32-bit builds of the driver. Fixes: 6a9525bf6729a8 "intel/eu: Switch to a logical state stack" Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106830 Reviewed-by: Kenneth Graunke <[email protected]>
* intel/eu: Switch to a logical state stackJason Ekstrand2018-06-043-126/+72
| | | | | | | | Instead of the state stack that's based on copying a dummy instruction around, we start using a logical stack of brw_insn_states. This uses a bit less memory and is way less conceptually bogus. Reviewed-by: Kenneth Graunke <[email protected]>
* intel/eu: Set flag [sub]register number differently for 3srcJason Ekstrand2018-06-041-3/+10
| | | | | | | | | | | Prior to gen8, the flag [sub]register number is in a different spot on 3src instructions than on other instructions. Starting with Broadwell, they made it consistent. This commit fixes bugs that occur when a conditional modifier gets propagated into a 3src instruction such as a MAD. Cc: [email protected] Reviewed-by: Kenneth Graunke <[email protected]>
* intel/eu: Copy fields manually in brw_next_insnJason Ekstrand2018-06-041-1/+94
| | | | | | | | Instead of doing a memcpy, this moves us to start with a blank instruction (memset to zero) and copy the fields over one at a time. Cc: [email protected] Reviewed-by: Kenneth Graunke <[email protected]>
* intel/eu: Add some brw_get_default_ helpersJason Ekstrand2018-06-044-55/+79
| | | | | | | | This is much cleaner than everything that wants a default value poking at the bits of p->current directly. Cc: [email protected] Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Add ARB_fragment_shader_interlock support.Plamena Manolova2018-06-017-6/+34
| | | | | | | | | Adds suppport for ARB_fragment_shader_interlock. We achieve the interlock and fragment ordering by issuing a memory fence via sendc. Signed-off-by: Plamena Manolova <[email protected]> Reviewed-by: Francisco Jerez <[email protected]>
* intel/fs: Add explicit last_rt flag to fb writes orthogonal to eot.Francisco Jerez2018-05-294-5/+5
| | | | | | | | | | | | | | When using multiple RT write messages to the same RT such as for dual-source blending or all RT writes in SIMD32, we have to set the "Last Render Target Select" bit on all write messages that target the last RT but only set EOT on the last RT write in the shader. Special-casing for dual-source blend works today because that is the only case which requires multiple RT write messages per RT. When we start doing SIMD32, this will become much more common so we add a dedicated bit for it. Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>