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path: root/src/intel/compiler/brw_shader.cpp
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* i965: Use nir_lower_atomics_to_ssbos and delete ABO compiler code.Kenneth Graunke2017-11-151-32/+0
* intel/compiler: Move the destructor from vec4_visitor to backend_shaderJason Ekstrand2017-11-071-0/+4
* intel/compiler: Add some restrictions to MOV_INDIRECT and BROADCASTJason Ekstrand2017-11-071-0/+2
* intel/compiler: Remove final_program_size from brw_compile_*Jordan Justen2017-10-311-4/+2
* intel/compiler: add new field for storing program sizeCarl Worth2017-10-311-4/+8
* glsl: Remove ir_binop_greater and ir_binop_lequal expressionsIan Romanick2017-10-301-4/+0
* nir: Get rid of nir_shader::stageJason Ekstrand2017-10-201-1/+1
* i965: Move fs_inst::has_side_effects()'s eot check to the parent class.Kenneth Graunke2017-10-191-1/+1
* i965/cnl: Make URB {VS, GS, HS, DS} sizes non multiple of 3Anuj Phogat2017-06-091-0/+8
* nir: Embed the shader_info in the nir_shader againJason Ekstrand2017-05-091-14/+14
* i965/vec4: split VEC4_OPCODE_FROM_DOUBLE into one opcode per destination's typeSamuel Iglesias Gonsálvez2017-04-141-2/+6
* i965: expose BRW_OPCODE_[F32TO16/F16TO32] name on gen8+Alejandro Piñeiro2017-03-291-0/+9
* i965: Move the back-end compiler to src/intel/compilerJason Ekstrand2017-03-131-0/+1273