| Commit message (Collapse) | Author | Age | Files | Lines |
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Apparently, the sampler has some sort of precision issues for
non-normalized texture coordinates with linear filtering. This caused
some small precision issues in scaled blits. Work around this by using
normalized coordinates. There is some extra work necessary because Gen6
uses TEX (instead of TXF) for some multisample resolve blits.
Fixes piglit.spec.arb_framebuffer_object.fbo-blit-stretch on SNB.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=68365
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Eduardo Lima Mitev <[email protected]>
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v2:
- Do layered resolves.
(Jason Ekstrand):
- Replace "bt" suffix with "attachment".
- Rename helper function to prepare_ccs_resolve.
- Move blorp_params_init() into helper function.
Signed-off-by: Nanley Chery <[email protected]>
Reviewed-by: Iago Toral Quiroga <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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v2: Update commit title (Jason Ekstrand)
Signed-off-by: Nanley Chery <[email protected]>
Reviewed-by: Iago Toral Quiroga <[email protected]> (v1)
Reviewed-by: Jason Ekstrand <[email protected]>
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v2 (Jason Ekstrand):
- Update commit title.
- Check aux level and layer as well.
v3 (Jason Ekstrand):
- Move the non-aux layer check.
Signed-off-by: Nanley Chery <[email protected]>
Reviewed-by: Iago Toral Quiroga <[email protected]> (v1)
Reviewed-by: Jason Ekstrand <[email protected]>
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Previously the offset was only applied in the TXF case.
Signed-off-by: Ian Romanick <[email protected]>
Suggested-by: Jason Ekstrand <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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Otherwise the values used for coordinate normalization use the wrong
sizes.
Signed-off-by: Ian Romanick <[email protected]>
Suggested-by: Jason Ekstrand <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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We call convert_to_single_slice so they may end up with a non-trivial
offset that needs to be taken into account.
v2 (idr): Also set needs_src_offset. Suggested by Jason.
Fixes ES2-CTS.functional.texture.specification.basic_copyteximage2d.cube_rgba
and ES2-CTS.functional.texture.specification.basic_copytexsubimage2d.cube_rgba
on G45.
Signed-off-by: Ian Romanick <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101284
Reviewed-by: Jason Ekstrand <[email protected]>
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Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
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The blorp_hiz_op entrypoint always acts on a full subresource of a HiZ
buffer so we can just set the flag unconditionally.
Reviewed-by: Topi Pohjolainen <[email protected]>
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Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101283
Reviewed-by: Topi Pohjolainen <[email protected]>
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Signed-off-by: Nanley Chery <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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This commit does a few things:
1) Now that BLORP can do HiZ ops on gen8+, drop the gen6 prefix.
2) Switch parameters to uint32_t to match the rest of blorp.
3) Take a range of layers and loop internally.
Reviewed-by: Topi Pohjolainen <[email protected]>
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This commit, out of necessity, makes a number of changes at once:
1) Changes intel_mipmap_tree to store the clear color for both color
and depth as an isl_color_value.
2) Changes the depth/stencil emit code to do the format conversion of
the depth clear value on Haswell and earlier instead of pulling a
uint32_t directly from the miptree.
3) Changes ISL's depth/stencil emit code to perform the format
conversion of the depth clear value on Haswell and earlier instead
of assuming that the depth value in the float is pre-converted.
4) Changes blorp to pass the depth value through as a float.
5) Changes the Vulkan driver to pass the depth value to blorp as a
float rather than a uint.
Reviewed-by: Topi Pohjolainen <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
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Reviewed-by: Topi Pohjolainen <[email protected]>
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Frequently, get_image_offset_sa is combined with get_intratile_offset_sa
so it makes sense to have a single helper to do both. If the caller
doesn't want the intratile offsets, it can simply pass NULL and ISL will
assert that they are 0.
Reviewed-by: Topi Pohjolainen <[email protected]>
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We were only using it for validating that we don't use Ys/Yf on gen8 and
earlier. Removing it from isl_tiling_get_info lets us remove it from a
bunch of other things that had no business needing a hardware
generation.
Reviewed-by: Topi Pohjolainen <[email protected]>
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We don't support replicated data clears yet. Those take a bit more work
and enabling replicated data clears in its own commit is probably better
for bisectibility anyway.
Reviewed-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Topi Pohjolainen <[email protected]>
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Due to complications with things such as URB setup on gen4-5, it's
easier to keep gen4 support in blorp completely internal to i965. This
makes things a bit awkward because that means there's a file in i965
that includes blorp_priv.h but it's either that or have a file in blorp
that includes brw_context.h.
Reviewed-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Topi Pohjolainen <[email protected]>
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As part of enabling support for SF programs, we plumb the SF URB size
through to emit_urb_config. For now, it's always zero but, on gen4, it
may be something larger.
Reviewed-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Topi Pohjolainen <[email protected]>
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We also add a slot variable and use it as an iterator. This will make
it much easier to conditionally put something between the header and the
vertex position.
Reviewed-by: Topi Pohjolainen <[email protected]>
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The real point of this packet is that it sets up CC_VIEWPORT so that
name is a bit better.
Reviewed-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Topi Pohjolainen <[email protected]>
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It isn't supported prior to gen6 and, on gen6+, NIR will fuse the fmul
and fadd into an ffma automatically for us anyway.
Reviewed-by: Topi Pohjolainen <[email protected]>
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It's no longer used.
Reviewed-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Topi Pohjolainen <[email protected]>
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Gen5 and earlier can't do non-normalized coordinates so we need to
compensate in the shader. Fortunately, it's pretty easy plumb through.
Reviewed-by: Topi Pohjolainen <[email protected]>
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It's not needed for blorp_copy because it already overrides formats.
It's also not needed for blorp_clear because it clears stencil as
stencil.
Reviewed-by: Topi Pohjolainen <[email protected]>
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Commit e1af20f18a86f52a9640faf2d4ff8a71b0a4fa9b changed the shader_info
from being embedded into being just a pointer. The idea was that
sharing the shader_info between NIR and GLSL would be easier if it were
a pointer pointing to the same shader_info struct. This, however, has
caused a few problems:
1) There are many things which generate NIR without GLSL. This means
we have to support both NIR shaders which come from GLSL and ones
that don't and need to have an info elsewhere.
2) The solution to (1) raises all sorts of ownership issues which have
to be resolved with ralloc_parent checks.
3) Ever since 00620782c92100d77c660f9783504c6d80fa1d58, we've been
using nir_gather_info to fill out the final shader_info. Thanks to
cloning and the above ownership issues, the nir_shader::info may not
point back to the gl_shader anymore and so we have to do a copy of
the shader_info from NIR back to GLSL anyway.
All of these issues go away if we just embed the shader_info in the
nir_shader. There's a little downside of having to copy it back after
calling nir_gather_info but, as explained above, we have to do that
anyway.
Acked-by: Timothy Arceri <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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- "COLOR_CALC_STATE Change" -> "Color Calc State Pointer Valid"
- "Pointer to COLOR_CALC_STATE" -> "Color Calc State Pointer"
- "BackFace" -> "Backface"
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Name the options to "Pixel Location":
- PIXLOC_CENTER -> CENTER
- PIXLOC_UL_CORNER -> UL_CORNER
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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We need to emit BLEND_STATE, which size is 1 + 2 * nr_draw_buffers
dwords (on gen8+), but the BLEND_STATE struct length is always 17. By
marking it size 1, which is actually the size of the struct minus the
BLEND_STATE_ENTRY's, we can emit a BLEND_STATE of variable number of
entries.
For gen6 and gen7 we set length to 0, since it only contains
BLEND_STATE_ENTRY's, and no other data.
With this change, we also change the code for blorp and anv to emit only
the needed BLEND_STATE_ENTRY's, instead of always emitting 16 dwords on
gen6-7 and 17 dwords on gen8+.
v2:
- Use designated initializers on blorp and remove 0 from
initialization (Jason)
- Default entries to disabled on Vulkan (Jason)
- Rebase code.
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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This makes it much easier to throw together a bit of dynamic state. It
also automatically handles flushing so you don't accidentally forget.
Reviewed-by: Alejandro Piñeiro <[email protected]>
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Reviewed-by: Topi Pohjolainen <[email protected]>
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We're about to replace blorp's emit code with ISL and it emits them in
the other order. This makes diffing the aubs easier.
Reviewed-by: Topi Pohjolainen <[email protected]>
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All callers of isl_surf_init() that set 'min_row_pitch' wanted to
request an *exact* row pitch, as evidenced by nearby asserts, but isl
lacked API for doing so. Now that isl has an API for that, update the
code to use it.
v2: Assert that isl_surf_init() succeeds because the callers assume
it. [for jekstrand]
Reviewed-by: Nanley Chery <[email protected]> (v1)
Reviewed-by: Anuj Phogat <[email protected]> (v1)
Reviewed-by: Jason Ekstrand <[email protected]> (v2)
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This was used for aubdumping (deleted a while ago) and INTEL_DEBUG=bat
decoding (deleted recently).
While we're changing parameters, delete the wrapper macro and make the
actual function brw_state_batch instead of __brw_state_batch.
This subsumes a patch by Emil Velikov to drop this from BLORP.
Reviewed-by: Emil Velikov <[email protected]>
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Most of the time we use macros that handle this situation transparently,
but there are some cases were we need to handle this explicitly.
This patch makes sure we don't crash, notice that error handling takes
place in the function that actually failed the allocation,
anv_batch_emit_dwords(), which will set the status field of the batch
so it can be used at a later moment to report the error to the user.
v2:
- Not crashing is not good enough, we need to keep track of the error
(Topi, Jason). Iago: now that we track errors in the batch, this
is being handled.
- Added guards in a few more places that needed it (Iago)
v3:
- Check result of anv_batch_emitn() for NULL before calling memset()
in emit_vertex_input() (Topi)
Reviewed-by: Topi Pohjolainen <[email protected]>
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For now we always return true, follow-up patches will handle fail scenarios.
Reviewed-by: Topi Pohjolainen <[email protected]>
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The NIR story on conversion opcodes is a mess. We've had way too many
of them, naming is inconsistent, and which ones have explicit sizes was
sort-of random. This commit re-organizes things and makes them all
consistent:
- All non-bool conversion opcodes now have the explicit size in the
destination and are named <src_type>2<dst_type><size>.
- Integer <-> integer conversion opcodes now only come in i2i and u2u
forms (i2u and u2i have been removed) since the only difference
between the different integer conversions is whether or not they
sign-extend when up-converting.
- Boolean conversion opcodes all have the explicit size on the bool and
are named <src_type>2<dst_type>.
Making things consistent also allows nir_type_conversion_op to be moved
to nir_opcodes.c and auto-generated using mako. This will make adding
int8, int16, and float16 versions much easier when the time comes.
Reviewed-by: Eric Anholt <[email protected]>
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Mostly a dummy git mv with a couple of noticable parts:
- With the earlier header cleanups, nothing in src/intel depends
files from src/mesa/drivers/dri/i965/
- Both Autoconf and Android builds are addressed. Thanks to Mauro and
Tapani for the fixups in the latter
- brw_util.[ch] is not really compiler specific, so it's moved to i965.
v2:
- move brw_eu_defines.h instead of brw_defines.h
- remove no-longer applicable includes
- add missing vulkan/ prefix in the Android build (thanks Tapani)
v3:
- don't list brw_defines.h in src/intel/Makefile.sources (Jason)
- rebase on top of the oa patches
[Emil Velikov: commit message, various small fixes througout]
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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Split out the EU defines from the 'generic' ones, as the former are more
compiler oriented.
With a later commit we'll move brw_eu_defines.h alongside the compiler
infra to src/intel/. Pulling all the defines in there seems overzealous.
Some defines are used by both i965 and the i965 compiler. Those are
moved to brw_eu_defines.h, and annotated accordingly. The i965 users
were updated to have the extre include to indicate that.
With future work we might provide a better, split but for now this seems
reasonable.
Cc: Kenneth Graunke <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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Found by inspection. However, I expect it fixes real bugs when using
blorp from Vulkan on little-core platforms.
Reviewed-by: Lionel Landwerlin <[email protected]>
Cc: "13.0 17.0" <[email protected]>
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It's trivial to swizzle clear colors on the CPU, easily deals with the
hardware restrictions for render target swizzles, and makes swizzled
clears work on all hardware as opposed to just HSW+.
Reviewed-by: Juan A. Suarez Romero <[email protected]>
Cc: "17.0" <[email protected]>
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Not much point in the const qualifier since we provide a copy to the
user. Resolves the following -Wignored-qualifiers warning.
src/intel/blorp/blorp_blit.c:1857:8: warning: 'const' type qualifier on
return type has no effect [-Wignored-qualifiers]
v2: keep const qualifier of local variable.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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