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path: root/src/intel/blorp
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* i965: Reduce passing 2x32b of reloc_domains to 2 bitsChris Wilson2017-08-041-2/+1
* intel/isl: Add a helper to get a subimage surfaceJason Ekstrand2017-07-221-30/+12
* intel/blorp: Allow blorp_copy on sRGB formatsJason Ekstrand2017-07-221-2/+16
* intel/blorp: Add a partial resolve pass for MCSJason Ekstrand2017-07-224-1/+213
* intel/blorp: Allow BLORP calls to be predicatedNanley Chery2017-07-222-0/+6
* intel/blorp/gen4: Drop cube map flag for single face copyTopi Pohjolainen2017-07-181-1/+7
* blorp: Use normalized coordinates on Gen6Ian Romanick2017-06-262-5/+8
* blorp/clear: Add a binding-table-based CCS resolve functionNanley Chery2017-06-262-17/+57
* intel/blorp: Check for layer fast-clear restrictionNanley Chery2017-06-261-0/+5
* intel/blorp: Assert levels and layers are in rangeNanley Chery2017-06-262-4/+7
* intel/blorp: Apply source offset in the TEX caseIan Romanick2017-06-201-0/+3
* intel/blorp: Apply Gen4 coord. normalization after cubemap sizes are adjustedIan Romanick2017-06-201-9/+11
* intel/blorp: Set needs_(dst|src)_offset for Gen4 cubemapsJason Ekstrand2017-06-201-2/+6
* intel/blorp: Work around Sandy Bridge occlusion query issueJason Ekstrand2017-06-141-0/+10
* blorp: Use FullSurfaceDepthandStencilClear for blorp_hiz_opJason Ekstrand2017-06-073-0/+5
* intel/blorp: Plumb through access to the workaround BOJason Ekstrand2017-06-071-2/+7
* anv/blorp: Move the depth cache flush outside of BLORPNanley Chery2017-06-071-8/+0
* intel/blorp: Refactor the HiZ op interfaceJason Ekstrand2017-06-072-52/+58
* i965/miptree: Store fast clear colors in an isl_color_valueJason Ekstrand2017-06-071-1/+1
* intel/blorp: Handle gen6 stencil/HiZ offsets in the back-endJason Ekstrand2017-06-011-2/+30
* intel/isl: Add a helper for getting the byte/tile offset of a subimageJason Ekstrand2017-06-011-9/+4
* intel/isl: Remove the device parameter from isl_tiling_get_infoJason Ekstrand2017-06-011-2/+2
* i965: Use BLORP for color clears on gen4-5Jason Ekstrand2017-05-261-0/+4
* intel/blorp: Assert that no one tries to blit combined depth stencilJason Ekstrand2017-05-261-0/+6
* i965: Add blorp support for gen4-5Jason Ekstrand2017-05-264-12/+95
* intel/blorp: Set additional brw_wm_prog_key fields on gen4-5Jason Ekstrand2017-05-262-2/+9
* intel/blorp: Add support for gen4-5 SF programsJason Ekstrand2017-05-265-2/+81
* intel/blorp: Make convert_to_single_slice available outside blorp_blitJason Ekstrand2017-05-262-8/+11
* intel/blorp: Use designated initializers to set up VERTEX_ELEMENTSJason Ekstrand2017-05-261-32/+43
* intel/blorp: Rename emit_viewport_state to emit_cc_viewportJason Ekstrand2017-05-261-3/+3
* intel/blorp: Make the common genX_blorp_exec code gen4-safeJason Ekstrand2017-05-261-8/+36
* intel/blorp: Re-arrange blorp_genX_exec.hJason Ekstrand2017-05-261-229/+229
* intel/blorp: Don't use ffma directlyJason Ekstrand2017-05-261-1/+1
* intel/blorp: Delete isl_to_gen_ds_surfypeJason Ekstrand2017-05-261-19/+0
* intel/blorp: Pull the pipeline bits of blorp_exec into a helperJason Ekstrand2017-05-261-25/+31
* intel/blorp/blit: Add support for normalized coordinatesJason Ekstrand2017-05-262-5/+28
* intel/blorp: Move the gen7 stencil format workaround to blorp_blitJason Ekstrand2017-05-262-5/+9
* nir: Embed the shader_info in the nir_shader againJason Ekstrand2017-05-093-6/+6
* genxml: Normalize xml for 3DSTATE_CC_STATE_POINTERS.Rafael Antognolli2017-05-031-2/+2
* genxml: Normalize xml for 3DSTATE_MULTISAMPLE.Rafael Antognolli2017-05-031-3/+1
* genxml: 3DSTATE_VS rename Function Enable to Enable.Rafael Antognolli2017-05-031-1/+1
* genxml: Make BLEND_STATE command support variable length array.Rafael Antognolli2017-04-241-11/+26
* intel/blorp: Add a blorp_emit_dynamic macroJason Ekstrand2017-04-141-64/+50
* intel/blorp: Use ISL for emitting depth/stencil/hizJason Ekstrand2017-04-101-86/+33
* intel/blorp: Emit 3DSTATE_STENCIL_BUFFER before HIER_DEPTHJason Ekstrand2017-04-101-12/+12
* intel: Fix requests for exact surface row pitch (v2)Chad Versace2017-03-281-3/+5
* i965: Drop AUB_TRACE_* stuff.Kenneth Graunke2017-03-211-7/+5
* anv: avoid crashes when failing to allocate batchesIago Toral Quiroga2017-03-161-8/+17
* intel/blorp: make upload_shader() return a bool indicating success or failureIago Toral Quiroga2017-03-163-26/+39
* nir: Rework conversion opcodesJason Ekstrand2017-03-141-9/+9