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intel
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blorp
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Author
Age
Files
Lines
*
intel/blorp: remove stale comment
Timothy Arceri
2016-10-28
1
-3
/
+0
*
intel/blorp: Rework our usage of ralloc when compiling shaders
Jason Ekstrand
2016-10-27
4
-15
/
+14
*
intel/blorp: Rename compile_nir_shader to compile_fs
Jason Ekstrand
2016-10-27
4
-14
/
+14
*
intel/blorp: Fix a couple asserts around image copy rectangles
Jason Ekstrand
2016-10-27
1
-2
/
+6
*
i965: rewrite brw_setup_vue_interpolation()
Timothy Arceri
2016-10-26
1
-3
/
+3
*
nir/i965/anv/radv/gallium: make shader info a pointer
Timothy Arceri
2016-10-26
2
-2
/
+2
*
intel/blorp: Add a flag to make blorp not re-emit dept/stencil buffers
Jason Ekstrand
2016-10-14
3
-3
/
+17
*
intel/blorp: Add an entrypoint for clearing depth and stencil
Jason Ekstrand
2016-10-14
2
-0
/
+79
*
intel/blorp: Emit a NULL render target for depth/stencil-only operations
Jason Ekstrand
2016-10-14
1
-5
/
+44
*
intel/blorp: Allow for running without a PS on gen8+
Jason Ekstrand
2016-10-14
1
-18
/
+24
*
intel/blorp: Add an "enabled" bit to surface_info
Jason Ekstrand
2016-10-14
3
-15
/
+19
*
intel/blorp: Emit more complete DEPTH_STENCIL state
Jason Ekstrand
2016-10-14
2
-11
/
+47
*
intel/blorp: Unify the DEPTH_STENCIL emit code across gens
Jason Ekstrand
2016-10-14
1
-12
/
+15
*
intel/blorp: Simplify depth/stencil config
Jason Ekstrand
2016-10-14
1
-15
/
+5
*
intel/blorp: Set QPitch for depth and HiZ on gen8+
Jason Ekstrand
2016-10-14
1
-0
/
+9
*
intel/blorp: Add support for binding an actual stencil buffer
Jason Ekstrand
2016-10-14
2
-34
/
+79
*
intel/blorp: Move CLEAR_PARAMS setup into emit_depth_stencil_config
Jason Ekstrand
2016-10-14
1
-11
/
+12
*
intel/blorp: Make the Z component of the primitive adjustable
Jason Ekstrand
2016-10-14
2
-6
/
+7
*
intel/blorp: use correct header guards
Emil Velikov
2016-10-14
3
-2
/
+13
*
intel/blorp: Use documented RECTLIST vertex positions
Nanley Chery
2016-10-05
1
-3
/
+3
*
anv/blorp: Handle zero width/height blits in blorp_copy()
Anuj Phogat
2016-10-04
1
-1
/
+4
*
nir: Add a flag to lower_io to force "sample" interpolation
Jason Ekstrand
2016-09-15
1
-1
/
+1
*
intel/blorp: Stop setting 3DSTATE_DRAWING_RECTANGLE
Jason Ekstrand
2016-09-14
1
-5
/
+0
*
intel/blorp: Emit 3DSTATE_MULTISAMPLE directly
Jason Ekstrand
2016-09-14
1
-3
/
+45
*
intel/blorp: Use #defines for all __gen_ helpers
Jason Ekstrand
2016-09-13
1
-5
/
+6
*
intel/blorp: Rework alloc_binding_table
Jason Ekstrand
2016-09-13
1
-5
/
+5
*
intel/blorp: Work in terms of logical array layers
Jason Ekstrand
2016-09-12
1
-12
/
+2
*
intel/blorp: Increase the presision of coordinate transform calculations
Jason Ekstrand
2016-09-12
1
-3
/
+3
*
intel/blorp: Add a swizzle parameter to blorp_clear
Jason Ekstrand
2016-09-12
2
-2
/
+5
*
intel/blorp: Make color_write_disable const and optional
Jason Ekstrand
2016-09-12
2
-6
/
+8
*
intel/blorp: Add support for clearing R9G9B9E5 surfaces
Jason Ekstrand
2016-09-12
1
-0
/
+8
*
intel/blorp: Add support for RGB destinations in copies
Jason Ekstrand
2016-09-12
2
-0
/
+69
*
intel/blorp: Add an entrypoint for doing bit-for-bit copies
Jason Ekstrand
2016-09-12
2
-0
/
+143
*
intel/blorp: Pull the guts of blorp_blit into a helper
Jason Ekstrand
2016-09-12
1
-130
/
+147
*
intel/blorp: Stop using the X/YOffset field of RENDER_SURFACE_STATE
Jason Ekstrand
2016-09-12
3
-9
/
+89
*
intel/blorp: Use fake_interleaved_msaa in retile_w_to_y
Jason Ekstrand
2016-09-12
1
-3
/
+1
*
intel/blorp: Use isl_get_interleaved_msaa_px_size_sa
Jason Ekstrand
2016-09-12
1
-28
/
+6
*
intel/blorp: Handle 3D surfaces in convert_to_single_slice
Jason Ekstrand
2016-09-12
1
-5
/
+11
*
intel/blorp: Fix the early return condition in convert_to_single_slice
Jason Ekstrand
2016-09-12
1
-1
/
+6
*
intel/blorp: Use the surface format for computing offsets
Jason Ekstrand
2016-09-12
1
-1
/
+1
*
intel/blorp: Don't assume R8_UINT in convert_to_single_slice
Jason Ekstrand
2016-09-12
1
-1
/
+1
*
intel/blorp: Take a destination swizzle in blorp_blit
Jason Ekstrand
2016-09-12
2
-2
/
+3
*
intel/blorp: Take an isl_swizzle instead of a SWIZZLE
Jason Ekstrand
2016-09-12
2
-28
/
+3
*
intel/isl: Add an isl_swizzle structure and use it for isl_view swizzles
Jason Ekstrand
2016-09-12
2
-10
/
+7
*
intel/blorp: Handle the 512 layers restriction on Sandy Bridge
Jason Ekstrand
2016-09-12
2
-4
/
+19
*
intel/blorp: Add a TODO file
Jason Ekstrand
2016-09-12
1
-0
/
+16
*
intel/blorp: Add plumbing for setting color clear layer count
Topi Pohjolainen
2016-09-12
2
-10
/
+12
*
intel/blorp: Allow multiple layers
Topi Pohjolainen
2016-09-12
1
-3
/
+6
*
i965/blorp: Instruct vertex fetcher to provide prim instance id
Topi Pohjolainen
2016-09-12
1
-4
/
+22
*
intel/blorp: Allow single slice converter to suppress number of layers
Topi Pohjolainen
2016-09-08
1
-3
/
+0
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