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path: root/src/intel/blorp
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* intel/blorp: Make the Z component of the primitive adjustableJason Ekstrand2016-10-142-6/+7
* intel/blorp: use correct header guardsEmil Velikov2016-10-143-2/+13
* intel/blorp: Use documented RECTLIST vertex positionsNanley Chery2016-10-051-3/+3
* anv/blorp: Handle zero width/height blits in blorp_copy()Anuj Phogat2016-10-041-1/+4
* nir: Add a flag to lower_io to force "sample" interpolationJason Ekstrand2016-09-151-1/+1
* intel/blorp: Stop setting 3DSTATE_DRAWING_RECTANGLEJason Ekstrand2016-09-141-5/+0
* intel/blorp: Emit 3DSTATE_MULTISAMPLE directlyJason Ekstrand2016-09-141-3/+45
* intel/blorp: Use #defines for all __gen_ helpersJason Ekstrand2016-09-131-5/+6
* intel/blorp: Rework alloc_binding_tableJason Ekstrand2016-09-131-5/+5
* intel/blorp: Work in terms of logical array layersJason Ekstrand2016-09-121-12/+2
* intel/blorp: Increase the presision of coordinate transform calculationsJason Ekstrand2016-09-121-3/+3
* intel/blorp: Add a swizzle parameter to blorp_clearJason Ekstrand2016-09-122-2/+5
* intel/blorp: Make color_write_disable const and optionalJason Ekstrand2016-09-122-6/+8
* intel/blorp: Add support for clearing R9G9B9E5 surfacesJason Ekstrand2016-09-121-0/+8
* intel/blorp: Add support for RGB destinations in copiesJason Ekstrand2016-09-122-0/+69
* intel/blorp: Add an entrypoint for doing bit-for-bit copiesJason Ekstrand2016-09-122-0/+143
* intel/blorp: Pull the guts of blorp_blit into a helperJason Ekstrand2016-09-121-130/+147
* intel/blorp: Stop using the X/YOffset field of RENDER_SURFACE_STATEJason Ekstrand2016-09-123-9/+89
* intel/blorp: Use fake_interleaved_msaa in retile_w_to_yJason Ekstrand2016-09-121-3/+1
* intel/blorp: Use isl_get_interleaved_msaa_px_size_saJason Ekstrand2016-09-121-28/+6
* intel/blorp: Handle 3D surfaces in convert_to_single_sliceJason Ekstrand2016-09-121-5/+11
* intel/blorp: Fix the early return condition in convert_to_single_sliceJason Ekstrand2016-09-121-1/+6
* intel/blorp: Use the surface format for computing offsetsJason Ekstrand2016-09-121-1/+1
* intel/blorp: Don't assume R8_UINT in convert_to_single_sliceJason Ekstrand2016-09-121-1/+1
* intel/blorp: Take a destination swizzle in blorp_blitJason Ekstrand2016-09-122-2/+3
* intel/blorp: Take an isl_swizzle instead of a SWIZZLEJason Ekstrand2016-09-122-28/+3
* intel/isl: Add an isl_swizzle structure and use it for isl_view swizzlesJason Ekstrand2016-09-122-10/+7
* intel/blorp: Handle the 512 layers restriction on Sandy BridgeJason Ekstrand2016-09-122-4/+19
* intel/blorp: Add a TODO fileJason Ekstrand2016-09-121-0/+16
* intel/blorp: Add plumbing for setting color clear layer countTopi Pohjolainen2016-09-122-10/+12
* intel/blorp: Allow multiple layersTopi Pohjolainen2016-09-121-3/+6
* i965/blorp: Instruct vertex fetcher to provide prim instance idTopi Pohjolainen2016-09-121-4/+22
* intel/blorp: Allow single slice converter to suppress number of layersTopi Pohjolainen2016-09-081-3/+0
* intel: s/brw_device_info/gen_device_info/Jason Ekstrand2016-09-032-3/+3
* intel: Add a new "common" library for more code sharingJason Ekstrand2016-09-031-1/+1
* intel/blorp: Inline get_vs_entry_size into emit_urb_configJason Ekstrand2016-08-301-23/+18
* intel/blorp: Add a format parameter to blorp_fast_clearJason Ekstrand2016-08-292-3/+3
* i965: Move blorp into src/intel/blorpJason Ekstrand2016-08-296-0/+3905