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src
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intel
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blorp
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blorp_genX_exec.h
Commit message (
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Author
Age
Files
Lines
*
intel/blorp: Allow BLORP calls to be predicated
Nanley Chery
2017-07-22
1
-0
/
+3
*
blorp: Use normalized coordinates on Gen6
Ian Romanick
2017-06-26
1
-1
/
+1
*
blorp: Use FullSurfaceDepthandStencilClear for blorp_hiz_op
Jason Ekstrand
2017-06-07
1
-0
/
+3
*
intel/blorp: Plumb through access to the workaround BO
Jason Ekstrand
2017-06-07
1
-2
/
+7
*
anv/blorp: Move the depth cache flush outside of BLORP
Nanley Chery
2017-06-07
1
-8
/
+0
*
i965/miptree: Store fast clear colors in an isl_color_value
Jason Ekstrand
2017-06-07
1
-1
/
+1
*
intel/blorp: Handle gen6 stencil/HiZ offsets in the back-end
Jason Ekstrand
2017-06-01
1
-2
/
+30
*
i965: Add blorp support for gen4-5
Jason Ekstrand
2017-05-26
1
-4
/
+59
*
intel/blorp: Add support for gen4-5 SF programs
Jason Ekstrand
2017-05-26
1
-2
/
+6
*
intel/blorp: Use designated initializers to set up VERTEX_ELEMENTS
Jason Ekstrand
2017-05-26
1
-32
/
+43
*
intel/blorp: Rename emit_viewport_state to emit_cc_viewport
Jason Ekstrand
2017-05-26
1
-3
/
+3
*
intel/blorp: Make the common genX_blorp_exec code gen4-safe
Jason Ekstrand
2017-05-26
1
-8
/
+36
*
intel/blorp: Re-arrange blorp_genX_exec.h
Jason Ekstrand
2017-05-26
1
-229
/
+229
*
intel/blorp: Delete isl_to_gen_ds_surfype
Jason Ekstrand
2017-05-26
1
-19
/
+0
*
intel/blorp: Pull the pipeline bits of blorp_exec into a helper
Jason Ekstrand
2017-05-26
1
-25
/
+31
*
genxml: Normalize xml for 3DSTATE_CC_STATE_POINTERS.
Rafael Antognolli
2017-05-03
1
-2
/
+2
*
genxml: Normalize xml for 3DSTATE_MULTISAMPLE.
Rafael Antognolli
2017-05-03
1
-3
/
+1
*
genxml: 3DSTATE_VS rename Function Enable to Enable.
Rafael Antognolli
2017-05-03
1
-1
/
+1
*
genxml: Make BLEND_STATE command support variable length array.
Rafael Antognolli
2017-04-24
1
-11
/
+26
*
intel/blorp: Add a blorp_emit_dynamic macro
Jason Ekstrand
2017-04-14
1
-64
/
+50
*
intel/blorp: Use ISL for emitting depth/stencil/hiz
Jason Ekstrand
2017-04-10
1
-86
/
+33
*
intel/blorp: Emit 3DSTATE_STENCIL_BUFFER before HIER_DEPTH
Jason Ekstrand
2017-04-10
1
-12
/
+12
*
i965: Drop AUB_TRACE_* stuff.
Kenneth Graunke
2017-03-21
1
-7
/
+5
*
anv: avoid crashes when failing to allocate batches
Iago Toral Quiroga
2017-03-16
1
-8
/
+17
*
intel/blorp: Explicitly flush all allocated state
Jason Ekstrand
2017-02-21
1
-1
/
+18
*
intel/blorp: Add the BDW+ optimized HZ_OP sequence to BLORP
Nanley Chery
2017-01-12
1
-0
/
+87
*
intel/blorp: Add capability to use pre-baked binding tables
Jason Ekstrand
2016-11-16
1
-20
/
+24
*
intel/blorp: Add support for vertex shaders
Jason Ekstrand
2016-11-16
1
-6
/
+36
*
intel/blorp: Use an actual chunk of vertex buffer for the VUE header
Jason Ekstrand
2016-11-16
1
-33
/
+34
*
blorp/exec: Use uint32_t for copying varying data
Jason Ekstrand
2016-11-16
1
-2
/
+2
*
intel/blorp: Make the number of samples an explicit parameter
Jason Ekstrand
2016-11-16
1
-9
/
+7
*
intel/isl: Add some basic info about RENDER_SURFACE_STATE to isl_device
Jason Ekstrand
2016-11-16
1
-24
/
+9
*
intel/genxml: Make 3DSTATE_WM more consistent across gens
Jason Ekstrand
2016-11-16
1
-2
/
+2
*
intel/genxml: Make some 3DSTATE_PS fields more consistent
Jason Ekstrand
2016-11-16
1
-4
/
+4
*
intel/blorp: Emit all the binding tables
Jason Ekstrand
2016-11-08
1
-0
/
+5
*
intel/blorp: Use wm_prog_data instead of hand-rolling our own
Jason Ekstrand
2016-11-02
1
-15
/
+16
*
intel/blorp: Add a flag to make blorp not re-emit dept/stencil buffers
Jason Ekstrand
2016-10-14
1
-1
/
+2
*
intel/blorp: Emit a NULL render target for depth/stencil-only operations
Jason Ekstrand
2016-10-14
1
-5
/
+44
*
intel/blorp: Allow for running without a PS on gen8+
Jason Ekstrand
2016-10-14
1
-18
/
+24
*
intel/blorp: Add an "enabled" bit to surface_info
Jason Ekstrand
2016-10-14
1
-15
/
+15
*
intel/blorp: Emit more complete DEPTH_STENCIL state
Jason Ekstrand
2016-10-14
1
-11
/
+45
*
intel/blorp: Unify the DEPTH_STENCIL emit code across gens
Jason Ekstrand
2016-10-14
1
-12
/
+15
*
intel/blorp: Simplify depth/stencil config
Jason Ekstrand
2016-10-14
1
-15
/
+5
*
intel/blorp: Set QPitch for depth and HiZ on gen8+
Jason Ekstrand
2016-10-14
1
-0
/
+9
*
intel/blorp: Add support for binding an actual stencil buffer
Jason Ekstrand
2016-10-14
1
-34
/
+78
*
intel/blorp: Move CLEAR_PARAMS setup into emit_depth_stencil_config
Jason Ekstrand
2016-10-14
1
-11
/
+12
*
intel/blorp: Make the Z component of the primitive adjustable
Jason Ekstrand
2016-10-14
1
-6
/
+6
*
intel/blorp: use correct header guards
Emil Velikov
2016-10-14
1
-0
/
+5
*
intel/blorp: Use documented RECTLIST vertex positions
Nanley Chery
2016-10-05
1
-3
/
+3
*
intel/blorp: Stop setting 3DSTATE_DRAWING_RECTANGLE
Jason Ekstrand
2016-09-14
1
-5
/
+0
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