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path: root/src/intel/blorp/blorp_blit.c
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* intel/blorp: Rework our usage of ralloc when compiling shadersJason Ekstrand2016-10-271-4/+8
* intel/blorp: Rename compile_nir_shader to compile_fsJason Ekstrand2016-10-271-2/+2
* intel/blorp: Fix a couple asserts around image copy rectanglesJason Ekstrand2016-10-271-2/+6
* anv/blorp: Handle zero width/height blits in blorp_copy()Anuj Phogat2016-10-041-1/+4
* intel/blorp: Increase the presision of coordinate transform calculationsJason Ekstrand2016-09-121-3/+3
* intel/blorp: Add support for RGB destinations in copiesJason Ekstrand2016-09-121-0/+62
* intel/blorp: Add an entrypoint for doing bit-for-bit copiesJason Ekstrand2016-09-121-0/+133
* intel/blorp: Pull the guts of blorp_blit into a helperJason Ekstrand2016-09-121-130/+147
* intel/blorp: Stop using the X/YOffset field of RENDER_SURFACE_STATEJason Ekstrand2016-09-121-5/+69
* intel/blorp: Use fake_interleaved_msaa in retile_w_to_yJason Ekstrand2016-09-121-3/+1
* intel/blorp: Use isl_get_interleaved_msaa_px_size_saJason Ekstrand2016-09-121-28/+6
* intel/blorp: Handle 3D surfaces in convert_to_single_sliceJason Ekstrand2016-09-121-5/+11
* intel/blorp: Fix the early return condition in convert_to_single_sliceJason Ekstrand2016-09-121-1/+6
* intel/blorp: Use the surface format for computing offsetsJason Ekstrand2016-09-121-1/+1
* intel/blorp: Don't assume R8_UINT in convert_to_single_sliceJason Ekstrand2016-09-121-1/+1
* intel/blorp: Take a destination swizzle in blorp_blitJason Ekstrand2016-09-121-1/+2
* intel/blorp: Take an isl_swizzle instead of a SWIZZLEJason Ekstrand2016-09-121-27/+2
* intel/isl: Add an isl_swizzle structure and use it for isl_view swizzlesJason Ekstrand2016-09-121-4/+6
* intel/blorp: Allow single slice converter to suppress number of layersTopi Pohjolainen2016-09-081-3/+0
* intel: s/brw_device_info/gen_device_info/Jason Ekstrand2016-09-031-2/+2
* i965: Move blorp into src/intel/blorpJason Ekstrand2016-08-291-0/+1649