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src
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intel
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blorp
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blorp.c
Commit message (
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Author
Age
Files
Lines
*
nir: Embed the shader_info in the nir_shader again
Jason Ekstrand
2017-05-09
1
-3
/
+3
*
i965: Move the back-end compiler to src/intel/compiler
Jason Ekstrand
2017-03-13
1
-2
/
+2
*
intel/blorp: Add support for vertex shaders
Jason Ekstrand
2016-11-16
1
-0
/
+31
*
intel/blorp: Remove NIR support for uniforms
Jason Ekstrand
2016-11-16
1
-23
/
+1
*
intel/blorp: Make the number of samples an explicit parameter
Jason Ekstrand
2016-11-16
1
-0
/
+2
*
intel/blorp: Use wm_prog_data instead of hand-rolling our own
Jason Ekstrand
2016-11-02
1
-21
/
+7
*
intel/blorp: Rework our usage of ralloc when compiling shaders
Jason Ekstrand
2016-10-27
1
-8
/
+2
*
intel/blorp: Rename compile_nir_shader to compile_fs
Jason Ekstrand
2016-10-27
1
-5
/
+5
*
i965: rewrite brw_setup_vue_interpolation()
Timothy Arceri
2016-10-26
1
-3
/
+3
*
nir/i965/anv/radv/gallium: make shader info a pointer
Timothy Arceri
2016-10-26
1
-1
/
+1
*
intel/blorp: Add a flag to make blorp not re-emit dept/stencil buffers
Jason Ekstrand
2016-10-14
1
-1
/
+3
*
intel/blorp: Add an "enabled" bit to surface_info
Jason Ekstrand
2016-10-14
1
-0
/
+2
*
nir: Add a flag to lower_io to force "sample" interpolation
Jason Ekstrand
2016-09-15
1
-1
/
+1
*
intel/blorp: Work in terms of logical array layers
Jason Ekstrand
2016-09-12
1
-12
/
+2
*
intel/isl: Add an isl_swizzle structure and use it for isl_view swizzles
Jason Ekstrand
2016-09-12
1
-6
/
+1
*
intel/blorp: Handle the 512 layers restriction on Sandy Bridge
Jason Ekstrand
2016-09-12
1
-0
/
+6
*
intel/blorp: Allow multiple layers
Topi Pohjolainen
2016-09-12
1
-3
/
+6
*
i965: Move blorp into src/intel/blorp
Jason Ekstrand
2016-08-29
1
-0
/
+292