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blorp
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blorp.c
Commit message (
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Author
Age
Files
Lines
*
i965: Move nir_lower_deref_instrs to right before locals_to_regs
Jason Ekstrand
2018-06-22
1
-2
/
+0
*
anv,i965,radv,st,ir3: Call nir_lower_deref_instrs
Jason Ekstrand
2018-06-22
1
-0
/
+2
*
intel/blorp: Support blits and clears on surfaces with offsets
Jason Ekstrand
2018-05-25
1
-0
/
+22
*
intel/blorp: Use isl_aux_op instead of blorp_hiz_op
Jason Ekstrand
2018-02-08
1
-1
/
+1
*
i965: Drop render_target_start from binding table struct.
Kenneth Graunke
2018-01-22
1
-2
/
+4
*
i965: Drop support for the legacy SNORM -> Float equation.
Kenneth Graunke
2018-01-02
1
-2
/
+1
*
intel/blorp: Add initial support for indirect clear colors
Jason Ekstrand
2017-11-27
1
-0
/
+1
*
intel/compiler: Remove final_program_size from brw_compile_*
Jordan Justen
2017-10-31
1
-6
/
+4
*
intel: Rewrite the world of push/pull params
Jason Ekstrand
2017-10-12
1
-1
/
+1
*
intel/blorp: Assert levels and layers are in range
Nanley Chery
2017-06-26
1
-0
/
+7
*
blorp: Use FullSurfaceDepthandStencilClear for blorp_hiz_op
Jason Ekstrand
2017-06-07
1
-0
/
+1
*
intel/blorp: Refactor the HiZ op interface
Jason Ekstrand
2017-06-07
1
-49
/
+55
*
i965: Add blorp support for gen4-5
Jason Ekstrand
2017-05-26
1
-3
/
+3
*
intel/blorp: Set additional brw_wm_prog_key fields on gen4-5
Jason Ekstrand
2017-05-26
1
-1
/
+8
*
intel/blorp: Add support for gen4-5 SF programs
Jason Ekstrand
2017-05-26
1
-0
/
+62
*
intel/blorp: Move the gen7 stencil format workaround to blorp_blit
Jason Ekstrand
2017-05-26
1
-5
/
+0
*
nir: Embed the shader_info in the nir_shader again
Jason Ekstrand
2017-05-09
1
-3
/
+3
*
i965: Move the back-end compiler to src/intel/compiler
Jason Ekstrand
2017-03-13
1
-2
/
+2
*
intel/blorp: Add support for vertex shaders
Jason Ekstrand
2016-11-16
1
-0
/
+31
*
intel/blorp: Remove NIR support for uniforms
Jason Ekstrand
2016-11-16
1
-23
/
+1
*
intel/blorp: Make the number of samples an explicit parameter
Jason Ekstrand
2016-11-16
1
-0
/
+2
*
intel/blorp: Use wm_prog_data instead of hand-rolling our own
Jason Ekstrand
2016-11-02
1
-21
/
+7
*
intel/blorp: Rework our usage of ralloc when compiling shaders
Jason Ekstrand
2016-10-27
1
-8
/
+2
*
intel/blorp: Rename compile_nir_shader to compile_fs
Jason Ekstrand
2016-10-27
1
-5
/
+5
*
i965: rewrite brw_setup_vue_interpolation()
Timothy Arceri
2016-10-26
1
-3
/
+3
*
nir/i965/anv/radv/gallium: make shader info a pointer
Timothy Arceri
2016-10-26
1
-1
/
+1
*
intel/blorp: Add a flag to make blorp not re-emit dept/stencil buffers
Jason Ekstrand
2016-10-14
1
-1
/
+3
*
intel/blorp: Add an "enabled" bit to surface_info
Jason Ekstrand
2016-10-14
1
-0
/
+2
*
nir: Add a flag to lower_io to force "sample" interpolation
Jason Ekstrand
2016-09-15
1
-1
/
+1
*
intel/blorp: Work in terms of logical array layers
Jason Ekstrand
2016-09-12
1
-12
/
+2
*
intel/isl: Add an isl_swizzle structure and use it for isl_view swizzles
Jason Ekstrand
2016-09-12
1
-6
/
+1
*
intel/blorp: Handle the 512 layers restriction on Sandy Bridge
Jason Ekstrand
2016-09-12
1
-0
/
+6
*
intel/blorp: Allow multiple layers
Topi Pohjolainen
2016-09-12
1
-3
/
+6
*
i965: Move blorp into src/intel/blorp
Jason Ekstrand
2016-08-29
1
-0
/
+292