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* glx: Don't use current context in __glXSendErrorMichel Dänzer2016-08-171-3/+1
| | | | | | | | | | | | | | There's no guarantee that there is one, and we don't need one anyway. Fixes piglit tests: glx@glx-fbconfig-bad glx@glx_ext_import_context@import context, multi process glx@glx_ext_import_context@import context, single process Fixes: 2e3f067458e4 ("glx: fix error code when there is no context bound") Cc: "11.2" <[email protected]> Reviewed-by: Tapani Pälli <[email protected]>
* glx: apple specific occurences of dummyContext checkTapani Pälli2016-08-153-4/+4
| | | | | | Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Jeremy Huddleston Sequoia <[email protected]> Cc: Jeremy Huddleston Sequoia <[email protected]>
* glx: fix error code when there is no context boundBernard Kilarski2016-08-155-20/+33
| | | | | | | | | | | | | v2: change all related NULL checks to check against dummyContext v3: really check for dummyContext *only* when ctx was from __glXGetCurrentContext v4: cover more checks, add dummyBuffer, dummyVtable (Emil) Signed-off-by: Bernard Kilarski <[email protected]> Signed-off-by: Matt Roper <[email protected]> Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Cc: "11.2" <[email protected]>
* glx: Avoid aliasing violations.Matt Turner2016-07-262-24/+25
| | | | | | | | Compilers are perfectly capable of generating efficient code for calls like these to memcpy(). Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* Avoid overflow in 'last' variable of FindGLXFunction(...)Stefan Dirsch2016-07-201-3/+3
| | | | | | | | | | | | | | This 'last' variable used in FindGLXFunction(...) may become negative, but has been defined as unsigned int resulting in an overflow, finally resulting in a segfault when accessing _glXDispatchTableStrings[...]. Fixed this by definining it as signed int. 'first' variable also needs to be defined as signed int. Otherwise condition for while loop fails due to C implicitly converting signed to unsigned values before comparison. Cc: <[email protected]> Signed-off-by: Stefan Dirsch <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* glx: Fix for commit 2c86668694.Matt Turner2016-07-081-0/+2
| | | | | Ian suggested these changes in his review and I made them, but I pushed the old version of the patch.
* glx: Undo memory allocation checking damage.Matt Turner2016-07-081-5/+1
| | | | | | | | | | | | | | | | | | | | | | | This partially reverts commit d41f5396f3cb619729021390c273f838d92f11fb. That untested commit broke the tex-skipped-unit piglit test and the arbvparray Mesa demo when run with indirect GLX. state->array_state is used during initialization, so its assignment cannot be moved to the end of the function. The backtrace looked like: Program received signal SIGSEGV, Segmentation fault. 0x00007ffff77c7a5c in __glXGetActiveTextureUnit (state=0x6270e0) at indirect_vertex_array.c:1952 1952 return state->array_state->active_texture_unit; (gdb) bt 0 0x00007ffff77c7a5c in __glXGetActiveTextureUnit (state=0x6270e0) at indirect_vertex_array.c:1952 1 0x00007ffff77cbf62 in get_client_data (gc=0x626f50, cap=34018, data=0x7fffffffd7a0) at single2.c:159 2 0x00007ffff77cce51 in __indirect_glGetIntegerv (val=34018, i=0x7fffffffd830) at single2.c:498 3 0x00007ffff77c4340 in __glXInitVertexArrayState (gc=0x626f50) at indirect_vertex_array.c:193 Reviewed-by: Ian Romanick <[email protected]>
* glx: Fix indirect multi-texture GL_DOUBLE coordinate arrays.Colin McDonald2016-07-082-30/+50
| | | | | | | | | | | | | | | | | | | | | | There is no draw arrays protocol support for multi-texture coordinate arrays, so it is implemented by sending batches of immediate mode commands from emit_element_none in indirect_vertex_array.c. This sends the target texture unit (which has been previously setup in the array_state header field), followed by the texture coordinates. But for GL_DOUBLE coordinates the texture unit must be sent *after* the texture coordinates. This is documented in the glx protocol description, and can also be seen in the indirect.c immediate mode commands generated from gl_API.xml. Sending the target texture unit in the wrong place can crash the remote X server. To fix this required some more extensive changes to indirect_vertex_array.c and indirect_vertex_array_priv.h, in order to remove the texture unit value out of the array_state "header" field, and send it separately. Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=61907
* glx: Correct opcode typos in __indirect_glTexCoordPointer.Colin McDonald2016-07-081-5/+14
| | | | | | | | | At the same time, replace opcode numbers with names in __indirect_glVertexAttribPointer. Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=61907
* glx: Call __glXInitVertexArrayState() with a usable gc.Colin McDonald2016-07-082-8/+12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | For each indirect context the indirect vertex array state must be initialised by __glXInitVertexArrayState in indirect_vertex_array.c. As noted in the routine header it requires that the glx context has been setup prior to the call, in order to test the server version and extensions. Currently __glXInitVertexArrayState is called from indirect_bind_context in indirect_glx.c, as follows: state = gc->client_state_private; if (state->array_state == NULL) { glGetString(GL_EXTENSIONS); glGetString(GL_VERSION); __glXInitVertexArrayState(gc); } But, the gc context is not yet usable at this stage, so the server queries fail, and __glXInitVertexArrayState is called without the server version and extension information it needs. This breaks multi-texturing as glXInitVertexArrayState doesn't get GL_MAX_TEXTURE_UNITS. It probably also breaks setup of other arrays: fog, secondary colour, vertex attributes. To fix this I have moved the call to __glXInitVertexArrayState to the end of MakeContextCurrent in glxcurrent.c, where the glx context is usable. Fixes a regression caused by commit 4fbdde889c. Fixes ARB_vertex_program usage in the arbvparray Mesa demo when run with indirect GLX and also the tex-skipped-unit piglit test when run with indirect GLX. Reviewed-by: Matt Turner <[email protected]> Acked-by: Ian Romanick <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=61907
* Remove wrongly repeated words in commentsGiuseppe Bilotta2016-06-231-1/+1
| | | | | | | | | | | | | | | | | Clean up misrepetitions ('if if', 'the the' etc) found throughout the comments. This has been done manually, after grepping case-insensitively for duplicate if, is, the, then, do, for, an, plus a few other typos corrected in fly-by v2: * proper commit message and non-joke title; * replace two 'as is' followed by 'is' to 'as-is'. v3: * 'a integer' => 'an integer' and similar (originally spotted by Jason Ekstrand, I fixed a few other similar ones while at it) Signed-off-by: Giuseppe Bilotta <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* glx: fix crash with bad fbconfigDaniel Czarnowski2016-06-091-0/+23
| | | | | | | | | | | | | | | | | | | GLX documentation states: glXCreateNewContext can generate the following errors: (...) GLXBadFBConfig if config is not a valid GLXFBConfig Function checks if the given config is a valid config and sets proper error code. Fixes currently crashing glx-fbconfig-bad Piglit test. v2: coding style cleanups (Emil, Topi) use DefaultScreen macro (Emil) Signed-off-by: Matt Roper <[email protected]> Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Cc: "11.2" <[email protected]>
* mesa_glinterop: remove mesa_glinterop typedefsEmil Velikov2016-05-305-21/+21
| | | | | | | | | | | | | | | | As is there are two places that do the typedefs - dri_interface.h and this header. As we cannot include the former in here, just drop the typedefs and use the struct directly (as needed). This is required because typedef redefinition is C11 feature which is not supported on all the versions of GCC used to build mesa. v2: Kill the typedef alltogether, as per Marek. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96236 Cc: Vinson Lee <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* glx/glvnd: automake: include all the sources in libglx_la_SOURCESEmil Velikov2016-05-301-2/+5
| | | | | | Otherwise the headers will be missing from the release tarball. Signed-off-by: Emil Velikov <[email protected]>
* glx/glvnd: remove the final if defined($extension) guardsEmil Velikov2016-05-301-6/+0
| | | | Signed-off-by: Emil Velikov <[email protected]>
* glx/glvnd: rework dispatch functions/indices tables lookupEmil Velikov2016-05-302-13/+13
| | | | | | | | | | | Rather than checking if the function name maps to a valid entry in the respective table, just create a dummy entry at the end of each table. This allows us to remove some unnessesary "index >= 0" checks, which get executed quite often. Reviewed-by: Adam Jackson <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* glx/glvnd: Use strcmp() based binary search in FindGLXFunction()Emil Velikov2016-05-301-5/+14
| | | | | | | | | | It will allows us to find the function within 6 attempts, out of the ~80 entry long table. v2: calculate middle on each iteration, correctly set the lower limit. Reviewed-by: Adam Jackson <[email protected]> (v1) Signed-off-by: Emil Velikov <[email protected]>
* glx: Implement the libglvnd interface.Kyle Brenneman2016-05-3011-62/+1309
| | | | | | | | | | | | | | | | With reference to the libglvnd branch: https://cgit.freedesktop.org/mesa/mesa/log/?h=libglvnd This is a squashed commit containing all of Kyle's commits, all but two of Emil's commits (to follow), and a small fixup from myself to mark the rest of the glX* functions as _GLX_PUBLIC so they are not exported when building for libglvnd. I (ajax) squashed them together both for ease of review, and because most of the changes are un-useful intermediate states representing the evolution of glvnd's internal API. Co-author: Emil Velikov <[email protected]> Reviewed-by: Adam Jackson <[email protected]>
* scons: whitespace cleanupGiuseppe Bilotta2016-05-251-2/+2
| | | | | | | | | | This text transformation was done automatically via the following shell command: $ find -name SCons\* -exec sed -i s/\\s\\+$// '{}' \; Signed-off-by: Giuseppe Bilotta <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa_glinterop: make GL interop version field bidirectionalEmil Velikov2016-05-245-6/+6
| | | | | | | | | | | | | | This allows clear and easy communication between the two. Caller: Requesting information (struct vN) Callee: I know how to deal with older version (vN-1) only. Here is your data and the version I support. Caller: Older version ? Sure I'll cap all access to the fields provided by the older version (vN-1) Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Tested-by: Tom Stellard <[email protected]>
* mesa_glinterop: remove unneeded GLAPI/GLAPIENTRY/APIENTRYP symbolsEmil Velikov2016-05-241-2/+2
| | | | | | | | | | | | | | | | These come from windows.h, gl.h, glcorearb.h and/or glext.h. The interop interface is aimed at non-Windows platforms while the macros are used/derived due to Windows specifics. Thus we can safely remove them. Strictly speaking there should be GLXAPIENTRY/EGLAPIENTRY and alike macros, although a) there is no GLX ones and b) this brings us even further from decoupling the file from the GLX/EGL header dependency. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Tested-by: Tom Stellard <[email protected]>
* glxcmds: glXGetFBConfigs, fix screen boundsJiri Slaby2016-05-231-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Bounds of screen are 0 (inclusive) and ScreenCount(dpy) (exclusive). The upper bound was too ScreenCount(dpy) (inclusive). This causes a crash invoked by java3d which passes down an invalid screen: 6 0x00007f0e5198ba70 in <signal handler called> () at /lib64/libc.so.6 7 0x00007f0e14531e14 in glXGetFBConfigs (dpy=<optimized out>, screen=1, nelements=nelements@entry=0x7f0dab3c522c) at glxcmds.c:1660 8 0x00007f0e14532f7f in glXChooseFBConfig (dpy=<optimized out>, screen=<optimized out>, attribList=0x7f0dab3c54e0, nitems=0x7f0dab3c535c) at glxcmds.c:1611 9 0x00007f0e1478d29b in find_S_FBConfigs () at /usr/lib64/libj3dcore-ogl.so 10 0x00007f0e1478d3dc in find_S_S_FBConfigs () at /usr/lib64/libj3dcore-ogl.so 11 0x00007f0e1478d567 in find_AA_S_S_FBConfigs () at /usr/lib64/libj3dcore-ogl.so 12 0x00007f0e1478d728 in find_DB_AA_S_S_FBConfigs () at /usr/lib64/libj3dcore-ogl.so 13 0x00007f0e1478d97c in Java_javax_media_j3d_X11NativeConfigTemplate3D_chooseOglVisual () at /usr/lib64/libj3dcore-ogl.so While ScreenCount(dpy) is actually 1: (gdb) p dpy->nscreens $2 = 1 screen=1 is passed to glXGetFBConfigs. Fix this typo in glXGetFBConfigs. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95456 Signed-off-by: Jiri Slaby <[email protected]> Cc: <[email protected]> Reviewed-by: Adam Jackson <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* dri3: Check for dummyContext to see if the glx_context is validStefan Dirsch2016-04-271-6/+2
| | | | | | | | | | | | According to the comments in src/glx/glxcurrent.c __glXGetCurrentContext() always returns a valid pointer. If no context is made current, it will contain dummyContext. Thus a test for NULL will always fail. https://lists.freedesktop.org/archives/mesa-dev/2016-April/113962.html Signed-off-by: Stefan Dirsch <[email protected]> Reviewed-by: Egbert Eich <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* dri2: Check for dummyContext to see if the glx_context is validEgbert Eich2016-04-271-1/+1
| | | | | | | | | | | | According to the comments in src/glx/glxcurrent.c __glXGetCurrentContext() always returns a valid pointer. If no context is made current, it will contain dummyContext. Thus a test for NULL will always fail. https://bugzilla.opensuse.org/show_bug.cgi?id=962609 Tested-by: Olaf Hering <[email protected]> Reviewed-by: Michel Dänzer <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* glx: Remove every double semi-colonJakob Sinclair2016-04-261-1/+1
| | | | | | Signed-off-by: Jakob Sinclair <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* glx: Don't enclose includes inside `extern "C" { }`.Jose Fonseca2016-04-269-10/+33
| | | | | | | | | Ran `make check` inside src/glx to verify everything compiles and links correctly. https://bugs.freedesktop.org/show_bug.cgi?id=95158 Reviewed-by: Brian Paul <[email protected]>
* scons: Build dri_common_interop.c.Jose Fonseca2016-04-201-0/+1
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* glx: implement GLX part of interop interface (v2)Marek Olšák2016-04-208-6/+192
| | | | v2: - use const
* glx: update to updated version of EXT_create_context_es2_profileIlia Mirkin2016-02-036-21/+31
| | | | | | | | | | | | | | | | | | | | The EXT spec has been updated to: - logically combine the es2_profile and es_profile exts - allow any legal version to be requested dEQP tests request a specific ES version when using GLX, so this allows dEQP upstream to run against GLX with the appropriate X server patch (which had similar disabling logic). Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Matt Turner <[email protected]> (v1) Reviewed-by: Adam Jackson <[email protected]> (v3) v1 -> v2: - distinguish between DRI_API_GLES{,2,3} - add GLX_EXT_create_context_es_profile client-side support v2 -> v3: - fix error in computing mask
* glx/dri3: a drawable might not be bound at wait timeIlia Mirkin2015-12-211-2/+4
| | | | | | | | A trace of Alien Isolation hit this on nouveau. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-and-Tested-by: Michel Dänzer <[email protected]> Cc: "11.0 11.1" <[email protected]>
* glx: Fix a typo in a commentAndreas Boll2015-12-091-1/+1
| | | | | | | s/suports/supports/ Signed-off-by: Andreas Boll <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* glx/dri3: Convert to use dri3 helper in loader libraryBoyan Ding2015-11-173-1372/+131
| | | | | | | | | | | | v2: From Martin Peres - convert to the new drawable interface - delete dead code after the dropping of some vfuncs - delete the width and height attributes since they are found in the helper Signed-off-by: Boyan Ding <[email protected]> Signed-off-by: Martin Peres <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* loader: Add dri3 helperBoyan Ding2015-11-171-0/+2
| | | | | | | | | | | | | | | | | v2: From Martin Peres - Try to fit in the 80-col limit as much as possible v3: From Martin Peres - introduce loader_dri3_helper.la to avoid dragging the xcb dep everywhere (Kristian & Emil) - get rid of the width, height, dri_screen and is_different_gpu vfuncs (Kristian) - replace the create/destroy functions with init/fini for dri3 drawables - prefix static functions with dri3_ and exported ones with loader_dri3 (Emil) - keep the function definition consistent (Emil) Signed-off-by: Boyan Ding <[email protected]> Signed-off-by: Martin Peres <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* gallium/swrast: fix front buffer blitting. (v2)Dave Airlie2015-10-311-5/+14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | So I've known this was broken before, cogl has a workaround for it from what I know, but with the gallium based swrast drivers BlitFramebuffer from back to front or vice-versa was pretty broken. The legacy swrast driver tracks when a front buffer is used and does the get/put images when it is mapped/unmapped, so this patch attempts to add the same functionality to the gallium drivers. It creates a new context interface to denote when a front buffer is being created, and passes a private pointer to it, this pointer is then used to decide on map/unmap if the contents should be updated from the real frontbuffer using get/put image. This is primarily to make gtk's gl code work, the only thing I've tested so far is the glarea test from https://github.com/ebassi/glarea-example.git v2: bump extension version, check extension version before calling get image. (Ian) Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91930 Cc: <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* glx: Drop CRAY support.Matt Turner2015-10-052-102/+0
| | | | | | It couldn't have worked anyway. There were calls to undefined functions. Reviewed-by: Emil Velikov <[email protected]>
* glx: Don't hard-code the name "libGL.so.1" in driOpenDriver (v3)Kyle Brenneman2015-10-022-1/+6
| | | | | | | | | | | | | | | | Add a macro GL_LIB_NAME to hold the filename that configure comes up with based on the --with-gl-lib-name and --enable-mangling options. In driOpenDriver, use the GL_LIB_NAME macro instead of hard-coding "libGL.so.1". v2: Add an #ifndef/#define for GL_LIB_NAME so that non-autoconf builds will work. v3: Fix the library filename in the Makefile. Signed-off-by: Kyle Brenneman <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Cc: "10.6 11.0" <[email protected]>
* glx: Fix build errors with --enable-mangling (v2)Kyle Brenneman2015-10-022-2/+12
| | | | | | | | | | | | | | | Rearranged the GLX_ALIAS macro in glextensions.h so that it will pick up the renames from glx_mangle.h. Fixed the alias attribute for glXGetProcAddress when USE_MGL_NAMESPACE is defined. v2: Add a comment clarifying why GLX_ALIAS needs two macros. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=55552 Signed-off-by: Kyle Brenneman <[email protected]> Cc: "10.6 11.0" <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* glxl/tests: Use X11_INCLUDES instead of X11_CFLAGSJon TURNEY2015-09-071-1/+1
| | | | | | | | | | | X11_CFLAGS is undefined, so these tests will fail to build if x11proto is installed in a non-standard location. (See also commits 35189d76, bc93c3798, 54b028ba, d901d7e08, etc.) Signed-off-by: Jon TURNEY <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* mesa/glx: Resolve GCC sign-compare warning.Rhys Kidd2015-08-181-1/+1
| | | | | | | | | | mesa/src/glx/dri_common_query_renderer.c: In function 'dri2_convert_glx_query_renderer_attribs': mesa/src/glx/dri_common_query_renderer.c:61:18: warning: comparison between signed and unsigned integer expressions [-Wsign-compare] for (i = 0; i < ARRAY_SIZE(query_renderer_map); i++) ^ Signed-off-by: Rhys Kidd <[email protected]> Reviewed-by: Thomas Helland <[email protected]>
* mesa/glx: Resolve GCC sign-compare warning.Rhys Kidd2015-08-181-2/+1
| | | | | | | | | | mesa/src/glx/dri_common.c: In function 'scalarEqual': mesa/src/glx/dri_common.c:259:18: warning: comparison between signed and unsigned integer expressions [-Wsign-compare] for (i = 0; i < ARRAY_SIZE(attribMap); i++) ^ Signed-off-by: Rhys Kidd <[email protected]> Reviewed-by: Thomas Helland <[email protected]>
* glx: Fix __glXWireToEvent for BufferSwapCompleteAdam Jackson2015-08-181-0/+3
| | | | | | | | | | | | | | | | | | | In the DRI2 path this event is magically synthesized from the corresponding DRI2 event, but with Present, the server sends us the event itself. The DRI2 path fills in the serial number, send_event, and display fields of the XEvent struct that the app sees, but the Present path did not. This is likely related to a class of crashes seen in gtk/clutter apps: https://bugzilla.redhat.com/attachment.cgi?id=1032631 Note that the crashing instruction is looking up the lock_fns slot in the Display *, and %rdi (holding the Display *) is 0x1. Cc: [email protected] Signed-off-by: Adam Jackson <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* glx: Use _mesa_lroundevenf() in glPixelStoref().Matt Turner2015-08-041-12/+13
| | | | | | Functional change in which way half-way cases are rounded from towards positive-infinity to even. The spec says "the passed value is rounded to the nearest integer". Removes another case of bad half-up rounding.
* glx: Fix missing bit decl for EXT_texture_integerAdam Jackson2015-07-311-0/+1
| | | | | | | | | | | | Missing from: commit b15aba940a3b6fc7c9bebc692968e7e9b72b9f29 Author: Adam Jackson <[email protected]> Date: Tue Jul 21 11:43:42 2015 -0400 glx: Fix image size computation for EXT_texture_integer (v2) Signed-off-by: Adam Jackson <[email protected]>
* glx: Fix image size computation for EXT_texture_integer (v2)Adam Jackson2015-07-312-0/+11
| | | | | | | | | | | Without this this extension basically can't work in indirect contexts, TexImage2D will compute the image size as 0 and we'll send no image data to the server. v2: Add EXT_texture_integer to the client extension list too (Ian) Reviewed-by: Eric Anholt <[email protected]> Signed-off-by: Adam Jackson <[email protected]>
* Revert "Match swrast modes more loosely."Marek Olšák2015-07-231-58/+1
| | | | | | This reverts commit f3728a16c9c6a02fc1f44b8069b0060e2358f22e. It broke glxgears on radeonsi. The window was just black.
* Match swrast modes more loosely.Tom Hughes2015-07-231-1/+58
| | | | | | https://bugs.freedesktop.org/show_bug.cgi?id=90817 Reviewed-by: Jose Fonseca <[email protected]>
* dri3_open: don't leak the replyGuillaume Desmottes2015-07-111-0/+2
| | | | | | Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90073 Signed-off-by: Guillaume Desmottes <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* glx: Use loader_open_device() helperDerek Foreman2015-06-231-9/+1
| | | | | | | | | We've moved the open with CLOEXEC idiom into a helper function, so call it instead of duplicating the code here. Signed-off-by: Derek Foreman <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* glx: fix Scons buildBrian Paul2015-05-221-1/+1
| | | | | | Replace -h with --header-tag as was done for the Makefile build. Reviewed-by: Dylan Baker <[email protected]>
* glx/dri3: Add additional check for gpu offloading caseAxel Davy2015-05-111-0/+5
| | | | | | | | | | | | | | | Checks blitImage is implemented. Initially having the __DRIimageExtension extension at version 9 at least meant blitImage was supported. However some implementation do advertise version >= 9 without implementing it. CC: 10.5 <[email protected]> Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Daniel Stone <[email protected]> Signed-off-by: Axel Davy <[email protected]>