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* meson: fix underlinkage without dri3Dylan Baker2017-12-041-1/+2
| | | | | | | | | | | | | There are some case where the dri3 loader is covering for underlinkage for GLX and EGL, provide the linkage that they actually need. v2: - remove dep_xcb_dri3 from glx. This was an oversight in v1 and is not needed. Signed-off-by: Dylan Baker <[email protected]> Reviewed-by: Jon Turney <[email protected]> (v1) Reviewed-by: Eric Engestrom <[email protected]> (v1) Reviewed-by: Emil Velikov <[email protected]>
* meson: Reformat glx code to match more common styleDylan Baker2017-12-041-5/+8
| | | | | | | | | | | | | | | Generally in our meson build large arrays are formated in the form: [ ..., ..., ..., $ ..., ] So use that form Signed-off-by: Dylan Baker <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Jon Turney <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* glx: Prepare driFetchDrawable for no-config contextsAdam Jackson2017-12-013-8/+30
| | | | | | | | | When we look up the DRI drawable state we need to associate an fbconfig with the drawable. With GLX_EXT_no_config_context we can no longer infer that from the context and must instead query the server. Signed-off-by: Adam Jackson <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* glx: Use __glXSendError instead of open-coding itAdam Jackson2017-12-012-26/+4
| | | | | | | | This also fixes a bug, the error path through MakeCurrent didn't translate the error code by the extension's error base. Signed-off-by: Adam Jackson <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* glx: Simplify some dummy vtable interactionsAdam Jackson2017-12-011-5/+5
| | | | | | | | The dummy vtable has these slots as NULL already, no need to check for the dummy context explicitly. Signed-off-by: Adam Jackson <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* glx/dri3: Remove unused deviceName variableVadym Shovkoplias2017-12-011-4/+1
| | | | | | | | | deviceName string is declared, assigned and freed but actually never used in dri3_create_screen() function. Fixes: 2d94601582e ("Add DRI3+Present loader") Signed-off-by: Vadym Shovkoplias <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* meson: fix deps and underlinkage of libGLJon Turney2017-11-301-0/+1
| | | | | | Signed-off-by: Jon Turney <[email protected]> Reviewed-by: Dylan Baker <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* meson: build src/glx/windowsJon Turney2017-11-302-10/+83
| | | | | | Signed-off-by: Jon Turney <[email protected]> Reviewed-by: Dylan Baker <[email protected]> Acked-by: Eric Engestrom <[email protected]>
* meson: replace with_*dri with with_dri_platformDylan Baker2017-11-221-2/+2
| | | | | | | | This fixes the windows and macos stubs to be consistent with the *nix path. Signed-off-by: Dylan Baker <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* glx/dri3: Fix passing renderType into glXCreateContextAdam Jackson2017-11-131-1/+2
| | | | | | | | | | Without this, trying to create a GLX_RGBA_FLOAT_TYPE_ARB context would fail, because GLX_RGBA_TYPE would be a mismatch with the fbconfig. Cc: [email protected] Reviewed-by: Tapani Pälli <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Signed-off-by: Adam Jackson <[email protected]>
* glx/drisw: Fix glXMakeCurrent(dpy, None, ctx)Adam Jackson2017-11-131-4/+2
| | | | | | | | | | | This is perfectly legal in GL 3.0+. Fixes piglit/glx-create-context-current-no-framebuffer. Cc: [email protected] Reviewed-by: Tapani Pälli <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Signed-off-by: Adam Jackson <[email protected]>
* glx: Lower GLX opcode lookup into SendMakeCurrentRequestAdam Jackson2017-11-131-9/+7
| | | | | | Reviewed-by: Tapani Pälli <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Signed-off-by: Adam Jackson <[email protected]>
* meson: move gl pkgconfig generation out of glxDylan Baker2017-11-101-11/+0
| | | | | | | | | | | Because the same generation logic is required by xlib glx and gallium-xlib glx, it makes sense to pull it out. v2: - Ensure that libgl is defined before trying to generate a pkgconfig file with it. Signed-off-by: Dylan Baker <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* glx/windows: Fix building libwindowsdri when libX11 headers are installed in ↵Jon Turney2017-11-101-0/+3
| | | | | | | a non-standard location Signed-off-by: Jon Turney <[email protected]> Reviewed-by: Adam Jackson <[email protected]>
* Revert "glx: Implement GLX_EXT_no_config_context (v2)"Adam Jackson2017-11-096-31/+13
| | | | | | Pushed ahead of things actually working. This reverts commit 5293b96b160b904c0e53cbce93679c3aa090f846.
* glx: Implement GLX_EXT_no_config_context (v2)Adam Jackson2017-11-096-13/+31
| | | | | | | | | | This more or less ports EGL_KHR_no_config_context to GLX. v2: Enable the extension only for those backends that support it. Khronos: https://github.com/KhronosGroup/OpenGL-Registry/pull/102 Reviewed-by: Kenneth Graunke <[email protected]> Signed-off-by: Adam Jackson <[email protected]>
* glx: Prepare the DRI backends for GLX_EXT_no_config_contextAdam Jackson2017-11-093-6/+7
| | | | | | | | | | | This should be safe as these backends already support the EGL version of this extension. DRI1 is not affected because it does not support GLX_ARB_create_context anyway. DRI-Windows is not prepared to implement this as there's no equivalent WGL extension, and wglCreateContextAttribs seems to really want the HDC's pixel format to be set. Signed-off-by: Adam Jackson <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* glx: Relax validate_renderType_against_config for EXT_no_config_contextAdam Jackson2017-11-091-13/+17
| | | | | Reviewed-by: Eric Anholt <[email protected]> Signed-off-by: Adam Jackson <[email protected]>
* meson: standardize .so version to major.minor.patchEric Engestrom2017-11-071-1/+1
| | | | | | | | | | | | | | This `version` field defines the filename for the .so. The plan .so as well as .so.$major are always symlinks to this. Unless I'm mistaken, only the major is ever used, so this shouldn't matter, but for consistency with autotools (and in case it does matter), let's always have all 3 major.minor.patch components. (The soname isn't affected, and is always .so.$major) Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Dylan Baker <[email protected]>
* glx: Implement GLX_ARB_context_flush_controlNeil Roberts2017-11-067-9/+62
| | | | | | | Reviewed-by: Adam Jackson <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Signed-off-by: Neil Roberts <[email protected]>
* meson: rename all instances of xf86vm to xxf86vmDylan Baker2017-10-271-1/+1
| | | | | | | Because consistency Signed-off-by: Dylan Baker <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* meson: build libEGLDylan Baker2017-10-201-22/+0
| | | | | | | | | | | | | | | | | | This is based heavily on Daniel Stone's work for the same, rebased on master and with a number of TODO's fixed. This does not implement glvnd (which is coming in a later patch) Meson builds egl slightly differently than autotools, namely it doesn't build an intermediate shared library. It doesn't do this because meson doesn't have problems with the name of the library being dynamically generated, so the glvnd and non-glvnd code can follow the same path. v2: - Don't reuse variable (Eric E.) Signed-off-by: Dylan Baker <[email protected]> Tested-by: Eric Engestrom <[email protected]> Reviewed-by: Daniel Stone <[email protected]>
* meson: Add support for configuring dri drivers directory.Dylan Baker2017-10-091-1/+1
| | | | | | | | v2: - drop with_ from dri_drivers_path variable (Eric A) v3: - Move HAVE_X11_PLATFORM to the proper patch (Eric A) Signed-off-by: Dylan Baker <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* meson: build glxDylan Baker2017-10-092-0/+256
| | | | | | | | | | | | | | | | | | | | | This gets GLX and the loader building. The resulting GLX and i965 have been tested on piglit and seem to work fine. This patch leaves a lot of todo's in it's wake, GLX is quite complicated, and the build options involved are many, and the goal at the moment is to get dri and gallium drivers building. v2: - fix typo "vaule" -> "value" - put the not on the correct element of the conditional - Put correct description of dri3 option in this patch not the next one (Eric A) - fix non glvnd version (Eric A) - build glx tests - move loader include variables to this patch (Eric A) v3: - set the version correctly for GL_LIB_NAME in libglx v4: - set pkgconfig private fields Signed-off-by: Dylan Baker <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* make: Don't traverse backwards through include directories.Dylan Baker2017-10-092-1/+2
| | | | | | | | | | | | Traversing back through includes is bad idea and should be avoided. In the case here - indirect_size.h is located in the build directory $(top_builddir)/src/glx/. v3: - Update commit message with message provided by Emil Signed-off-by: Dylan Baker <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* glx: don't use the template keywordMarek Olšák2017-09-301-3/+3
| | | | | | for C++ editors Reviewed-by: Brian Paul <[email protected]>
* glx: Be more tolerant in glXImportContext (v2)Adam Jackson2017-09-271-42/+30
| | | | | | | | | | | | | Ugh the GLX code. __GLX_MAX_CONTEXT_PROPS is 3 because glxproto.h is just a pile of ancient runes, so when the server begins sending more than 3 context properties this code refuses to work _at all_. Which is all just silly. If _XReply succeeds, it will have buffered the whole reply, we can just walk through each property one at a time. v2: Now with no arbitrary limits. (Eric Anholt) Signed-off-by: Adam Jackson <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* glx: Sort the GLX extension bit enum and tableAdam Jackson2017-09-222-23/+23
| | | | | | | | Not quite asciibetical: ARB, then EXT, then vendor, just like the GL extension enum just below. No functional change, but it bothered me. Signed-off-by: Adam Jackson <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* glx: turn LIBGL_NO_DRAWARRAYS into a booleanEric Engestrom2017-09-121-1/+5
| | | | | | | | | Instead of setting based on set/unset, allow users to use boolean values. In the docs, use `NO_DRAWARRAYS=true` instead of `NO_DRAWARRAYS=1` as it's clearer IMO. Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* glx: turn LIBGL_PROFILE_CORE into a booleanEric Engestrom2017-09-121-1/+1
| | | | | | | Instead of setting based on set/unset, allow users to use boolean values. Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* glx: turn LIBGL_DUMP_VISUALID into a booleanEric Engestrom2017-09-121-1/+1
| | | | | | | Instead of setting based on set/unset, allow users to use boolean values. Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* egl+glx: turn LIBGL_DRI3_DISABLE into a booleanEric Engestrom2017-09-121-1/+1
| | | | | | | | Instead of setting based on set/unset, allow users to use boolean values. In the docs, use `DISABLE=true` instead of `DISABLE=1` as it's clearer IMO. Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* glx: turn LIBGL_ALWAYS_INDIRECT into a booleanEric Engestrom2017-09-121-1/+1
| | | | | | | | Instead of setting based on set/unset, allow users to use boolean values. In the docs, use `ALWAYS=true` instead of `ALWAYS=1` as it's clearer IMO. Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* glx: turn LIBGL_ALLOW_SOFTWARE into a booleanEric Engestrom2017-09-121-2/+2
| | | | | | | | Instead of setting based on set/unset, allow users to use boolean values. In the help string, use `ALLOW=true` instead of `ALLOW=1` as it's clearer IMO. Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* egl+glx: turn LIBGL_ALWAYS_SOFTWARE into a booleanEric Engestrom2017-09-122-2/+2
| | | | | | | | Instead of setting based on set/unset, allow users to use boolean values. In the docs, use `ALWAYS=true` instead of `ALWAYS=1` as it's clearer IMO. Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* glx: turn LIBGL_DIAGNOSTIC into a booleanEric Engestrom2017-09-126-5/+16
| | | | | | | Instead of setting based on set/unset, allow users to use boolean values. Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* glx: use ARRAY_SIZE macroEric Engestrom2017-09-081-1/+2
| | | | | Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Jon Turney <[email protected]>
* mesa: Implement GL_ARB_texture_filter_anisotropicAdam Jackson2017-08-252-4/+5
| | | | | | | | | | | The only difference from the EXT version is bumping the minmax to 16, so just hit all the drivers at once. v2: Fix driver names, add to 17.3 release notes (Ilia Mirkin) Reviewed-by: Ilia Mirkin <[email protected]> Signed-off-by: Adam Jackson <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* glxcmds: Fix a typo in the __APPLE__ codepathJeremy Huddleston Sequoia2017-08-171-1/+1
| | | | | | | s/DummyContext/dummyContext/ Regressed-in: 5d9b50e596c9d81c37ce0844ae0f8c9da3f6bea6 Signed-off-by: Jeremy Huddleston Sequoia <[email protected]>
* loader_dri3/glx/egl: Optionally use a blit context for blitting operationsThomas Hellstrom2017-08-171-0/+1
| | | | | | | | | | | | | The code was relying on us always having a current context for client local image blit operations. Otherwise the blit would be skipped. However, glxSwapBuffers, for example, doesn't require a current context and that was a common problem in the dri1 era. It seems the problem has resurfaced with dri3. If we don't have a current context when we want to blit, try creating a private dri context and maintain a context cache of a single context. Signed-off-by: Thomas Hellstrom <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* loader_dri3/glx/egl: Remove the loader_dri3_vtable get_dri_screen callbackThomas Hellstrom2017-08-171-11/+0
| | | | | | | | | | | It's not very usable since in the rare, but definitely existing case that we don't have a current context, it will return NULL. Presumably it will always be safe to use the dri screen the drawable was created with for operations on that drawable. Signed-off-by: Thomas Hellstrom <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* dri: Introduce SWAP_METHOD tokensThomas Hellstrom2017-08-101-0/+13
| | | | | | | | | | | | We shouldn't be using GLX tokens in the dri subsystem, so define dri SWAP_METHOD tokens and translate when necessary. Unfortunately the X server uses the dri swap method value untranslated as the GLX fbconfig swapMethod, so we can't enumerate these tokens arbitrarily, but rather need to make them have the same values as the corresponding GLX tokens. Signed-off-by: Thomas Hellstrom <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* glx: Fix swap method config matchingThomas Hellstrom2017-08-101-3/+1
| | | | | | | | | | Due to bugs in dri swap method reporting, neither the fbconfigs received from the server nor the value reported from driconfigs were correct. Now that's been fixed and we can enable config swapmethod matching again. Signed-off-by: Thomas Hellstrom <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* glx: Work around X servers reporting bogus values of GLX_SWAP_METHOD_OMLThomas Hellstrom2017-08-101-1/+11
| | | | | | | | | | | | | | | Due to the recently fixed bug where dri drivers didn't report a correct __DRI_ATTRIB_SWAP_METHOD value, and the fact that X servers just forward this incorrect value (from the AIGLX dri driver) untranslated as GLX_SWAP_METHOD_OML, the latter value might be undefined when old dri AIGLX drivers are used, which breaks client fbconfig matching with server fbconfigs. So work around this by assuming GLX_SWAP_METHOD_UNDEFINED when a bogus value is read. Signed-off-by: Thomas Hellstrom <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* loader: drop the [gs]et_swap_interval callbacksEmil Velikov2017-08-041-18/+1
| | | | | | | | | | Having two callbacks to manage a single int seems like an overkill. Use a cached copy and update that when needed. Signed-off-by: Emil Velikov <[email protected]> --- Might want to look if the dimensions dance in .query_surface ... speaking of which close to nobody implements that ...
* loader: rework xmlconfig dependencyEmil Velikov2017-08-041-1/+3
| | | | | | | | | | | | | | | | | | | | | | Currently xmlconfig is conditionally used, only when --enable-dri is available. As the library has moved to src/util and has wider wisebase, this guard is no longer correct. Strictly speaking - it wasn't since the introduction of xmlconfig into st/nine a while ago. Unconditionally enable xmlconfig and drop the linking. As said before there's other users of the library, so depending on the configure options we will get multiple definitions of said symbols. NOTE: To avoid breaking other combinations, this commit adds the xmlconfig link to the required places - throughout gallium and the DRI loaders. Cc: Aaron Watry <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]> Tested-by: Dieter Nützel <[email protected]>
* glx/dri3: Implement the flush_swapbuffers methodThomas Hellstrom2017-08-031-1/+29
| | | | | | | | Provide a dri3 implementation for the image loader extension method. Signed-off-by: Thomas Hellstrom <[email protected]> Reviewed-by: Sinclair Yeh <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* glx: use v2 of DRI_ConfigOptionsNicolai Hähnle2017-08-021-14/+99
| | | | | | | | | Most of the change is concerned with avoiding memory leaks, since v2 of the DRI extension returns a malloc'ed string. This also allows us to resolve the long-standing issue of keeping drivers loaded when returning from glXGetDriverConfig. Reviewed-by: Marek Olšák <[email protected]>
* loader: remove clamp_swap_interval()Eric Engestrom2017-08-011-7/+0
| | | | | | | | | | As of last commit, no invalid swap interval can be stored, so there's no need to sanitize the values when reading them anymore. Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Daniel Stone <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Tapani Pälli <[email protected]>
* egl: turn one more boolean `int` into a `bool`Eric Engestrom2017-06-211-1/+1
| | | | | | | | | | Same as the previous commit, but this one was split out because it's a bit more complicated: this field is given as a pointer to a function, so the function had to be changed as well, and the function was use in a bunch of places, which needed updating as well. Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]>