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* glx: Drop debug fprintf that snug in with the previous commitKristian Høgsberg2010-07-261-2/+0
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* glx: Enable copy subbuffer patch when GLX_DIRECT_RENDERING is #definedKristian Høgsberg2010-07-261-1/+3
| | | | | | | Depending on __DRI_COPY_SUB_BUFFER doesn't work when we no longer include dri_interface.h. https://bugs.freedesktop.org/show_bug.cgi?id=29264
* glx: Drop duplicate psc field in dri context structKristian Høgsberg2010-07-261-3/+2
| | | | Same problem as fixed for drisw in 4d58b5b482d06ab8d4c4b2db33d0b48b7c82d064.
* glx: Drop duplicate psc field in drisw context structKristian Høgsberg2010-07-241-3/+3
| | | | Causing a crash in drisw MakeCurrent.
* glx: Fix another case of confusing driContext and dri2_context *Eric Anholt2010-07-231-1/+1
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* glx: Correctly look up the dri2 context pointer for SetTexBuffer.Eric Anholt2010-07-231-1/+1
| | | | | | | gc->driContext points at the second member of the dri2 context. The dri2 context is just a subclass of the GLX context. Fixes piglit tfp testcase.
* glx: Don't destroy context with XID 0Kristian Høgsberg2010-07-234-4/+9
| | | | | We use XID 0 to indicate the context has already been destroyed, but it's currently bound.
* glx: Fix use after free case when destroying screensKristian Høgsberg2010-07-231-1/+0
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* glx: zero out drawable structs after allocationKristian Høgsberg2010-07-233-0/+3
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* glx: Refactor and simplify context creationKristian Høgsberg2010-07-236-205/+185
| | | | | This lets us better separate context creation between the different backends.
* glx: Fix indirect screen initializationKristian Høgsberg2010-07-231-2/+7
| | | | https://bugs.freedesktop.org/show_bug.cgi?id=29225
* glx: Move context destroy to context vtableKristian Høgsberg2010-07-237-105/+83
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* glx: Don't try to swap a front buffer if we don't have one.Eric Anholt2010-07-231-1/+2
| | | | Fixes glean glsl1 since 7b7845a076c933e096ac511b4184141ba194449a
* glx: Drop screen argument to GetGLXDRIDrawableKristian Høgsberg2010-07-224-43/+33
| | | | We'll just get it from the returned drawable when we need it.
* glx: Move WaitGL, WaitX, UseXFont to context vtable functionsKristian Høgsberg2010-07-226-101/+97
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* glx: Allocate the __GLXcontext in the DRI driversKristian Høgsberg2010-07-226-124/+136
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* glx: Use _Xglobal_lock for protecting extension display listKristian Høgsberg2010-07-223-126/+86
| | | | Avoids double locking glXLock in the X wire to event handlers.
* glx: Move last few dri_interface.h types out of glxclient.h and drop includeKristian Høgsberg2010-07-214-12/+19
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* glx: Move __driContext field out of __GLXcontextRecKristian Høgsberg2010-07-212-4/+3
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* Revert "dri2: Remove an unused variable."Jerome Glisse2010-07-211-0/+1
| | | | | glx_info is used if X_DRI2SwapBuffers is defined This reverts commit c0ca2bfb2ad8cf7fb9d756b5ae52cb77236ff605.
* dri2: Remove an unused variable.Carl Worth2010-07-211-1/+0
| | | | To quiet a compiler warning.
* glx: #ifdef DRI specific prototypeKristian Høgsberg2010-07-201-0/+2
| | | | https://bugs.freedesktop.org/show_bug.cgi?id=29162
* glx/dri2: Fix dri2CopySubBuffer() again.Michel Dänzer2010-07-201-3/+4
| | | | | | | Only refresh the fake front buffer if there is one, and only destroy the region once. Fixes X11 protocol errors reported by 'mcgreg' on IRC.
* glx: Move DRI CopySubBuffer extension to DRI1 codeKristian Høgsberg2010-07-196-39/+14
| | | | We do this in the X server for DRI2.
* glx: Move driver_configs to DRI screen privatesKristian Høgsberg2010-07-197-12/+22
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* glx: Move drawHash to display privateKristian Høgsberg2010-07-195-41/+27
| | | | | The XIDs are display wide so the natural location of the hash is here. This way we don't have to lookup in each of the screen hashes.
* glx: Don't use __glXInitialize() when we might be holding __glXLock()Kristian Høgsberg2010-07-193-5/+5
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* glx: Workaround mismatch in signedness between extensions and protocolKristian Høgsberg2010-07-191-7/+32
| | | | | The DRI2 protocol for ust, msc and sbc are unsigned but the extensions talk about int64_t. Do a little dance to make the compiler shut up.
* glx: Move __DRIdrawable pointers to DRI drawable privatesKristian Høgsberg2010-07-195-64/+88
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* glx: Remove support for MESA_swap_frame_usageKristian Høgsberg2010-07-195-168/+0
| | | | | The extension never worked, the implementation returns GLX_BAD_CONTEXT when enabling the frame tracking.
* glx: Move __driScreen into the dri screen privatesKristian Høgsberg2010-07-194-31/+32
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* glx: Move DRI1 specific extensions and code to DRI1 screen privateKristian Høgsberg2010-07-197-160/+132
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* glx: Move DRI2 extensions to DRI2 screen privateKristian Høgsberg2010-07-194-84/+73
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* glx: Drop support for GLX_MESA_allocate_memoryKristian Høgsberg2010-07-197-133/+1
| | | | Only r200 implemented it.
* glx: Add screen privates for dri drivers and moved some fields thereKristian Høgsberg2010-07-1910-227/+315
| | | | | | GLXscreenConfigs is badly named and a dumping ground for a lot of stuff. This patch creates private screen structs for the dri drivers and moves some of their fields over there.
* glx: Rename various DRI structs away from obnoxious __GLXfooRec conventionKristian Høgsberg2010-07-193-70/+59
| | | | Enough is enough.
* glx: Factor out common code from dri2WaitGL() and dri2WaitX()Kristian Høgsberg2010-07-191-28/+19
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* glx: Dont use dri2WaitX() to update fake frontKristian Høgsberg2010-07-191-3/+3
| | | | This saves a superfluous flush and a create/destryo region.
* glx: Fix drawable lookup in DRI2 event handlerKristian Høgsberg2010-07-193-3/+42
| | | | | | DRI2 events are sent to the X drawable ID used to create the DRI2 drawable, not the GLX drawable ID. So when an event comes in, we need to look up the __GLXDRIdrawable by its X drawable ID, which needs a new hash table.
* glx: Move dereference and initialization to after NULL check.Vinson Lee2010-07-151-1/+3
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* dri2: Track event mask in client code.Nick Bowler2010-07-143-0/+18
| | | | | | | | | | | | | | | | | | | When direct rendering is being used, DRI2 BufferSwapComplete events are sent unconditionally to clients, even if they haven't been requested. This causes error messages to be printed by every freeglut application of the form freeglut (./gears): Unknown X event type: 104 and might confuse other clients. This is a fixed up version of the patch by Jesse Barnes, which drops BufferSwapComplete events if they are not requested by clients. Fixes fdo bug 27962. Signed-off-by: Nick Bowler <nbowler@draconx.ca> Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
* mesa: Purge macros NEED_EVENTS and NEED_REPLIESFernando Carrijo2010-07-014-6/+0
| | | | | Signed-off-by: Fernando Carrijo <fcarrijo@yahoo.com.br> Signed-off-by: Brian Paul <brianp@vmware.com>
* glx: fix indentation and remove extraneous breakBrian Paul2010-06-021-2/+1
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* glx: reformat and silence unused expression warningBrian Paul2010-06-021-1/+2
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* glx: Invalidate drawable in glXBindTexImageEXT() if we don't get eventsKristian Høgsberg2010-05-211-0/+9
| | | | | When we don't get invalidate events, we need to invalidate a drawable before using it for tfp to make sure we have uptodate buffers.
* glx: Split tfp functions out to context vtableKristian Høgsberg2010-05-214-40/+99
| | | | | This introduces a new per-context vtable, which lets us clean up all the #ifdef's a bit and move the DRI2 specific implementation into dri2_glx.c.
* dri2_glx: Put the invalidate b/c code back inKristian Høgsberg2010-05-181-6/+13
| | | | | | | | | | The backwards compatibility code calls the DRI driver invalidate hook on swap buffer and flush front buffer. This lets the DRI driver rely on invalidate callbacks and drop the glViewport() hack, even if the server doesn't send invalidate events. This is essentially a revert of 2d00d16da7f5d2255cb37b48edaf4cbb9ca7e930, except that we now also pass the __DRI_USE_INVALIDATE extension even when the server doesn't have DRI2 invalidate events.
* dri2_glx: Terminate loader extension list outside #ifdefKristian Høgsberg2010-05-181-1/+1
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* glx: Provide the __DRI_USE_INVALIDATE extension to the driver when we canKristian Høgsberg2010-05-111-14/+25
| | | | | | | When we have DRI2 protocol at least 2.3, we get an event from the server when the back buffers get invalidated. When that's the case let the driver know that it can rely on invalidate instead of the glViewport polling.
* glx: Only call DRI2 invalidate when necessaryKristian Høgsberg2010-05-101-12/+4
| | | | | | | | | We only need this when the server may have swapped the buffers or when we receive an invalidate event from the server. The default behaviour is still that the DRI driver will invalidate its own buffers when glViewport is called. https://bugs.freedesktop.org/show_bug.cgi?id=27277