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* glx: Don't try to swap a front buffer if we don't have one.Eric Anholt2010-07-231-1/+2
* glx: Drop screen argument to GetGLXDRIDrawableKristian Høgsberg2010-07-224-43/+33
* glx: Move WaitGL, WaitX, UseXFont to context vtable functionsKristian Høgsberg2010-07-226-101/+97
* glx: Allocate the __GLXcontext in the DRI driversKristian Høgsberg2010-07-226-124/+136
* glx: Use _Xglobal_lock for protecting extension display listKristian Høgsberg2010-07-223-126/+86
* glx: Move last few dri_interface.h types out of glxclient.h and drop includeKristian Høgsberg2010-07-214-12/+19
* glx: Move __driContext field out of __GLXcontextRecKristian Høgsberg2010-07-212-4/+3
* Revert "dri2: Remove an unused variable."Jerome Glisse2010-07-211-0/+1
* dri2: Remove an unused variable.Carl Worth2010-07-211-1/+0
* glx: #ifdef DRI specific prototypeKristian Høgsberg2010-07-201-0/+2
* glx/dri2: Fix dri2CopySubBuffer() again.Michel Dänzer2010-07-201-3/+4
* glx: Move DRI CopySubBuffer extension to DRI1 codeKristian Høgsberg2010-07-196-39/+14
* glx: Move driver_configs to DRI screen privatesKristian Høgsberg2010-07-197-12/+22
* glx: Move drawHash to display privateKristian Høgsberg2010-07-195-41/+27
* glx: Don't use __glXInitialize() when we might be holding __glXLock()Kristian Høgsberg2010-07-193-5/+5
* glx: Workaround mismatch in signedness between extensions and protocolKristian Høgsberg2010-07-191-7/+32
* glx: Move __DRIdrawable pointers to DRI drawable privatesKristian Høgsberg2010-07-195-64/+88
* glx: Remove support for MESA_swap_frame_usageKristian Høgsberg2010-07-195-168/+0
* glx: Move __driScreen into the dri screen privatesKristian Høgsberg2010-07-194-31/+32
* glx: Move DRI1 specific extensions and code to DRI1 screen privateKristian Høgsberg2010-07-197-160/+132
* glx: Move DRI2 extensions to DRI2 screen privateKristian Høgsberg2010-07-194-84/+73
* glx: Drop support for GLX_MESA_allocate_memoryKristian Høgsberg2010-07-197-133/+1
* glx: Add screen privates for dri drivers and moved some fields thereKristian Høgsberg2010-07-1910-227/+315
* glx: Rename various DRI structs away from obnoxious __GLXfooRec conventionKristian Høgsberg2010-07-193-70/+59
* glx: Factor out common code from dri2WaitGL() and dri2WaitX()Kristian Høgsberg2010-07-191-28/+19
* glx: Dont use dri2WaitX() to update fake frontKristian Høgsberg2010-07-191-3/+3
* glx: Fix drawable lookup in DRI2 event handlerKristian Høgsberg2010-07-193-3/+42
* glx: Move dereference and initialization to after NULL check.Vinson Lee2010-07-151-1/+3
* dri2: Track event mask in client code.Nick Bowler2010-07-143-0/+18
* mesa: Purge macros NEED_EVENTS and NEED_REPLIESFernando Carrijo2010-07-014-6/+0
* glx: fix indentation and remove extraneous breakBrian Paul2010-06-021-2/+1
* glx: reformat and silence unused expression warningBrian Paul2010-06-021-1/+2
* glx: Invalidate drawable in glXBindTexImageEXT() if we don't get eventsKristian Høgsberg2010-05-211-0/+9
* glx: Split tfp functions out to context vtableKristian Høgsberg2010-05-214-40/+99
* dri2_glx: Put the invalidate b/c code back inKristian Høgsberg2010-05-181-6/+13
* dri2_glx: Terminate loader extension list outside #ifdefKristian Høgsberg2010-05-181-1/+1
* glx: Provide the __DRI_USE_INVALIDATE extension to the driver when we canKristian Høgsberg2010-05-111-14/+25
* glx: Only call DRI2 invalidate when necessaryKristian Høgsberg2010-05-101-12/+4
* glx: Get GLX_SCREEN first in __glXQueryContextInfo()Kristian Høgsberg2010-05-071-3/+10
* apple: Move glapi to mapi.Vinson Lee2010-05-061-1/+2
* glapi: Move to src/mapi/.Chia-I Wu2010-05-071-3/+4
* darwin: Fix buildJeremy Huddleston2010-05-051-4/+4
* glx: fix regression with GLX_USE_GLDave Airlie2010-05-031-0/+3
* glx: Fix buildJakob Bornecrantz2010-04-281-1/+1
* Merge branch '7.8'Brian Paul2010-04-2868-94/+53469
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| * glx: Initialize have_back.Pierre Willenbrok2010-04-271-0/+1
| * Buildfixes to work around issues in OpenGL.frameworkJeremy Huddleston2010-04-2711-135/+60
| * Update OpenGL specsJeremy Huddleston2010-04-2710-274/+2522
| * apple: Use mesa gl.h rather than generating one.Jeremy Huddleston2010-04-277-181/+48
| * apple: Integrate our libGL into the existing build system betterJeremy Huddleston2010-04-272-74/+111