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* mesa: glx: Reduce error log levelCourtney Goeltzenleuchter2014-06-121-1/+1
| | | | | | | | | | | The code that parses LIBGL_DRIVERS_PATH was printing an error for every attempted dlopen. It's not an error to have to check multiple items in the path, only an error if no suitable library is found. Reduced the load error to a warning to match behavior of dynamic linker. Signed-off-by: Courtney Goeltzenleuchter <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
* glx: Fix build in GLX_DIRECT_RENDERING !GLX_USE_APPLEGL !GLX_USE_DRM caseJon TURNEY2014-06-102-6/+13
| | | | | | | | | | | | | | | | | | | Some untangling to fix building in the dri_platform=none, --enable-driglx-direct case, where only driswast can be used. Turn the test for including the glXGetScreenDriver()/glXGetScreenDriver() interface used by xdriinfo from !GLX_USE_APPLEGL into a positive form, as it is only useful when dri_platform=drm Add additional GLX_USE_DRM tests so DRI[123] renderers are only used when dri_platform=drm Note that swrast and indirect must still be disabled in the APPLEGL case at the moment, which makes things more complex than they need to be. More untangling is needed to allow that Signed-off-by: Jon TURNEY <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* Revert "glx: load dri driver with RTLD_LOCAL so dlclose never fails to unload"Marek Olšák2014-06-021-5/+5
| | | | | | | | | | | This reverts commit e3cc0d90e14e62a0a787b6c07a6df0f5c84039be. It breaks too many apps and completely breaks my desktop too. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=79469 We'll probably need to re-release all stable versions after this is committed. Cc: "10.1 10.2" <[email protected]>
* darwin: Remove extra kCGLPFAColorSize attribute when requesting an offscreen ↵Jeremy Huddleston Sequoia2014-05-311-2/+0
| | | | | | | | context https://xquartz.macosforge.org/trac/ticket/650 Signed-off-by: Jeremy Huddleston Sequoia <[email protected]>
* glx: load dri driver with RTLD_LOCAL so dlclose never fails to unloadJerome Glisse2014-05-291-5/+5
| | | | | | | | | | | There is no reason anymore to load with RTLD_GLOBAL and for some driver this even result in dlclose failing to unload leading to catastrophic failure with swrast fallback. Cc: "10.1 10.2" <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Signed-off-by: Jérôme Glisse <[email protected]>
* glx: do not leak dri3DisplayEmil Velikov2014-05-251-0/+4
| | | | | | | | v2: Do not wrap the code in ifdef HAVE_DRI3 (suggested by Keith) Cc: "10.1 10.2" <[email protected]> Cc: Keith Packard <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* darwin: Guard Core Profile usage behind a testing envvarJeremy Huddleston Sequoia2014-05-241-10/+20
| | | | Signed-off-by: Jeremy Huddleston Sequoia <[email protected]>
* darwin: Write errors in choosing the pixel format to the crash logJeremy Huddleston Sequoia2014-05-241-2/+16
| | | | Signed-off-by: Jeremy Huddleston Sequoia <[email protected]>
* appleglx: Improve error reporting if CGLChoosePixelFormat() didn't find any ↵Jon TURNEY2014-05-231-0/+5
| | | | | | | matching pixel formats. Signed-off-by: Jon TURNEY <[email protected]> Reviewed-by: Jeremy Huddleston Sequoia <[email protected]>
* Fix build of appleglxJon TURNEY2014-05-2318-288/+67
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Define GLX_USE_APPLEGL, as config/darwin used to, to turn on specific code to use the applegl direct renderer Convert src/glx/apple/Makefile to automake Since the applegl libGL is now built by linking libappleglx into libGL, rather than by linking selected files into a special libGL: - Remove duplicate code in apple/glxreply.c and apple/apple_glx.c. This makes apple/glxreply.c empty, so remove it - Some indirect rendering code is already guarded by !GLX_USE_APPLEGL, but we need to add those guards to indirect_glx.c, indirect_init.c (via it's generator), render2.c and vertarr.c so they don't generate anything Fix and update various includes glapi_gentable.c (which is only used on darwin), should be included in shared glapi as well, to provide _glapi_create_table_from_handle() Note that neither swrast nor indirect is supported in the APPLEGL path at the moment, which makes things more complex than they need to be. More untangling is needed to allow that v2: Correct apple/Makefile.am for srcdir != builddir Signed-off-by: Jon TURNEY <[email protected]> Reviewed-by: Jeremy Huddleston Sequoia <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* Make DRI dependencies and build depend on the targetJon TURNEY2014-05-232-7/+27
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Don't require xcb-dri[23] etc. if we aren't building for a target with DRM, as we won't be using dri[23] - Enable a more fine-grained control of what DRI code is built, so that a libGL using direct swrast can be built on targets which don't have DRM. The HAVE_DRI automake conditional is retired in favour of a number of other conditionals: HAVE_DRI2 enables building of code using the DRI2 interface (and possibly DRI3 with HAVE_DRI3) HAVE_DRISW enables building of DRI swrast HAVE_DRICOMMON enables building of target-independent DRI code, and also enables some makefile cases where a more detailled decision is made at a lower level. HAVE_APPLEDRI enables building of an Apple-specific direct rendering interface, still which requires additional fixing up to build properly. v2: Place xfont.c and drisw_glx.c into correct categories. Update 'make check' as well Signed-off-by: Jon TURNEY <[email protected]> Reviewed-by: Jeremy Huddleston Sequoia <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* Fix build for darwinJon TURNEY2014-05-231-1/+1
| | | | | | | | | | | | | | | | | | | Fix build for darwin, when ./configured --disable-driglx-direct - darwin ld doesn't support -Bsymbolic or --version-script, so check if ld supports those options before using them - define GLX_ALIAS_UNSUPPORTED as config/darwin used to, as aliasing of non-weak symbols isn't supported - default to -with-dri-drivers=swrast v2: Use -Wl,-Bsymbolic, as before, not -Bsymbolic Test that ld --version-script works, rather than just looking for it in ld --help Don't use -Wl,--no-undefined on darwin, either Signed-off-by: Jon TURNEY <[email protected]> Reviewed-by: Jeremy Huddleston Sequoia <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* darwin: Fix test for kCGLPFAOpenGLProfile support at runtimeJeremy Huddleston Sequoia2014-05-201-5/+9
| | | | Signed-off-by: Jeremy Huddleston Sequoia <[email protected]>
* glx/tests: Partially revert commit 51e3569573a7b3f8da0df093836761003fcdc414Emil Velikov2014-05-101-3/+3
| | | | | | | | | | | C++ does not support designated initializers, thus compilation is not guaranteed to succeed. Surprisingly gcc 4.6.3 fails to build the code, while version 4.9.0 compiles it without a hitch. Cc: "10.2" <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=78403 Signed-off-by: Emil Velikov <[email protected]> Tested-by: Vinson Lee <[email protected]>
* glx: Conditionally compile GLX_MESA_query_renderer DRI3 supportArmin K2014-05-021-0/+4
| | | | | | | Missed out with commit 625bdd64e5ea3327d4459b1ccccff8dab89129d0. Cc: "10.1" <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* dri3: Enable GLX_MESA_query_renderer on DRI3 tooIan Romanick2014-05-024-2/+56
| | | | | | | | | | | | | | This should have happend around the time of commit 4680d23, but Keith's DRI3 patches and my GLX_MESA_query_renderer patches crossed in the mail. I don't have a working DRI3 setup, so I haven't been able to actually verify this. I'm hoping that someone can piglit this for me on DRI3... It's also unfortunate the DRI2 and DRI3 can't share more code. Signed-off-by: Ian Romanick <[email protected]> Cc: Keith Packard <[email protected]> Cc: "10.1" <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* glx/drisw: fix memory leak when destroying screen.Roland Scheidegger2014-05-011-0/+1
| | | | Reviewed-by: Brian Paul <[email protected]>
* glx/drisw: explicitly assign struct components for glx_*_vtableEmil Velikov2014-04-281-11/+13
| | | | | | | | ... to improve readability of code. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
* glx/dri3: explicitly assign struct components for glx_*_vtableEmil Velikov2014-04-281-11/+13
| | | | | | | | ... to improve readability of code. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
* glx/dri2: explicitly assign struct components for glx_*_vtableEmil Velikov2014-04-281-13/+13
| | | | | | | | ... to improve readability of code. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
* glx/dri: explicitly assign struct components for glx_*_vtableEmil Velikov2014-04-281-13/+13
| | | | | | | | ... to improve readability of code. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
* glx/indirect: explicitly assign struct components for glx_*_vtableEmil Velikov2014-04-281-12/+14
| | | | | | | | ... to improve readability of code. Set indirect_screen_vtable as a static const. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
* glx/apple: explicitly assign struct components for glx_*_vtableEmil Velikov2014-04-281-11/+14
| | | | | | | | ... to improve readability of code. Set applegl_screen_vtable as a static const. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
* glx/tests: explicitly set __DRI2rendererQueryExtension membersEmil Velikov2014-04-281-4/+4
| | | | | | | While we're here use the typcast'ed name and constify. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* glx/dri3: rework __DRIextension handlingEmil Velikov2014-04-282-10/+9
| | | | | | | | Use a const array with the extensions, rather than assigning each one to a fixed size array at runtime. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* glx/dri2: rework __DRIextension handlingEmil Velikov2014-04-281-1/+1
| | | | | | | | | | | | Make sure that the DRI*Extensions report the version of the interface implemented over the listed in the headers. While both are currently the same, this may change in the future. v2: Keep loader extensions handling as is. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Ian Romanick <[email protected]> (v1) Reviewed-by: Kristian Høgsberg <[email protected]>
* dri_interface: Update __DRItexBufferExtensionRec to version 3Emil Velikov2014-04-283-13/+8
| | | | | | | | | | | | | | | | | | | | With commit e59fa4c46c8("dri2: release texture image.") we updated the extension without bumping the version number. The patch itself added an interface required to enable texture_from_pixmap on certain platforms. The new code was effectively never build, as it depended on __DRI_TEX_BUFFER_VERSION >= 3, which never came to be in upstream mesa. This commit bumps the version number, drops the __DRI_TEX_BUFFER_VERSION checks and resolves all the build conflicts. Additionally it add a version check as egl and dri3, as require version 2 of the extension which does not have the releaseTexBuffer hook. Cc: Juan Zhao <[email protected]> Cc: Kristian Høgsberg <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
* glx: drop obsolete _XUnlock_Mutex in __glXInitialize error pathEmil Velikov2014-04-091-3/+1
| | | | | | | | | | | | | | With commit 1f1928db001(glx: Drop _Xglobal_lock while we create and initialize glx display) we've split the big _Xglobal_lock handling in a more fine grained manner. Unfortunatelly we forgot to drop the unlock_mutex on the error paths, leading to undefined behaviour as the mutex is already unlocked. Cc: Kristian Høgsberg <[email protected]> Cc: "9.2 10.0 10.1" <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* automake: don't enable -Wl,--no-undefined on OpenBSDJonathan Gray2014-04-051-1/+1
| | | | | | | | | | | | | | | | OpenBSD does not have DT_NEEDED entries for libc by design, over concerns how the symbols would be referenced after changing the major version of the library. So avoid -no-undefined checks on OpenBSD as they will fail. v2: don't include the -no-undefined libtool option in the variable and change -Wl,--no-undefined references in Automake.inc as well. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76856 Signed-off-by: Jonathan Gray <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* glx: Do not advertise buffer_age on dri2Adel Gadllah2014-04-021-1/+1
| | | | | | | | | | | | | Previously GLX_EXT_buffer_age has always been advertised as supported because both client_glx_support and client_glx_only where set. So it did not matter that direct_support is only set when running dri3 and we ended up always advertising it. Fix that by not setting client_glx_only for buffer_age in known_glx_extensions. Signed-off-by: Adel Gadllah <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* glx: add extra null check in getFBConfigsJuha-Pekka Heikkila2014-04-021-0/+4
| | | | | Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* glx: remove unused __glXClientInfo()Juha-Pekka Heikkila2014-04-021-13/+0
| | | | | Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* automake: ask the linker to do garbage collectionEmil Velikov2014-03-311-0/+1
| | | | | | | | | | | | | | By doing GC the linker removes all the symbols that are not referenced and/or used by the final library. This results in a saving of ~100K up-to ~600K per (stripped) binary (classic vs gallium drivers). If interested one can ask the compiler to print the sections that are removed using -Wl,--print-gc-sections. v2: Check if ld supports the flag before using it. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]> (v1)
* automake: add -Wl,--no-undefined to all librariesEmil Velikov2014-03-311-1/+3
| | | | | | | | | ... apart from the dri drivers. With this final change we can build mesa without fear that the resulting libraries will have unresolved symbols. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* loader: add special logic to distinguish nouveau from nouveau_vieuxIlia Mirkin2014-03-191-10/+10
| | | | | | | | | | | There are a lot of different pci ids supported by nouveau, and more are added all the time. The relevant distinguisher between drivers is the chipset id. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Cc: "10.1" <[email protected]>
* glx: Fix incorrect pdp assignment in dri2_bind_context().Charmaine Lee2014-03-181-1/+2
| | | | | | | pdp should be set to dpyPriv->dri2Display. Fixes blank frame failure running glretrace ClearView. Reviewed-by: Brian Paul <[email protected]>
* dri3: Add GLX_EXT_buffer_age supportAdel Gadllah2014-03-137-3/+55
| | | | | | | | | | | v2: Indent according to Mesa style, reuse sbc instead of making a new swap_count field, and actually get a usable back before returning the age of the back (fixing updated piglit tests). Changes by anholt. Signed-off-by: Adel Gadllah <[email protected]> Reviewed-by: Robert Bragg <[email protected]> (v1) Reviewed-by: Adel Gadllah <[email protected]> (v2) Reviewed-by: Eric Anholt <[email protected]>
* dri3: Prefer the last chosen back when finding a new one.Eric Anholt2014-03-131-10/+7
| | | | | | | | | | | | | | With the buffer_age code, I need to be able to potentially call this more than once per frame, and it would be bad if a new special event showing up meant I chose a different back mid-frame. Now, once we've chosen a back for the frame, another find_back will choose it again since we know that it won't have ->busy set until swap. Note that this makes find_back return a buffer id instead of a backbuffer index. That's kind of a silly distinction anyway, since it's an identity mapping between the two (it's the front buffer that is at an offset). Reviewed-By: Adel Gadllah <[email protected]>
* glx: cleanup unneeded headersEmil Velikov2014-03-117-11/+1
| | | | | | | | | | | - xf86dri.h is the old dri1 header, not required by dri2 nor dri3 - fold xf86drm.h inclusiong inside dri2.h - dri3_glx does not have any drm specific dependencies - glapi.h is not required by the dri2 and dri3 codepaths Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jon TURNEY <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* glx/tests: honor enable-driglx-direct configure flagJon TURNEY2014-03-111-0/+4
| | | | | | | | | | | | | | | Recent commit fixed build issues in dri2_query_renderer.c by wrapping in defined(direct_rendering) && !defined(applegl) This patch targets the query_renderer tests, so that make check passes on platforms such as hurd and cygwin. v2: (Emil) - Rebase and update commit message. Signed-off-by: Jon TURNEY <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* configure: use LIB_EXT rather than hardcoded .soEmil Velikov2014-03-111-4/+4
| | | | | | | | | | | | | | | Some platforms different library extension - dll, dylib, a. Honor that when we are creating the required links. Rename LIB_EXTENSION to LIB_EXT while we're here. With libglapi linking aside, building classic drivers on non-linux platforms should be possible now. v2: Resolve conflicts. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jon TURNEY <[email protected]>
* automake: do not use symbols names for static glapi.laEmil Velikov2014-03-111-5/+3
| | | | | | | | | | | | In the cases where one links against the static glapi.la there is no need to create temporary variables only to explicitly link agaist it. Instead use SHARED_GLAPI_LIB to explicitly indicate when one is building and linking with the shared glapi provider. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jon TURNEY <[email protected]>
* configure: remove old makefile variablesEmil Velikov2014-03-111-5/+4
| | | | | | | | | | | | All the variables were used before the automake conversion and do not make sense (nor are used) currently. Replace GL_LIB_NAME with lib$(GL_LIB).$(LIB_EXTENSION) for apple-glx. The build has been broken for ages, but this will ease the recovery process as it happens. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jon TURNEY <[email protected]>
* glx_pbuffer: Refactor GetDrawableAttributeAdel Gadllah2014-03-071-5/+6
| | | | | | | | Move the pdraw != NULL check out so that they don't have to be duplicated. Signed-off-by: Adel Gadllah <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: remove remaining uses of _glthread_GetID()Brian Paul2014-03-051-10/+0
| | | | | | | | | | | | | | | It was really only used in the radeon driver for a debug printf. And evidently, libGL.so referenced it just to work around some sort of linker issue. This patch removes the two calls to the function and the function itself. Fixes undefined _glthread_GetID symbol in libGL reported by 'nm'. Though, the missing symbol doesn't cause any issues on my system but it does cause glxinfo to fail on one of our test systems. Reviewed-by: Jose Fonseca <[email protected]>
* mesa: remove empty glthread.h fileBrian Paul2014-03-031-1/+0
| | | | Reviewed-by: José Fonseca <[email protected]>
* glx/dri2: fix build failure on HURDJulien Cristau2014-03-031-0/+5
| | | | | | | Patch from Debian package. Cc: "10.0 10.1" <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* glx/apple: Fixed glx context memory leak in case of failure.Siavash Eliasi2014-02-281-0/+1
| | | | | Reviewed-by: Kristian Høgsberg <[email protected]> Reviewed-by: Jeremy Huddleston Sequoia: <[email protected]>
* glx: Fix the GLXFBConfig attrib sort prioritiesFredrik Höglund2014-02-261-7/+4
| | | | | | | | | The sort priorites for GLX_SAMPLES and GLX_SAMPLE_BUFFERS are not defined in GL_ARB_multisample, but they are defined in the GLX 1.4 specification. Cc: "9.2 10.0 10.1" <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* glx: Fix the default values for GLXFBConfig attributesFredrik Höglund2014-02-261-7/+2
| | | | | | | | | | | | The default values for GLX_DRAWABLE_TYPE and GLX_RENDER_TYPE are GLX_WINDOW_BIT and GLX_RGBA_BIT respectively, as specified in the GLX 1.4 specification. This fixes the glx-choosefbconfig-defaults piglit test. Cc: "9.2 10.0 10.1" <[email protected]> Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Ian Romanick <[email protected]>