Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Add missing includes of indirect.h. | Ian Romanick | 2005-04-14 | 1 | -0/+1 |
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* | Pixel oriented render functions are now generated by the | Ian Romanick | 2005-01-07 | 1 | -772/+80 |
| | | | | | | glX_proto_send.py script. This eliminates ~600 lines of non-generated code. With proper compiler optimization settings, it also decreases the size of libGL.so by about 3KB. | ||||
* | Make the transition to script-genereated GLX code easier. | Ian Romanick | 2004-12-01 | 1 | -14/+14 |
| | | | | | | Eliminate the need for indirect_wrap.h and NEED_GL_FUNCS_WRAPPED. Basically, this means prepending __indirect_ to all the definitions and calls of GL functions that don't already have it. | ||||
* | Import the GLX client side library, formerly from xc/lib/GL/glx. Build it | Adam Jackson | 2004-10-25 | 1 | -0/+906 |
by adding 'glx/x11' to SRC_DIRS in your build config. |