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* ARB_fbo: Add missing GLX render opcode for glFramebufferTextureLayerEXTIan Romanick2009-11-171-0/+20
| | | | Also regenerate the GLX protocol files from this change.
* ARB_fbo: Regenerate files from previous commits.Ian Romanick2009-11-171-0/+46
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* Thank you git for doing the right thing.Ian Romanick2009-06-031-94/+1
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* Fix compiling indirect.c when GLX_DIRECT_RENDERING is not definedIan Romanick2009-06-031-0/+138
| | | | | DO NOT HAND-EDIT GLX PROTOCOL FILES. Seriously. How can you miss the giant comment at the top of the file?
* glapi: regenerated files for GL_ARB_copy_bufferBrian Paul2009-06-021-60/+0
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* Fix compiling indirect.c when GLX_DIRECT_RENDERING is not definedJeremy Huddleston2009-03-311-0/+60
| | | | (cherry picked from commit b65bc1b6cb72df950c2e26446936804dfcdc432c)
* regenerate glapiRoland Scheidegger2009-03-121-0/+40
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* Merge commit 'origin/master' into gallium-0.2Alan Hourihane2008-12-151-6/+4
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| * GLX: Change resulting from previous commitIan Romanick2008-12-141-6/+4
| | | | | | | | | | | | | | | | Commit db61cbfa2aa241da49589331d8b6875d9a77d826 made modifications to the protocol generator data and scripts. This commit represents the changes to the generated files resulting from the previous changes. This is the client-side part of the fix for bugzilla #11003.
* | Merge commit 'origin/master' into gallium-0.2Brian Paul2008-11-111-139/+15
|\| | | | | | | | | | | | | Conflicts: src/mesa/shader/prog_execute.c src/mesa/shader/slang/library/slang_vertex_builtin_gc.h
| * GLX: fix out-of-bounds memory issue in indirect glAreTexturesResident()Brian Paul2008-11-101-139/+15
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | See bug 18445. When getting array results, __glXReadReply() always reads a multiple of four bytes. This can cause writing to invalid memory when 'n' is not a multiple of four. Special-case the glAreTexturesResident() functions now. To fix the bug, we use a temporary buffer that's a multiple of four bytes in length. NOTE: this commit also reverts part of commit 919ec22ecf72aa163e1b97d8c7381002131ed32c (glx/x11: Added some #ifdef GLX_DIRECT_RENDERING protection) which directly edited the indirect.c file rather than the python generator! I'm not repairing that issue at this time.
* | Merge branch 'gallium-0.1' into gallium-0.2Keith Whitwell2008-09-111-40/+0
|\ \ | |/ |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | A first attempt at moving gallium onto a branch directly off master... It will be interesting to see how much work this takes to get running. Have resolved the conflicts semi-arbitarily, not compiled or tested. Conflicts: .gitignore Makefile configs/config.mgw configs/darwin configs/darwin-x86ppc configs/default configs/freebsd-dri configs/linux-dri configs/linux-dri-xcb configs/linux-fbdev configs/linux-static configs/linux-x86-64-static configs/linux-x86-static doxygen/Makefile include/GL/gl.h progs/demos/Makefile progs/demos/descrip.mms progs/demos/texenv.c progs/egl/.gitignore progs/egl/Makefile progs/glsl/.gitignore progs/glsl/Makefile progs/glsl/convolutions.c progs/samples/Makefile.mgw progs/tests/.gitignore progs/trivial/.gitignore progs/trivial/point-param.c progs/trivial/tri.c progs/xdemos/.gitignore progs/xdemos/glthreads.c src/egl/drivers/demo/Makefile src/egl/drivers/dri/Makefile src/egl/main/Makefile src/glu/Makefile src/glu/sgi/Makefile src/glu/sgi/Makefile.mgw src/glut/glx/Makefile.mgw src/glut/os2/WarpWin.cpp src/glut/os2/glut_cindex.cpp src/glut/os2/glut_gamemode.cpp src/glut/os2/glut_win.cpp src/glut/os2/glut_winmisc.cpp src/glut/os2/os2_glx.cpp src/glut/os2/os2_menu.cpp src/glut/os2/os2_winproc.cpp src/glw/Makefile src/glx/x11/dri_glx.c src/glx/x11/glxext.c src/mesa/Makefile src/mesa/Makefile.mgw src/mesa/descrip.mms src/mesa/drivers/beos/Makefile src/mesa/drivers/common/descrip.mms src/mesa/drivers/common/driverfuncs.c src/mesa/drivers/directfb/Makefile src/mesa/drivers/dri/Makefile.template src/mesa/drivers/dri/common/dri_bufmgr.c src/mesa/drivers/dri/common/dri_bufmgr.h src/mesa/drivers/dri/common/dri_util.c src/mesa/drivers/dri/common/extension_helper.h src/mesa/drivers/dri/common/mmio.h src/mesa/drivers/dri/common/utils.c src/mesa/drivers/dri/common/utils.h src/mesa/drivers/dri/glcore/Makefile src/mesa/drivers/dri/i810/i810screen.c src/mesa/drivers/dri/i915/intel_ioctl.c src/mesa/drivers/dri/i915/intel_ioctl.h src/mesa/drivers/dri/i915/intel_screen.c src/mesa/drivers/dri/i915/server/i830_common.h src/mesa/drivers/dri/i915/server/i830_dri.h src/mesa/drivers/dri/i965/intel_screen.c src/mesa/drivers/dri/i965/server/i830_common.h src/mesa/drivers/dri/i965/server/i830_dri.h src/mesa/drivers/dri/mach64/mach64_screen.c src/mesa/drivers/dri/nouveau/nouveau_context.h src/mesa/drivers/dri/nouveau/nouveau_fifo.c src/mesa/drivers/dri/nouveau/nouveau_fifo.h src/mesa/drivers/dri/nouveau/nouveau_screen.c src/mesa/drivers/dri/nouveau/nouveau_screen.h src/mesa/drivers/dri/r128/r128_tex.h src/mesa/drivers/dri/savage/savageioctl.h src/mesa/drivers/fbdev/Makefile src/mesa/drivers/osmesa/Makefile src/mesa/drivers/osmesa/descrip.mms src/mesa/drivers/x11/Makefile src/mesa/drivers/x11/descrip.mms src/mesa/drivers/x11/xm_dd.c src/mesa/glapi/glapi.c src/mesa/glapi/glthread.c src/mesa/main/api_validate.c src/mesa/main/attrib.c src/mesa/main/bufferobj.c src/mesa/main/bufferobj.h src/mesa/main/buffers.c src/mesa/main/config.h src/mesa/main/context.c src/mesa/main/descrip.mms src/mesa/main/drawpix.c src/mesa/main/enums.c src/mesa/main/fbobject.c src/mesa/main/glheader.h src/mesa/main/imports.c src/mesa/main/mipmap.c src/mesa/main/mm.c src/mesa/main/mm.h src/mesa/main/mtypes.h src/mesa/main/points.c src/mesa/main/sources src/mesa/main/state.c src/mesa/main/texcompress_fxt1.c src/mesa/main/texenvprogram.c src/mesa/main/texobj.c src/mesa/main/texstate.c src/mesa/main/texstore.c src/mesa/math/descrip.mms src/mesa/shader/arbprogram.c src/mesa/shader/descrip.mms src/mesa/shader/prog_execute.c src/mesa/shader/prog_statevars.c src/mesa/shader/prog_statevars.h src/mesa/shader/prog_uniform.c src/mesa/shader/program.c src/mesa/shader/program.h src/mesa/shader/shader_api.c src/mesa/shader/slang/descrip.mms src/mesa/shader/slang/library/slang_vertex_builtin_gc.h src/mesa/sources src/mesa/swrast/descrip.mms src/mesa/swrast/s_drawpix.c src/mesa/swrast/s_fragprog.c src/mesa/swrast/s_readpix.c src/mesa/swrast/s_span.c src/mesa/swrast_setup/descrip.mms src/mesa/tnl/descrip.mms src/mesa/tnl/t_context.h src/mesa/tnl/t_vp_build.c src/mesa/tnl/tnl.h src/mesa/vbo/descrip.mms src/mesa/vbo/vbo_context.c src/mesa/vbo/vbo_exec_array.c src/mesa/x86-64/xform4.S src/mesa/x86/rtasm/x86sse.c src/mesa/x86/rtasm/x86sse.h windows/VC6/progs/glut/glut.dsp windows/VC7/mesa/gdi/gdi.vcproj windows/VC7/mesa/glu/glu.vcproj windows/VC7/mesa/mesa.sln windows/VC7/mesa/mesa/mesa.vcproj windows/VC7/mesa/osmesa/osmesa.vcproj windows/VC7/progs/glut/glut.vcproj windows/VC8/mesa/gdi/gdi.vcproj windows/VC8/mesa/glu/glu.vcproj windows/VC8/mesa/mesa.sln windows/VC8/mesa/mesa/mesa.vcproj windows/VC8/progs/glut/glut.vcproj
| * revert the DRI2 commitsAlan Hourihane2008-06-121-336/+17
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| * Bring in DRI2 changesAlan Hourihane2008-06-111-17/+336
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| * Regenerated API dispatch filesBrian Paul2008-05-181-114/+0
| | | | | | | | Follow on to cherry-pick from master
* | glx/x11: Added some #ifdef GLX_DIRECT_RENDERING protectionJeremy Huddleston2008-08-081-16/+64
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* | Move DRI context functions into dri_glx.c.Kristian Høgsberg2008-03-081-16/+16
| | | | | | | | Also drop isDirect flag; if gc->driContext is non-NULL, it's direct.
* | Regenerated (raise GL_INVALID_VALUE if counter param is negative)Brian2008-02-191-0/+180
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* | recreate from changed gl_API.xmlRoland Scheidegger2007-11-091-74/+0
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* | Fix some build warnings, mostly with XCB.Michel Dänzer2007-10-301-1/+100
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* regeneratedBrian2007-01-301-25/+25
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* Update gl_API.xml with OpenGL 2.0 functions, regenerate derived files.Brian Paul2006-11-021-1/+1
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* include glapi.h to fix broken buildBrian Paul2006-10-131-0/+1
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* Fix bug #4681.Ian Romanick2006-10-111-134/+468
| | | | | | | | | | | | | | | | | glDeleteTextures and glDeleteTexturesEXT were erroneously listed as aliases of each other. For anything /except/ GLX protocol they are aliases. This set of changes allows functions that are functionally identical but have different GLX protocol to be listed as aliases. When building with GLX_INDIRECT_RENDERING set, different static functions are used. These functions determine whether the current context is direct rendering or not. If the context is direct rendering, the aliased function (e.g., glDeleteTextures in the case of glDeleteTexturesEXT) is called. If the context is not direct rendering, the correct GLX protocol is sent. For a deeper explanation of what is changed, please see: http://dri.freedesktop.org/wiki/PartiallyAliasedFunctions
* Updates for XCB. Bug 8560.Brian Paul2006-10-091-1/+1
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* Changes to generated code caused by the previous commits.Ian Romanick2006-10-041-3022/+4577
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* Update to use the new XCB naming convention.Jeremy Kolb2006-09-261-171/+171
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* Fix problems with vertex program protocolIan Romanick2006-08-311-48/+48
| | | | | | | | | | | There were two sets of bugs in the vertex program (ARB and NV) protocol. First, several of the ARB functions were missing the 'doubles_in_order="true"' annotation. Second, after the ARB decided that glVertexAttrib*ARB functions must not alias fixed-function state for GLSL, Nvidia re-assigned GLX protocol opcodes for glVertexAttrib*NV (circa Septeber 2004). For some reason gl_API.xml was never updated to reflect this, and the updated version of the GL_NV_vertex_program spec never made into the registry.
* Add a couple of the missing GL 2.0 functions. Enable GLX protocol forIan Romanick2006-08-251-0/+13
| | | | | glBlendEquationSeparateEXT. Add missing enum "get" information for GL_EXT_texture_filter_anisotropic.
* GL_EXT_paletted_texture functions should alias GL_SGI_color_table functions.Ian Romanick2006-08-241-0/+55
| | | | | | | | | | The functions for GL_EXT_paletted_texture that do not share GLX protocol with GL_ARB_imaging are supposed to alias the similar functions from GL_SGI_color_table. They didn't. This patch corrects this problem and enables GLX protocol for both extensions. Since this removes 3 entries from the dispatch table, this change creates a lot of changes in the generated files.
* Add a new offset mode to the GL API XML. This mode, called "assign,"Ian Romanick2006-08-241-1246/+1246
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | tells the scripts to assign an available offset to the function. The important changes are in src/mesa/glapi/gl_XML.py and src/mesa/glapi/*.xml. Since the DRI drivers only depend on functions required by the ABI (e.g., GL 1.2 + ARB_multitexture) having fixed offsets, all functions not in the ABI use "assign" mode. This has caused the offset of basically every function outside the ABI to change. I have verified that a libGL with this patch works with a DRI driver without the patch. Futher, several function were removed from the dispatch tables altogether. These are the functions for the following extensions: GL_SGIS_texture_filter4 GL_SGIS_texture4D GL_SGIS_detail_texture GL_SGIS_sharpen_texture GL_SGIX_sprite GL_SGIX_instruments GL_SGIX_framezoom GL_SGIX_tag_sample_buffer GL_SGIX_reference_plane GL_SGIX_flush_raster GL_SGIX_list_priority GL_SGIX_fragment_lighting GL_PGI_misc_hints GL_EXT_index_material GL_EXT_index_func GL_3DFX_tbuffer This removes 50 functions from the dispatch table.
* Set always_array=true for glGenProgramsNV (Dave Reveman)Brian Paul2006-03-141-1/+1
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* restore FASTCALL stuffBrian Paul2005-10-201-1/+5
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* Disable the FASTCALL optimization because it still breaks server-side GLX.Brian Paul2005-10-201-5/+1
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* /dri/msgAdam Jackson2005-08-261-1/+1
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* Fix non-x86 specific builds. The changes from glTexImage3DEXT toIan Romanick2005-06-241-10/+10
| | | | | | | | | | | | | | | glTexImage3D that caused me so many problems during the re-development of the API scripts reared its ugly head again. This has been fixed by tracking the parameter string for each entry-point individually. This has the annoying side-effect that the names of the parameters in all aliases of a function must be the same or gl_apitemp.py will generate bad code. :( The changes in src/mesa/glapi/{gl_API.xml,glapitable.h} and src/glx/x11/* are caused by fixing the parameter names in various function aliases that didn't match. Reported by: Eric Anholt, Jacob Jansen
* Fixed the XCB implementation when always_array is true, thanks to Ian ↵Jeremy Kolb2005-06-241-4/+4
| | | | Romanick for pointing it out. Please review.
* Mark GenQueriesARB at 'always_array="true"'. This eliminates the needIan Romanick2005-06-221-2/+2
| | | | to special-case the handling of that function in glX_proto_send.py.
* Fixed a bug where GenQueriesARB was generating the wrong code for XCB and ↵Jeremy Kolb2005-06-221-3/+0
| | | | wouldn't compile. Not sure how that slipped through before but it should work now.
* Mammoth update to the Python code generator scripts that live inIan Romanick2005-06-211-99/+364
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | src/mesa/glapi. Basically, the scripts that did simple things (like gl_offsets.py) were simple, and the scripts that did more complicated things (like glX_proto_send.py) were getting progressively more and more out of control. So, I re-write the foundation classes on which everything is based. One problem with the existing code is that the division between the GL API database representation and the way the output code is generated was either blury or nonexistant. The new code somewhat follows the Model-View-Controller pattern, minus the Controller. There is a distinct set of classes that model the API data, and there is a distinct set of classes that generate code from that data. One big change is in the class that represents GL functions (was glFunction, is now gl_function). There used to be an instance of this calls for each function and for each alias to that function. For example, there was an instance for PointParameterivSGIS, PointParameterivEXT, PointParameterivARB, and PointParameteriv. In the new code, there is one instance. Each instance has a list of entrypoint names for the function. In the next revision, this will allow a couple useful things. The script will be able to verify that the parameters, return type, and GLX protocol for a function and all it's aliases match. It will also allow aliases to be represented in the XML more compactly. Instead of repeating all the information, an alias can be listed as: <function name="PointParameterivARB" alias="PointParameterivEXT"/> Because the data representation was changed, the order that the alias functions are processed by the scripts also changed. This accounts for at least 2,700 of the ~3,600 lines of diffs in the generated code. Most of the remaining ~900 lines of diffs are the result of bugs *fixed* by the new scripts. The old scripts also generated code with some bugs in it. These bugs were discovered while the new code was being written. These changes were discussed on the mesa3d-dev mailing list back at the end of May: http://marc.theaimsgroup.com/?t=111714569000004&r=1&w=2 Xorg bug: 3197, 3208
* ran "make" after update to glX_proto_send.py.Jeremy Kolb2005-06-201-68/+68
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* Commit the changes propagated from Jeremy Kolb's changes to the PythonIan Romanick2005-05-251-0/+486
| | | | scripts in src/mesa/glapi.
* Fix the handling of zero-sized output parameters (i.e., those with typeIan Romanick2005-03-171-1/+14
| | | | | | | | 'GLvoid *'). This fixes the GLX protocol for glGetProgramStringARB. This fixes bugzilla #2747. Remove the 'ignore="true"' from glVertexAttrib4bvARB. This fixes bugzilla #2746.
* Add support for ARB_draw_buffers and ARB_occlusion_query. The GLX protocolIan Romanick2005-03-111-0/+154
| | | | | | | | | | | for these extensions (as well as ARB_vertex_program and ARB_matrix_palette) was just approved by the ARB on 8-Mar-2005. Now the only extension missing for 1.5 support is ARB_vertex_buffer_object. The opcodes for ARB_matrix_palette were also added to gl_API.xml. Since this extension isn't supported by Mesa, no code is generated for it. Some tabs were also converted to spaces in the comment for GetCompressedTexImageARB.
* Actually *use* the count_scale value associated with a parameter.Ian Romanick2005-03-061-24/+24
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* Fix some errors in the parameter descriptions in serveral vertex / fragmentIan Romanick2005-03-031-67/+89
| | | | program related functions.
* Accidentally committed wrong version with the previous commit set.Ian Romanick2005-02-251-31/+31
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* Add GLX protocol support for ARB_fragement_program,Ian Romanick2005-02-251-0/+1698
| | | | | | | ARB_fragment_program_shadow, ARB_vertex_program, NV_fragment_program, NV_fragment_program_option, NV_fragment_program2, NV_vertex_program, NV_vertex_program1_1, NV_vertex_program2, NV_vertex_program2_option, NV_vertex_program3, and ATI_text_fragment_shader.
* Convert the static functions read_pixel_reply, read_reply,Ian Romanick2005-02-251-98/+98
| | | | | | | setup_single_request, and setup_vendor_request to the global functions __glXReadPixelReply, __glXReadReply, __glXSetupSingleRequest, and __glXSetupVendorRequest. This will make it easier to add handcoded Single / VendorPrivate / VendorPrivteWithReply functions.
* Corrected the value for X_GLrop_SecondaryColor3svEXT.Ian Romanick2005-02-231-2/+2
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