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* glx: indent -br -i3 -npcs --no-tabs glxcurrent.cRALOVICH, Kristóf2008-10-131-265/+284
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* glx: add a line of Emacs helping variablesRALOVICH, Kristóf2008-10-131-0/+1
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* Update to SGI FreeB 2.0.Adam Jackson2008-09-191-33/+28
| | | | | | | | | | | | | | | | | | | | | | | | | | Under the terms of version 1.1, "once Covered Code has been published under a particular version of the License, Recipient may, for the duration of the License, continue to use it under the terms of that version, or choose to use such Covered Code under the terms of any subsequent version published by SGI." FreeB 2.0 license refers to "dates of first publication". They are here taken to be 1991-2000, as noted in the original license text: ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. Official FreeB 2.0 text: http://oss.sgi.com/projects/FreeB/SGIFreeSWLicB.2.0.pdf As always, this code has not been tested for conformance with the OpenGL specification. OpenGL conformance testing is available from http://khronos.org/ and is required for use of the OpenGL logo in product advertising and promotion.
* glx: remove #include "glheader.h" linesBrian Paul2008-09-181-1/+0
| | | | | Was only used to get the PUBLIC/USED macros. Also, replace "GL_FALSE" with "False" in a couple places.
* glx/x11: Added some #ifdef GLX_DIRECT_RENDERING protectionJeremy Huddleston2008-08-081-0/+8
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* glx: split out current context codeGeorge Sapountzis2008-04-231-0/+510
also clean header inclusion after code movement