| Commit message (Collapse) | Author | Age | Files | Lines |
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This extension is only enabled if the underlying driver advertises
support for OpenGL ES 2.0. This happens either through the getAPIMask
function in version 2 of the DRI2 extension or implicity through
version 2 of the DRISW extension.
Since there is no OpenGL ES 2.0 protocol, this extension is marked as
only available with direct-rendering.
Signed-off-by: Ian Romanick <[email protected]>
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GLX_ARB_create_context_profile
Note that these extensions are not automatically enabled for screens
capable of direct-rendering.
Signed-off-by: Ian Romanick <[email protected]>
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There are a few unsupported extensions (e.g., the ATI and NV float
extensions) that are still in the list. There is some small chance
that these may be supported some day.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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this doesn't bind to drivers yet, just enough to in theory make indirect
work against other servers.
I'm really not sure what the rules for adding extensions to the known_gl_extensions list as it looks to be missing a few. are these GL extensions that have GLX
protocol??
Signed-off-by: Dave Airlie <[email protected]>
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This extension allows a client to bind one context in multiple threads
simultaneously. It is then up to the client to manage synchronization of
access to the GL, just as normal multithreaded GL from multiple contexts
requires synchronization management to shared objects.
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Because double underscores in private type names is painful.
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Only r200 implemented it.
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