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* glx: Enable GLX_EXT_create_context_es2_profileIan Romanick2012-01-021-0/+1
| | | | | | | | | | | | This extension is only enabled if the underlying driver advertises support for OpenGL ES 2.0. This happens either through the getAPIMask function in version 2 of the DRI2 extension or implicity through version 2 of the DRISW extension. Since there is no OpenGL ES 2.0 protocol, this extension is marked as only available with direct-rendering. Signed-off-by: Ian Romanick <[email protected]>
* glx: Add extension strings for GLX_ARB_create_context and ↵Ian Romanick2012-01-021-1/+3
| | | | | | | | | GLX_ARB_create_context_profile Note that these extensions are not automatically enabled for screens capable of direct-rendering. Signed-off-by: Ian Romanick <[email protected]>
* glx: Remove some extensions that are not, and never will be, supportedIan Romanick2011-12-191-9/+0
| | | | | | | | | | There are a few unsupported extensions (e.g., the ATI and NV float extensions) that are still in the list. There is some small chance that these may be supported some day. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Adam Jackson <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* glx: add initial GLX_EXT_framebuffer_sRGB support.Dave Airlie2011-03-061-0/+2
| | | | | | | | | | this doesn't bind to drivers yet, just enough to in theory make indirect work against other servers. I'm really not sure what the rules for adding extensions to the known_gl_extensions list as it looks to be missing a few. are these GL extensions that have GLX protocol?? Signed-off-by: Dave Airlie <[email protected]>
* mesa: Add new MESA_multithread_makecurrent extension.Eric Anholt2011-02-261-0/+1
| | | | | | | This extension allows a client to bind one context in multiple threads simultaneously. It is then up to the client to manage synchronization of access to the GL, just as normal multithreaded GL from multiple contexts requires synchronization management to shared objects.
* ARB_texture_rg: Add GLX protocol supportIan Romanick2010-10-011-0/+1
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* glx: Rename __GLXcontext and __GLXdisplayPrivate to struct types.Kristian Høgsberg2010-07-281-3/+3
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* glx: Rename __GLXscreenConfigs to struct glx_screenKristian Høgsberg2010-07-281-5/+4
| | | | Because double underscores in private type names is painful.
* glx: Drop support for GLX_MESA_allocate_memoryKristian Høgsberg2010-07-191-1/+0
| | | | Only r200 implemented it.
* Retire miniglx and move the actual glx code up to src/glxKristian Høgsberg2010-02-091-0/+292