| Commit message (Collapse) | Author | Age | Files | Lines |
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Make glXChooseFBConfig properly handle the case where the only matching
configs have the sRGB flag set, but no sRGB attribute is specified.
Since 6e06e281, the sRGBcapable flag is now actually compared, using
MATCH_DONT_CARE.
7b0f912e added defaulting of sRGBcapable to GL_FALSE in
__glXInitializeVisualConfigFromTags(), to handle servers which don't report
it, but this function is also used by glXChooseFBConfig(), so sRGBcapable is
implicitly false when not explicitly specified.
(This can cause e.g. glxinfo to fail to find anything matching the simple
config it looks for if all the candidates have the sRGB flag set to true.
I'm assuming this doesn't happen 'normally' as candidate configs with and
without sRGB true are available)
Move this defaulting to createConfigsFromProperties(), and set the default
for glXChooseFBConfig() in init_fbconfig_for_chooser() to GLX_DONT_CARE.
Reviewed-by: Eric Anholt <[email protected]>
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Instead of setting based on set/unset, allow users to use boolean values.
In the docs, use `DISABLE=true` instead of `DISABLE=1` as it's clearer IMO.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Instead of setting based on set/unset, allow users to use boolean values.
In the docs, use `ALWAYS=true` instead of `ALWAYS=1` as it's clearer IMO.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Instead of setting based on set/unset, allow users to use boolean values.
In the docs, use `ALWAYS=true` instead of `ALWAYS=1` as it's clearer IMO.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Instead of setting based on set/unset, allow users to use boolean values.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Due to the recently fixed bug where dri drivers didn't report a correct
__DRI_ATTRIB_SWAP_METHOD value, and the fact that X servers just forward this
incorrect value (from the AIGLX dri driver) untranslated as
GLX_SWAP_METHOD_OML, the latter value might be undefined when old dri AIGLX
drivers are used, which breaks client fbconfig matching with server fbconfigs.
So work around this by assuming GLX_SWAP_METHOD_UNDEFINED when a bogus value
is read.
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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Return GL_FALSE if we fail to find any fb/visual configs, otherwise we
end up with all sorts of chaos further down the GLX stack.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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The comment/spec says - only for pbuffer drawables, while the code
clears the window/pixmap bit. Practise what you preach and apply the
trivial tweak. In practise this should not cause functional change.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Structurally, this is very similar to the existing Apple-DRI code, except I
have chosen to implement this using the __GLXDRIdisplay, etc. vtables (as
suggested originally in [1]), rather than a maze of ifdefs. This also means
that LIBGL_ALWAYS_SOFTWARE and LIBGL_ALWAYS_INDIRECT work as expected.
[1] https://lists.freedesktop.org/archives/mesa-dev/2010-May/000756.html
This adds:
* the Windows-DRI extension protocol headers and the windowsdriproto.pc
file, for use in building the Windows-DRI extension for the X server
* a Windows-DRI extension helper client library
* a Windows-specific DRI implementation for GLX clients
The server is queried for Windows-DRI extension support on the screen before
using it (to detect the case where WGL is disabled or can't be activated).
The server is queried for fbconfigID to pixelformatindex mapping, which is
used to augment glx_config.
The server is queried for a native handle for the drawable (which is of a
different type for windows, pixmaps and pbuffers), which is used to augment
__GLXDRIdrawable.
Various GLX extensions are enabled depending on if the equivalent WGL
extension is available.
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In the DRI2 path this event is magically synthesized from the
corresponding DRI2 event, but with Present, the server sends us the
event itself. The DRI2 path fills in the serial number, send_event, and
display fields of the XEvent struct that the app sees, but the Present
path did not.
This is likely related to a class of crashes seen in gtk/clutter apps:
https://bugzilla.redhat.com/attachment.cgi?id=1032631
Note that the crashing instruction is looking up the lock_fns slot in
the Display *, and %rdi (holding the Display *) is 0x1.
Cc: [email protected]
Signed-off-by: Adam Jackson <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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The code for emitting INTEL_swap_events swap completion
events needs to translate from 32-Bit sbc on the wire to
64-Bit sbc for the events and handle wraparound accordingly.
It assumed that events would be sent by the server in the
order their corresponding swap requests were emitted from
the client, iow. sbc count should be always increasing. This
was correct for DRI2.
This is not always the case under the DRI3/Present backend,
where the Present extension can execute presents and send out
completion events in a different order than the submission
order of the present requests, due to client code specifying
targetMSC target vblank counts which are not strictly
monotonically increasing. This confused the wraparound
handling. This patch fixes the problem by handling 32-Bit
wraparound in both directions. As long as successive swap
completion events real 64-Bit sbc's don't differ by more
than 2^30, this should be able to do the right thing.
How this is supposed to work:
awire->sbc contains the low 32-Bits of the true 64-Bit sbc
of the current swap event, transmitted over the wire.
glxDraw->lastEventSbc contains the low 32-Bits of the 64-Bit
sbc of the most recently processed swap event.
glxDraw->eventSbcWrap is a 64-Bit offset which tracks the upper
32-Bits of the current sbc. The final 64-Bit output sbc
aevent->sbc is computed from the sum of awire->sbc and
glxDraw->eventSbcWrap.
Under DRI3/Present, swap completion events can be received
slightly out of order due to non-monotic targetMsc specified
by client code, e.g., present request submission:
Submission sbc: 1 2 3
targetMsc: 10 11 9
Reception of completion events:
Completion sbc: 3 1 2
The completion sequence 3, 1, 2 would confuse the old wraparound
handling made for DRI2 as 1 < 3 --> Assumes a 32-Bit wraparound
has happened when it hasn't.
The client can queue multiple present requests, in the case of
Mesa up to n requests for n-buffered rendering, e.g., n = 2-4 in
the current Mesa GLX DRI3/Present implementation. In the case of
direct Pixmap presents via xcb_present_pixmap() the number n is
limited by the amount of memory available.
We reasonably assume that the number of outstanding requests n is
much less than 2 billion due to memory contraints and common sense.
Therefore while the order of received sbc's can be a bit scrambled,
successive 64-Bit sbc's won't deviate by much, a given sbc may be
a few counts lower or higher than the previous received sbc.
Therefore any large difference between the incoming awire->sbc and
the last recorded glxDraw->lastEventSbc will be due to 32-Bit
wraparound and we need to adapt glxDraw->eventSbcWrap accordingly
to adjust the upper 32-Bits of the sbc.
Two cases, correponding to the two if-statements in the patch:
a) Previous sbc event was below the last 2^32 boundary, in the previous
glxDraw->eventSbcWrap epoch, the new sbc event is in the next 2^32
epoch, therefore the low 32-Bit awire->sbc wrapped around to zero,
or close to zero --> awire->sbc is apparently much lower than the
glxDraw->lastEventSbc recorded for the previous epoch
--> We need to increment glxDraw->eventSbcWrap by 2^32 to adjust
the current epoch to be one higher than the previous one.
--> Case a) also handles the old DRI2 behaviour.
b) Previous sbc event was above closest 2^32 boundary, but now a
late event from the previous 2^32 epoch arrives, with a true sbc
that belongs to the previous 2^32 segment, so the awire->sbc of
this late event has a high count close to 2^32, whereas
glxDraw->lastEventSbc is closer to zero --> awire->sbc is much
greater than glXDraw->lastEventSbc.
--> We need to decrement glxDraw->eventSbcWrap by 2^32 to adjust
the current epoch back to the previous lower epoch of this late
completion event.
We assume such a wraparound to a higher (a) epoch or lower (b)
epoch has happened if awire->sbc and glxDraw->lastEventSbc differ
by more than 2^30 counts, as such a difference can only happen
on wraparound, or if somehow 2^30 present requests would be pending
for a given drawable inside the server, which is rather unlikely.
v2: Explain the reason for this patch and the new wraparound handling
much more extensive in commit message, no code change wrt. initial
version.
Cc: "10.3 10.4 10.5" <[email protected]>
Signed-off-by: Mario Kleiner <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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While the official INTEL_swap_event specification says that the drawable
field should contain the GLXDrawable, not the Drawable, the existing
DRI2 code in dri2.c that translates from DRI2_BufferSwapComplete sends out
GLX_BufferSwapComplete with the Drawable's ID, so existing codebases
like Clutter/Cogl rely on getting the Drawable.
Match DRI2's error here and stuff the event with the X Drawable, not
the GLX drawable.
This fixes apps seeing wrong drawables through an indirect GLX context
or with DRI3, which uses the GLX_BufferSwapComplete event directly on
the wire instead of translates Present in mesa.
At the same time, also modify the structure for the event to make sure
that clients don't make the same mistake. This is not an API or ABI
break, as GLXDrawable and Drawable are both typedefs for XID.
Signed-off-by: Jasper St. Pierre <[email protected]>
Reviewed-by: Axel Davy <[email protected]>
Cc: "10.1 10.2" <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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Some untangling to fix building in the dri_platform=none, --enable-driglx-direct
case, where only driswast can be used.
Turn the test for including the glXGetScreenDriver()/glXGetScreenDriver()
interface used by xdriinfo from !GLX_USE_APPLEGL into a positive form, as it is
only useful when dri_platform=drm
Add additional GLX_USE_DRM tests so DRI[123] renderers are only used when
dri_platform=drm
Note that swrast and indirect must still be disabled in the APPLEGL case at the
moment, which makes things more complex than they need to be. More untangling
is needed to allow that
Signed-off-by: Jon TURNEY <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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v2: Do not wrap the code in ifdef HAVE_DRI3 (suggested by Keith)
Cc: "10.1 10.2" <[email protected]>
Cc: Keith Packard <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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Define GLX_USE_APPLEGL, as config/darwin used to, to turn on specific code to
use the applegl direct renderer
Convert src/glx/apple/Makefile to automake
Since the applegl libGL is now built by linking libappleglx into libGL, rather
than by linking selected files into a special libGL:
- Remove duplicate code in apple/glxreply.c and apple/apple_glx.c. This makes
apple/glxreply.c empty, so remove it
- Some indirect rendering code is already guarded by !GLX_USE_APPLEGL, but we
need to add those guards to indirect_glx.c, indirect_init.c (via it's
generator), render2.c and vertarr.c so they don't generate anything
Fix and update various includes
glapi_gentable.c (which is only used on darwin), should be included in shared
glapi as well, to provide _glapi_create_table_from_handle()
Note that neither swrast nor indirect is supported in the APPLEGL path at the
moment, which makes things more complex than they need to be. More untangling
is needed to allow that
v2: Correct apple/Makefile.am for srcdir != builddir
Signed-off-by: Jon TURNEY <[email protected]>
Reviewed-by: Jeremy Huddleston Sequoia <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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With commit 1f1928db001(glx: Drop _Xglobal_lock while we create and
initialize glx display) we've split the big _Xglobal_lock handling in
a more fine grained manner.
Unfortunatelly we forgot to drop the unlock_mutex on the error paths,
leading to undefined behaviour as the mutex is already unlocked.
Cc: Kristian Høgsberg <[email protected]>
Cc: "9.2 10.0 10.1" <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Signed-off-by: Juha-Pekka Heikkila <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Signed-off-by: Juha-Pekka Heikkila <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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This patch makes it possible to disable DRI3 if desired.
Tested with:
./configure --disable-dri3 --with-dri-drivers=i965 \
--with-gallium-drivers= --disable-vdpau --disable-egl \
--disable-gbm --disable-xvmc
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=71397
Cc: 10.0 <[email protected]>
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Uses the __DRIimage loader interfaces.
v2: Fix _XIOErrors when DRI3 isn't present (change by anholt). Apparently
XCB just terminates your connection if you don't check for extensions
before using them, instead of returning an error like you'd expect.
Signed-off-by: Keith Packard <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Correctly handle the value of renderType and drawableType in
fbconfig. Modify glXInitializeVisualConfigFromTags to read the parameter
value, or detect it if it's not there.
v2 (idr): If there was no GLX_RENDER_TYPE property, set the type based
purely on the rgbMode as the previous code did. It is impossible for
floatMode to be set at this point, so we can't have a float config. The
previous code regressed a large number of piglit GLX tests because those
tests don't set GLX_RENDER_TYPE in the glXChooseConfig call. Restoring
the old behavior for that case fixes those regressions.
Also fix handling of GLX_DONT_CARE for GLX_RENDER_TYPE. Fixes a
regression in glx-dont-care-mask.
Signed-off-by: Tomasz Lis <[email protected]>
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Previously, if the server didn't send a GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT
tag, it would still be set to GLX_DONT_CARE (which is -1). Set it to
GL_FALSE instead.
NOTE: This is a candidate for stable release branches.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Cc: Maciej Wieczorek <[email protected]>
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Note: This is a candidate for the stable branches.
Reviewed-by: Brian Paul <[email protected]>
Signed-off-by: Adam Jackson <[email protected]>
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It's been required for building glx since
b518dfb513742984f27577d25566f93afd86d4fc in january.
Reviewed-by: Chad Versace <[email protected]>
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This patch has been generated by the following Coccinelle semantic
patch:
// Remove useless checks for NULL before freeing
//
// free (NULL) is a no-op, so there is no need to avoid it
@@
expression E;
@@
+ free (E);
+ E = NULL;
- if (unlikely (E != NULL)) {
- free(E);
(
- E = NULL;
|
- E = 0;
)
...
- }
@@
expression E;
type T;
@@
+ free ((T) E);
+ E = NULL;
- if (unlikely (E != NULL)) {
- free((T) E);
(
- E = NULL;
|
- E = 0;
)
...
- }
@@
expression E;
@@
+ free (E);
- if (unlikely (E != NULL)) {
- free (E);
- }
@@
expression E;
type T;
@@
+ free ((T) E);
- if (unlikely (E != NULL)) {
- free ((T) E);
- }
Reviewed-by: Brian Paul <[email protected]>
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These calls allowed Xlib to use a custom memory allocator, but Xlib has
used the standard C library functions since at least its initial import
into git in 2003. It seems unlikely that it will grow a custom memory
allocator. The functions now just add extra overhead. Replacing them
will make future Coccinelle patches simpler.
This patch has been generated by the following Coccinelle semantic
patch:
// Remove Xcalloc/Xmalloc/Xfree calls
@@ expression E1, E2; @@
- Xcalloc (E1, E2)
+ calloc (E1, E2)
@@ expression E; @@
- Xmalloc (E)
+ malloc (E)
@@ expression E; @@
- Xfree (E)
+ free (E)
@@ expression E; @@
- XFree (E)
+ free (E)
Reviewed-by: Brian Paul <[email protected]>
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Works around crashes when X connections break.
Reviewed-by: Ian Romanick <[email protected]>
NOTE: This is a candidate for the 8.0 branch.
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__glX_send_client_info only supports XCB, so use that instead of
__glXClientInfo when USE_XCB is defined.
Signed-off-by: Ian Romanick <[email protected]>
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__glXInitialize calls AllocAndFetchScreenConfigs.
AllocAndFetchScreenConfigs unconditionally sends a glXQuerySeverString
request to the server. This request is only supported with GLX 1.1 or
later, so we were already implicitly incompatible with GLX 1.0
servers. How many more similar bugs lurk in the code that nobody has
noticed in years?
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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This fixes a regression introduced by commit
a26121f37530619610a78a5fbe5ef87e44047fda (fd.o bug #39219).
Since the __glXInitialize() call should be unnecessary anyway, this is
probably a nicer fix for the original problem too.
NOTE: This is a candidate for the 7.10 and 7.11 branches.
Signed-off-by: Henri Verbeet <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Tested-by: [email protected]
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Create a new GLX drawable struct to track client related info, and add a
wrap counter to it drawable and track it as we receive events. This
allows us to support the full 64 bits of the event structure we pass to
the client even though the server only gives us a 32 bit count.
Reviewed-by: Michel Dänzer <[email protected]>
Reviewed-by: Jeremy Huddleston <[email protected]>
Signed-off-by: Jesse Barnes <[email protected]>
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Use the new swap event type so we get valid SBC values.
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Jeremy Huddleston <[email protected]>
Signed-off-by: Jesse Barnes <[email protected]>
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This reverts portions of 6849916170c0275c13510251a7b217c20f2b993e that caused
the darwin config to fail to build due to missing implementations in that
commit.
See https://bugs.freedesktop.org/show_bug.cgi?id=29162
Signed-off-by: Jeremy Huddleston <[email protected]>
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This reverts commit 70227e21bbd4411956ceeb5039640140e64a11a8.
revert this until we sort things out, with a new glproto release
with compatible struct names.
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We only handle a 32 bit swap count, so use the new structure definitions.
Reviewed-by: Adam Jackson <[email protected]>
Signed-off-by: Jesse Barnes <[email protected]>
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Signed-off-by: Henri Verbeet <[email protected]>
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This realigns the name of the glx bit to align with the core mesa names.
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this doesn't bind to drivers yet, just enough to in theory make indirect
work against other servers.
I'm really not sure what the rules for adding extensions to the known_gl_extensions list as it looks to be missing a few. are these GL extensions that have GLX
protocol??
Signed-off-by: Dave Airlie <[email protected]>
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Signed-off-by: Brian Paul <[email protected]>
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The extra length is the size of the request *minus* the size of the
VendorPrivate header, not the addition.
NOTE: This is a candidate for the 7.9 and 7.10 branches
Signed-off-by: Julien Cristau <[email protected]>
Signed-off-by: Brian Paul <[email protected]>
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This fixes some of the build issues with GLX_INDIRECT_RENDERING but !GLX_DIRECT_RENDERING due to recent changes.
Signed-off-by: Jon TURNEY <[email protected]>
Signed-off-by: Kristian Høgsberg <[email protected]>
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I hate single linked lists.
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Because double underscores in private type names is painful.
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