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* glx: Add fields for color shiftsKevin Strasser2019-08-211-0/+1
| | | | | | | | | | glx doesn't read the masks from the dri config directly, but for consistency add shifts to the glxconfig. Signed-off-by: Kevin Strasser <[email protected]> Reviewed-by: Adam Jackson <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* glx: Eliminate glx_config::{rgb,float,colorIndex}ModeAdam Jackson2019-08-201-3/+0
| | | | | These are redundant with glx_config::renderType, let's just use that consistently.
* glx: Remove unused glx_config::pixmapModeAdam Jackson2019-08-201-2/+0
| | | | Reviewed-by: Eric Engestrom <[email protected]>
* glx/dri: add initial dri interface for GLX_EXT_framebuffer_sRGB.Dave Airlie2011-03-061-1/+1
| | | | This realigns the name of the glx bit to align with the core mesa names.
* glx: add initial GLX_EXT_framebuffer_sRGB support.Dave Airlie2011-03-061-0/+3
| | | | | | | | | | this doesn't bind to drivers yet, just enough to in theory make indirect work against other servers. I'm really not sure what the rules for adding extensions to the known_gl_extensions list as it looks to be missing a few. are these GL extensions that have GLX protocol?? Signed-off-by: Dave Airlie <[email protected]>
* glx: Rename glcontextmodes.[ch] to glxconfig.[ch]Kristian Høgsberg2010-07-281-0/+133