| Commit message (Collapse) | Author | Age | Files | Lines |
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Commit cf804b4455fac9e585b3600a8318caaced9c23de
('glx: fix crash with bad fbconfig') introduced a check
in glXCreateNewContext() if the given config is a valid
fbconfig.
Unfortunately the check always checks the given config against
the fbconfigs of the DefaultScreen(dpy), instead of the
actual X-Screen specified in the config config->screen.
This leads to failure whenever a GL context is created
on a non-DefaultScreen(dpy), e.g., on X-Screen 1 of
a multi-x-screen setup, where the default screen is
typically 0.
Fix this by using config->screen instead of DefaultScreen(dpy).
Tested to fix context creation failure on a dual-x-screen setup.
Signed-off-by: Mario Kleiner <[email protected]>
Cc: "11.2 12.0" <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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The function deals with fb (style) configs, thus using "visual"
in the name is misleading. Which in itself had led to the use of
fbconfig_style_tags argument.
Rename the function to reflect what it does and drop the unneeded
argument.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Jeremy Huddleston Sequoia <[email protected]>
Cc: Jeremy Huddleston Sequoia <[email protected]>
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v2: change all related NULL checks to check against dummyContext
v3: really check for dummyContext *only* when ctx was from
__glXGetCurrentContext
v4: cover more checks, add dummyBuffer, dummyVtable (Emil)
Signed-off-by: Bernard Kilarski <[email protected]>
Signed-off-by: Matt Roper <[email protected]>
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Cc: "11.2" <[email protected]>
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GLX documentation states:
glXCreateNewContext can generate the following errors: (...)
GLXBadFBConfig if config is not a valid GLXFBConfig
Function checks if the given config is a valid config and sets proper
error code.
Fixes currently crashing glx-fbconfig-bad Piglit test.
v2: coding style cleanups (Emil, Topi)
use DefaultScreen macro (Emil)
Signed-off-by: Matt Roper <[email protected]>
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Cc: "11.2" <[email protected]>
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As is there are two places that do the typedefs - dri_interface.h and
this header. As we cannot include the former in here, just drop the
typedefs and use the struct directly (as needed).
This is required because typedef redefinition is C11 feature which is
not supported on all the versions of GCC used to build mesa.
v2: Kill the typedef alltogether, as per Marek.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96236
Cc: Vinson Lee <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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With reference to the libglvnd branch:
https://cgit.freedesktop.org/mesa/mesa/log/?h=libglvnd
This is a squashed commit containing all of Kyle's commits, all but two
of Emil's commits (to follow), and a small fixup from myself to mark the
rest of the glX* functions as _GLX_PUBLIC so they are not exported when
building for libglvnd. I (ajax) squashed them together both for ease of
review, and because most of the changes are un-useful intermediate
states representing the evolution of glvnd's internal API.
Co-author: Emil Velikov <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
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This allows clear and easy communication between the two.
Caller: Requesting information (struct vN)
Callee: I know how to deal with older version (vN-1) only. Here is your
data and the version I support.
Caller: Older version ? Sure I'll cap all access to the fields provided
by the older version (vN-1)
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Tested-by: Tom Stellard <[email protected]>
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These come from windows.h, gl.h, glcorearb.h and/or glext.h.
The interop interface is aimed at non-Windows platforms while the macros
are used/derived due to Windows specifics. Thus we can safely remove
them.
Strictly speaking there should be GLXAPIENTRY/EGLAPIENTRY and alike
macros, although a) there is no GLX ones and b) this brings us even
further from decoupling the file from the GLX/EGL header dependency.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Tested-by: Tom Stellard <[email protected]>
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Bounds of screen are 0 (inclusive) and ScreenCount(dpy) (exclusive).
The upper bound was too ScreenCount(dpy) (inclusive).
This causes a crash invoked by java3d which passes down an invalid
screen:
6 0x00007f0e5198ba70 in <signal handler called> () at /lib64/libc.so.6
7 0x00007f0e14531e14 in glXGetFBConfigs (dpy=<optimized out>, screen=1, nelements=nelements@entry=0x7f0dab3c522c) at glxcmds.c:1660
8 0x00007f0e14532f7f in glXChooseFBConfig (dpy=<optimized out>, screen=<optimized out>, attribList=0x7f0dab3c54e0, nitems=0x7f0dab3c535c) at glxcmds.c:1611
9 0x00007f0e1478d29b in find_S_FBConfigs () at /usr/lib64/libj3dcore-ogl.so
10 0x00007f0e1478d3dc in find_S_S_FBConfigs () at /usr/lib64/libj3dcore-ogl.so
11 0x00007f0e1478d567 in find_AA_S_S_FBConfigs () at /usr/lib64/libj3dcore-ogl.so
12 0x00007f0e1478d728 in find_DB_AA_S_S_FBConfigs () at /usr/lib64/libj3dcore-ogl.so
13 0x00007f0e1478d97c in Java_javax_media_j3d_X11NativeConfigTemplate3D_chooseOglVisual () at /usr/lib64/libj3dcore-ogl.so
While ScreenCount(dpy) is actually 1:
(gdb) p dpy->nscreens
$2 = 1
screen=1 is passed to glXGetFBConfigs.
Fix this typo in glXGetFBConfigs.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95456
Signed-off-by: Jiri Slaby <[email protected]>
Cc: <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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v2: - use const
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Rearranged the GLX_ALIAS macro in glextensions.h so that it will pick up
the renames from glx_mangle.h.
Fixed the alias attribute for glXGetProcAddress when USE_MGL_NAMESPACE is
defined.
v2: Add a comment clarifying why GLX_ALIAS needs two macros.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=55552
Signed-off-by: Kyle Brenneman <[email protected]>
Cc: "10.6 11.0" <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Reviewed-by: Francisco Jerez <[email protected]>
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I didn't find this being used anywhere
Signed-off-by: Juha-Pekka Heikkila <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Some untangling to fix building in the dri_platform=none, --enable-driglx-direct
case, where only driswast can be used.
Turn the test for including the glXGetScreenDriver()/glXGetScreenDriver()
interface used by xdriinfo from !GLX_USE_APPLEGL into a positive form, as it is
only useful when dri_platform=drm
Add additional GLX_USE_DRM tests so DRI[123] renderers are only used when
dri_platform=drm
Note that swrast and indirect must still be disabled in the APPLEGL case at the
moment, which makes things more complex than they need to be. More untangling
is needed to allow that
Signed-off-by: Jon TURNEY <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Define GLX_USE_APPLEGL, as config/darwin used to, to turn on specific code to
use the applegl direct renderer
Convert src/glx/apple/Makefile to automake
Since the applegl libGL is now built by linking libappleglx into libGL, rather
than by linking selected files into a special libGL:
- Remove duplicate code in apple/glxreply.c and apple/apple_glx.c. This makes
apple/glxreply.c empty, so remove it
- Some indirect rendering code is already guarded by !GLX_USE_APPLEGL, but we
need to add those guards to indirect_glx.c, indirect_init.c (via it's
generator), render2.c and vertarr.c so they don't generate anything
Fix and update various includes
glapi_gentable.c (which is only used on darwin), should be included in shared
glapi as well, to provide _glapi_create_table_from_handle()
Note that neither swrast nor indirect is supported in the APPLEGL path at the
moment, which makes things more complex than they need to be. More untangling
is needed to allow that
v2: Correct apple/Makefile.am for srcdir != builddir
Signed-off-by: Jon TURNEY <[email protected]>
Reviewed-by: Jeremy Huddleston Sequoia <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Signed-off-by: Juha-Pekka Heikkila <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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- xf86dri.h is the old dri1 header, not required by dri2 nor dri3
- fold xf86drm.h inclusiong inside dri2.h
- dri3_glx does not have any drm specific dependencies
- glapi.h is not required by the dri2 and dri3 codepaths
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Jon TURNEY <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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The sort priorites for GLX_SAMPLES and GLX_SAMPLE_BUFFERS are
not defined in GL_ARB_multisample, but they are defined in
the GLX 1.4 specification.
Cc: "9.2 10.0 10.1" <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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The default values for GLX_DRAWABLE_TYPE and GLX_RENDER_TYPE are
GLX_WINDOW_BIT and GLX_RGBA_BIT respectively, as specified in
the GLX 1.4 specification.
This fixes the glx-choosefbconfig-defaults piglit test.
Cc: "9.2 10.0 10.1" <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Signed-off-by: Juha-Pekka Heikkila <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Useful in its own right, but also needed for adaptive vsync.
No regressions in the piglit glx-oml-sync-control-getmscrate test.
Signed-off-by: Lauri Kasanen <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Tested-by: Ian Romanick <[email protected]>
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GLX 1.2 servers with no SGIX_fbconfigs exist (some citrix thing),
and we fail glxinfo completely in those cases.
CC: <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Make sure that init_fbconfig_for_chooser sets correct value of
drawableType for visual configs and fbconfigs.
Signed-off-by: Tomasz Lis <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Correctly handle the value of renderType in GLX context. In case of the
value being incorrect, context creation fails.
v2 (idr): indirect_create_context is just a memory allocator, so don't
validate the GLX_RENDER_TYPE there. Fixes regressions in several
GLX_ARB_create_context piglit tests.
Signed-off-by: Tomasz Lis <[email protected]>
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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v2 (idr): Open-code the check for GLX_RENDER_TYPE.
dri2_convert_glx_attribs can't be called from here because that function
only exists in direct-rendering builds. Also add a stub version of
indirect_create_context_attribs to tests/fake_glx_screen.cpp to prevent
'make check' regressions.
Signed-off-by: Tomasz Lis <[email protected]>
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Set the correct values of renderType in glXCreateContext and
init_fbconfig_for_chooser.
Signed-off-by: Tomasz Lis <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Make sure that renderType property value is stored in GLX context while
it's being created. Further patches will be provided to make the value
correspond to fbconfig's renderType.
v2 (idr): Move a hunk from the next patch to this patch to prevent a
build break.
Signed-off-by: Tomasz Lis <[email protected]>
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Just to be consistent with the functions' Bool return type.
Reviewed-by: Jose Fonseca <[email protected]>
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Reviewed-by: Jose Fonseca <[email protected]>
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NOTE: This is a candidate for stable branches.
Reviewed-by: Ian Romanick <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=47478
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=62999
Bugzilla: http://bugs.winehq.org/show_bug.cgi?id=26763
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It's been required for building glx since
b518dfb513742984f27577d25566f93afd86d4fc in january.
Reviewed-by: Chad Versace <[email protected]>
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This patch has been generated by the following Coccinelle semantic
patch:
// Don't cast the return value of malloc/realloc.
//
// Casting the return value of malloc/realloc only stands to hide
// errors.
@@
type T;
expression E1, E2;
@@
- (T)
(
_mesa_align_calloc(E1, E2)
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_mesa_align_malloc(E1, E2)
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calloc(E1, E2)
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malloc(E1)
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realloc(E1, E2)
)
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These calls allowed Xlib to use a custom memory allocator, but Xlib has
used the standard C library functions since at least its initial import
into git in 2003. It seems unlikely that it will grow a custom memory
allocator. The functions now just add extra overhead. Replacing them
will make future Coccinelle patches simpler.
This patch has been generated by the following Coccinelle semantic
patch:
// Remove Xcalloc/Xmalloc/Xfree calls
@@ expression E1, E2; @@
- Xcalloc (E1, E2)
+ calloc (E1, E2)
@@ expression E; @@
- Xmalloc (E)
+ malloc (E)
@@ expression E; @@
- Xfree (E)
+ free (E)
@@ expression E; @@
- XFree (E)
+ free (E)
Reviewed-by: Brian Paul <[email protected]>
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This reverts commit adefee50d954151f76150af80207081ae3c247d9.
Shared glapi was never tested with --enable-xlib-glx and turns out
to cause a lot of problems.
Conflicts:
configure.ac
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libglapi.so, libGL.so, libGLESv2.so, libGLESv1_CM.so must all
come from the same version of Mesa or bad things may happen.
Acked-by: Kenneth Graunke <[email protected]>
Signed-off-by: Matt Turner <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
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If the server returned BadContext, the error would just get droped on
the floor.
Fixes the piglit test glx-import-context-single-process
NOTE: This is a candidate for the 7.11 branch, but it also requires
the previous patch.
Signed-off-by: Ian Romanick <[email protected]>
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Previously the share_xid was only set in the glXImportContextEXT path,
and it was left set to None in all of the other create-context paths.
Fixes the piglit test glx-query-context-info-ext.
NOTE: This is a candidate for the 7.11 branch.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Send the DestroyContext protocol immediately when glXDestroyContext is
called, and never call it when glXFreeContextEXT is called. In both
cases, either destroy the client-side structures or, if the context is
current, set xid to None so that the client-side structures will be
destroyed later.
I believe this restores the behavior of the original SGI code. See
src/glx/x11 around commit 5df82c8. The spec doesn't say anything
about glXDestroyContext not really destroying imported contexts (it
acts like glXFreeContextEXT instead), but that's what the original
code did. Note that glXFreeContextEXT on a non-imported context does
not destroy it either.
Fixes the piglit test glx-free-context.
NOTE: This is a candidate for the 7.11 branch.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Fixes the piglit test glx-get-context-id.
NOTE: This is a candidate for the 7.11 branch.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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glXImportContextEXT
The primary problem was that the number of reply bytes read is clamped
to sizeof(propList), but the loop that processes the properties tries
to examine all of the properties sent by the server. If the server
sends 47,000 properties, we only read 3 but process all 47,000.
NOTE: This is a candidate for the 7.11 branch.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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NOTE: This is a candidate for the 7.11 branch.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Create a new GLX drawable struct to track client related info, and add a
wrap counter to it drawable and track it as we receive events. This
allows us to support the full 64 bits of the event structure we pass to
the client even though the server only gives us a 32 bit count.
Reviewed-by: Michel Dänzer <[email protected]>
Reviewed-by: Jeremy Huddleston <[email protected]>
Signed-off-by: Jesse Barnes <[email protected]>
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... and clean up if it didn't.
Signed-off-by: Adam Jackson <[email protected]>
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