| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
| |
Signed-off-by: Jeremy Huddleston <[email protected]>
|
|
|
|
| |
Signed-off-by: Jeremy Huddleston <[email protected]>
|
|
|
|
|
| |
driContext field for __GLXcontextRec struct is only defined if
GLX_DIRECT_RENDERING is set.
|
|
|
|
| |
Leftover from earlier commit.
|
|
|
|
|
| |
Signed-off-by: Mario Kleiner <[email protected]>
Signed-off-by: Brian Paul <[email protected]>
|
|\
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
This merges the patches from the series "[PATCH 00/14] More
client-side GLX house cleaning" that were posted to the mesa3d-dev
mailing list. See
http://marc.info/?l=mesa3d-dev&m=126582985214612&w=2
Patches 01 through 04 eliminate a bunch of annoying warnings that I
get when building Mesa.
Patch 05 fixes an inconsistency between the implementation of
glXSwapIntervalMESA and the spec. I chose to favor the code over the
spec in this case. This also eliminated a warning.
Patches 06 through 12 clean up the way that context creation is
performed on the client. When support for GLX_SGIX_fbconfig and the
related GLX 1.3 functions was added, I refactored a bunch
nuts-and-bolts of context creation to CreateContext. The refactor was
a good idea, I just didn't do it right.
Patches 13 and 14 update glxgears_fbconfig to use GLX 1.3 interfaces.
|
| |
| |
| |
| |
| |
| | |
Pass either the fbconfig ID or the visual ID, as appropriate, to
CreateContext. Now CreateContext does not derefernce fbconfig or vis
(which no longer exists as a parameter).
|
| | |
|
| |
| |
| |
| |
| |
| |
| | |
For the direct rendering case, the DRI createContext function wants an
fbconfig. When glXCreateContext is called, we have to convert the
visual to an fbconfig. This work was done in CreateContext, but it
makes more sense for it to be done in glXCreateContext.
|
| | |
|
| |
| |
| |
| |
| |
| |
| |
| | |
A long time ago I was a bit over-agressive in refactoring context
creation into a single function. The creation code for
glXImportContextEXT does not belong in CreateContext because it does
not use any GLX protocol. The big if-statement for the import case
routed around almost the entire function anyway.
|
| |
| |
| |
| |
| | |
Passing the screen parameter to CreateContext will simplify a couple
of changes that are coming.
|
| |
| |
| |
| |
| |
| | |
Passing the opcode directly instead of having CreateContext infer it
from the value of fbconfig and the use_glx_1_3 flag will simplify some
changes that are coming.
|
| |
| |
| |
| |
| |
| |
| |
| | |
It appears that, in spite of what the spec says, the interval
parameter to glXSwapIntervalMESA has been an unsigned int since
day-1. This made the 'if (interval < 0)' test useless. The test is
removed and the spec is updated to note that the interval is an
unsigned value.
|
| | |
|
| | |
|
| | |
|
| |
| |
| |
| |
| |
| |
| | |
The wrapper macro GC_IS_DIRECT is used in CreateContext and a couple
other places to eliminate the need for some of the '#ifdef
GLX_DIRECT_RENDERING' madness. There appear to be a *LOT* of places
in glxcmds.c where '#ifdef GLX_DIRECT_RENDERING' is missing.
|
|/ |
|
|
|