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* glx: Fix compilation with GLX_USE_WINDOWSGLJon Turney2018-12-151-2/+4
| | | | | | | | | | | | | | | | Sadly, the GLX_USE_APPLEGL and GLX_USE_WINDOWSGL cases are not identical (because GLX_USE_WINDOWSGL uses vtables rather than a maze of ifdefs) Include <sys/time.h> again, as functions prototyped by it are used in the GLX_USE_WINDOWSGL path. Make the include guard around the __glxGetMscRate() definition match the one at it's declaration again, as it's referenced from dri_common.c which is built for GLX_USE_WINDOWSGL. Fixes: a95ec138 ("glx: mandate xf86vidmode only for "drm" dri platforms") Signed-off-by: Jon Turney <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* glx: mandate xf86vidmode only for "drm" dri platformsEmil Velikov2018-12-131-2/+4
| | | | | | | | | | | | | | | Currently we have the three dri "platforms" - drm, apple and windows. Since xf86vidmode is a thing only for the drm one, adjust the preprocessor guards and correctly check for the dependency. v2: terminate the GLX_USE_WINDOWSGL hunk Cc: Jon TURNEY <[email protected]> Fixes: 5bc509363b6 ("glx: make xf86vidmode mandatory for direct rendering") Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Dylan Baker <[email protected]> Acked-by: Eric Engestrom <[email protected]>
* glx: make xf86vidmode mandatory for direct renderingEmil Velikov2018-11-201-6/+1
| | | | | | | | | | | | | | | | | | | Currently we detect the module and if missing, the glXGetMsc* API is effectively a stub, always returning false. This is what effectively has been happening with our meson build :-( Thus users have no chance of using it - they cannot even distinguish if the failure is due to a misconfigured build. There's no reason for keeping xf86vidmode optional - it has been available in all distributions for years. Cc: [email protected] Signed-off-by: Emil Velikov <[email protected]> Acked-by: Dylan Baker <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> Fixes: a47c525f3281a2753180e "meson: build glx"
* glx: Demand success from CreateContext requests (v2)Adam Jackson2018-11-071-38/+55
| | | | | | | | | | | | | | | | | | | | | | | GLXCreate{,New}Context, like most X resource creation requests, does not emit a reply and therefore is emitted into the X stream asynchronously. However, unlike most resource creation requests, the GLXContext we return is a handle to library state instead of an XID. So if context creation fails for any reason - say, the server doesn't support indirect contexts - then we will fail in strange places for strange reasons. We could make every GLX entrypoint robust against half-created contexts, or we could just verify that context creation worked. Reuse the __glXIsDirect code to do this, as a cheap way of verifying that the XID is real. glXCreateContextAttribsARB solves this by using the _checked version of the xcb command, so effectively this change makes the classic context creation paths as robust as CreateContextAttribs. v2: Better use of Bool, check that error != NULL first (Olivier Fourdan) Signed-off-by: Adam Jackson <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* Make glXChooseFBConfig handle unspecified sRGB correctlyJon Turney2018-07-311-0/+1
| | | | | | | | | | | | | | | | | | | | | | | Make glXChooseFBConfig properly handle the case where the only matching configs have the sRGB flag set, but no sRGB attribute is specified. Since 6e06e281, the sRGBcapable flag is now actually compared, using MATCH_DONT_CARE. 7b0f912e added defaulting of sRGBcapable to GL_FALSE in __glXInitializeVisualConfigFromTags(), to handle servers which don't report it, but this function is also used by glXChooseFBConfig(), so sRGBcapable is implicitly false when not explicitly specified. (This can cause e.g. glxinfo to fail to find anything matching the simple config it looks for if all the candidates have the sRGB flag set to true. I'm assuming this doesn't happen 'normally' as candidate configs with and without sRGB true are available) Move this defaulting to createConfigsFromProperties(), and set the default for glXChooseFBConfig() in init_fbconfig_for_chooser() to GLX_DONT_CARE. Reviewed-by: Eric Anholt <[email protected]>
* glx: Fix number of property values to read in glXImportContextEXTMichel Dänzer2018-06-051-1/+1
| | | | | | | | | | | | | | | We were trying to read twice as many as the X server sent us, which upset XCB: [xcb] Too much data requested from _XRead [xcb] This is most likely caused by a broken X extension library [xcb] Aborting, sorry about that. glx-free-context: ../../src/xcb_io.c:732: _XRead: Assertion `!xcb_xlib_too_much_data_requested' failed. Fixing this takes 3 GLX piglit tests from crash to pass. Fixes: 085216295033 "glx: Be more tolerant in glXImportContext (v2)" Reviewed-by: Adam Jackson <[email protected]>
* glx: remove empty GLX_SGIX_swap_group stubsEmil Velikov2018-03-121-16/+0
| | | | | | | | | | | The extension was never implemented. Quick search suggests: - no actual users (on my Arch setup) - the Nvidia driver does not implement the extension Signed-off-by: Emil Velikov <[email protected]> Acked-by: Ian Romanick <[email protected]> Acked-by: Brian Paul <[email protected]> Reviewed-by: Adam Jackson <[email protected]>
* glx: remove empty GLX_SGIX_swap_barrier stubsEmil Velikov2018-03-121-25/+0
| | | | | | | | | | | The extension was never implemented. Quick search suggests: - no actual users (on my Arch setup) - the Nvidia driver does not implement the extension Signed-off-by: Emil Velikov <[email protected]> Acked-by: Ian Romanick <[email protected]> Acked-by: Brian Paul <[email protected]> Reviewed-by: Adam Jackson <[email protected]>
* glx/apple: include util/debug.h for env_var_as_boolean prototypeJon Turney2018-02-011-0/+1
| | | | | | | | mesa/src/glx/glxcmds.c:1295:21: error: implicit declaration of function 'env_var_as_boolean' is invalid in C99 [-Werror,-Wimplicit-function-declaration] mesa/src/glx/apple/apple_visual.c:85:28: error: implicit declaration of function 'env_var_as_boolean' is invalid in C99 [-Werror,-Wimplicit-function-declaration] Signed-off-by: Jon Turney <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* glx: Use __glXSendError instead of open-coding itAdam Jackson2017-12-011-9/+1
| | | | | | | | This also fixes a bug, the error path through MakeCurrent didn't translate the error code by the extension's error base. Signed-off-by: Adam Jackson <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* glx: Simplify some dummy vtable interactionsAdam Jackson2017-12-011-5/+5
| | | | | | | | The dummy vtable has these slots as NULL already, no need to check for the dummy context explicitly. Signed-off-by: Adam Jackson <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* glx: Relax validate_renderType_against_config for EXT_no_config_contextAdam Jackson2017-11-091-13/+17
| | | | | Reviewed-by: Eric Anholt <[email protected]> Signed-off-by: Adam Jackson <[email protected]>
* glx: Be more tolerant in glXImportContext (v2)Adam Jackson2017-09-271-42/+30
| | | | | | | | | | | | | Ugh the GLX code. __GLX_MAX_CONTEXT_PROPS is 3 because glxproto.h is just a pile of ancient runes, so when the server begins sending more than 3 context properties this code refuses to work _at all_. Which is all just silly. If _XReply succeeds, it will have buffered the whole reply, we can just walk through each property one at a time. v2: Now with no arbitrary limits. (Eric Anholt) Signed-off-by: Adam Jackson <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* glx: turn LIBGL_DUMP_VISUALID into a booleanEric Engestrom2017-09-121-1/+1
| | | | | | | Instead of setting based on set/unset, allow users to use boolean values. Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* glxcmds: Fix a typo in the __APPLE__ codepathJeremy Huddleston Sequoia2017-08-171-1/+1
| | | | | | | s/DummyContext/dummyContext/ Regressed-in: 5d9b50e596c9d81c37ce0844ae0f8c9da3f6bea6 Signed-off-by: Jeremy Huddleston Sequoia <[email protected]>
* glx: glX_proto_send.py: use correct compile guard GLX_INDIRECT_RENDERINGEmil Velikov2017-05-041-1/+1
| | | | | | | | | | | | | The code itself has nothing to do with shared glapi, thus having it behind GLX_SHARED_GLAPI is misleading. Use GLX_INDIRECT_RENDERING instead. The latter macro is set at global scope by the Autotools and Scons build systems. Cc: [email protected] Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* glx: add missing sRGB attribute check in fbconfigs_compatible()Neha Bhende2017-04-281-0/+1
| | | | | | | | This patch will allow driver to choose srgb capable FBconfig if GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB attribute is 1 Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Charmaine Lee <[email protected]>
* glx: guard swap-interval functions against destroyed drawablesNicolai Hähnle2017-02-061-3/+15
| | | | | | | | | | | | | | | | The GLX specification says about glXDestroyPixmap: "The storage for the GLX pixmap will be freed when it is not current to any client." So arguably, functions like glXSwapIntervalMESA can be called after glXDestroyPixmap has been called for the currently bound GLXPixmap. In that case, the GLXDRIDrawable no longer exists, and so we just skip those calls. Cc: 17.0 <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* glx: use GLX_ALIAS for glXGetProcAddressEmil Velikov2017-01-181-13/+4
| | | | | | Use the macro, rather than open-coding it. Signed-off-by: Emil Velikov <[email protected]>
* mesa: make use of HAVE_FUNC_ATTRIBUTE_ALIAS macroEmil Velikov2017-01-181-2/+2
| | | | | | | | | | | We must make sure that xserver has an equivalent one-line change to its configure.ac as the glx/glapi headers get copied over. Then again, xserver does _not_ seem to set HAVE_ALIAS to begin with so one might want to look into that first. Cc: Adam Jackson <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* glx: make interop ABI visible againMarek Olšák2016-11-041-2/+2
| | | | | | | | | This was broken when the GLAPI use was removed from mesa_glinterop.h. Cc: 12.0 13.0 <[email protected]> Acked-by: Alex Deucher <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* glx: Perform check for valid fbconfig against proper X-Screen.Mario Kleiner2016-10-141-2/+1
| | | | | | | | | | | | | | | | | | | | | | | | Commit cf804b4455fac9e585b3600a8318caaced9c23de ('glx: fix crash with bad fbconfig') introduced a check in glXCreateNewContext() if the given config is a valid fbconfig. Unfortunately the check always checks the given config against the fbconfigs of the DefaultScreen(dpy), instead of the actual X-Screen specified in the config config->screen. This leads to failure whenever a GL context is created on a non-DefaultScreen(dpy), e.g., on X-Screen 1 of a multi-x-screen setup, where the default screen is typically 0. Fix this by using config->screen instead of DefaultScreen(dpy). Tested to fix context creation failure on a dual-x-screen setup. Signed-off-by: Mario Kleiner <[email protected]> Cc: "11.2 12.0" <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* glx: rename choose_visual(), drop const argumentEmil Velikov2016-10-061-15/+11
| | | | | | | | | | | | | The function deals with fb (style) configs, thus using "visual" in the name is misleading. Which in itself had led to the use of fbconfig_style_tags argument. Rename the function to reflect what it does and drop the unneeded argument. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* glx: apple specific occurences of dummyContext checkTapani Pälli2016-08-151-1/+1
| | | | | | Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Jeremy Huddleston Sequoia <[email protected]> Cc: Jeremy Huddleston Sequoia <[email protected]>
* glx: fix error code when there is no context boundBernard Kilarski2016-08-151-15/+15
| | | | | | | | | | | | | v2: change all related NULL checks to check against dummyContext v3: really check for dummyContext *only* when ctx was from __glXGetCurrentContext v4: cover more checks, add dummyBuffer, dummyVtable (Emil) Signed-off-by: Bernard Kilarski <[email protected]> Signed-off-by: Matt Roper <[email protected]> Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Cc: "11.2" <[email protected]>
* glx: fix crash with bad fbconfigDaniel Czarnowski2016-06-091-0/+23
| | | | | | | | | | | | | | | | | | | GLX documentation states: glXCreateNewContext can generate the following errors: (...) GLXBadFBConfig if config is not a valid GLXFBConfig Function checks if the given config is a valid config and sets proper error code. Fixes currently crashing glx-fbconfig-bad Piglit test. v2: coding style cleanups (Emil, Topi) use DefaultScreen macro (Emil) Signed-off-by: Matt Roper <[email protected]> Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Cc: "11.2" <[email protected]>
* mesa_glinterop: remove mesa_glinterop typedefsEmil Velikov2016-05-301-3/+3
| | | | | | | | | | | | | | | | As is there are two places that do the typedefs - dri_interface.h and this header. As we cannot include the former in here, just drop the typedefs and use the struct directly (as needed). This is required because typedef redefinition is C11 feature which is not supported on all the versions of GCC used to build mesa. v2: Kill the typedef alltogether, as per Marek. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96236 Cc: Vinson Lee <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* glx: Implement the libglvnd interface.Kyle Brenneman2016-05-301-39/+39
| | | | | | | | | | | | | | | | With reference to the libglvnd branch: https://cgit.freedesktop.org/mesa/mesa/log/?h=libglvnd This is a squashed commit containing all of Kyle's commits, all but two of Emil's commits (to follow), and a small fixup from myself to mark the rest of the glX* functions as _GLX_PUBLIC so they are not exported when building for libglvnd. I (ajax) squashed them together both for ease of review, and because most of the changes are un-useful intermediate states representing the evolution of glvnd's internal API. Co-author: Emil Velikov <[email protected]> Reviewed-by: Adam Jackson <[email protected]>
* mesa_glinterop: make GL interop version field bidirectionalEmil Velikov2016-05-241-1/+1
| | | | | | | | | | | | | | This allows clear and easy communication between the two. Caller: Requesting information (struct vN) Callee: I know how to deal with older version (vN-1) only. Here is your data and the version I support. Caller: Older version ? Sure I'll cap all access to the fields provided by the older version (vN-1) Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Tested-by: Tom Stellard <[email protected]>
* mesa_glinterop: remove unneeded GLAPI/GLAPIENTRY/APIENTRYP symbolsEmil Velikov2016-05-241-2/+2
| | | | | | | | | | | | | | | | These come from windows.h, gl.h, glcorearb.h and/or glext.h. The interop interface is aimed at non-Windows platforms while the macros are used/derived due to Windows specifics. Thus we can safely remove them. Strictly speaking there should be GLXAPIENTRY/EGLAPIENTRY and alike macros, although a) there is no GLX ones and b) this brings us even further from decoupling the file from the GLX/EGL header dependency. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Tested-by: Tom Stellard <[email protected]>
* glxcmds: glXGetFBConfigs, fix screen boundsJiri Slaby2016-05-231-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Bounds of screen are 0 (inclusive) and ScreenCount(dpy) (exclusive). The upper bound was too ScreenCount(dpy) (inclusive). This causes a crash invoked by java3d which passes down an invalid screen: 6 0x00007f0e5198ba70 in <signal handler called> () at /lib64/libc.so.6 7 0x00007f0e14531e14 in glXGetFBConfigs (dpy=<optimized out>, screen=1, nelements=nelements@entry=0x7f0dab3c522c) at glxcmds.c:1660 8 0x00007f0e14532f7f in glXChooseFBConfig (dpy=<optimized out>, screen=<optimized out>, attribList=0x7f0dab3c54e0, nitems=0x7f0dab3c535c) at glxcmds.c:1611 9 0x00007f0e1478d29b in find_S_FBConfigs () at /usr/lib64/libj3dcore-ogl.so 10 0x00007f0e1478d3dc in find_S_S_FBConfigs () at /usr/lib64/libj3dcore-ogl.so 11 0x00007f0e1478d567 in find_AA_S_S_FBConfigs () at /usr/lib64/libj3dcore-ogl.so 12 0x00007f0e1478d728 in find_DB_AA_S_S_FBConfigs () at /usr/lib64/libj3dcore-ogl.so 13 0x00007f0e1478d97c in Java_javax_media_j3d_X11NativeConfigTemplate3D_chooseOglVisual () at /usr/lib64/libj3dcore-ogl.so While ScreenCount(dpy) is actually 1: (gdb) p dpy->nscreens $2 = 1 screen=1 is passed to glXGetFBConfigs. Fix this typo in glXGetFBConfigs. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95456 Signed-off-by: Jiri Slaby <[email protected]> Cc: <[email protected]> Reviewed-by: Adam Jackson <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* glx: implement GLX part of interop interface (v2)Marek Olšák2016-04-201-0/+54
| | | | v2: - use const
* glx: Fix build errors with --enable-mangling (v2)Kyle Brenneman2015-10-021-0/+4
| | | | | | | | | | | | | | | Rearranged the GLX_ALIAS macro in glextensions.h so that it will pick up the renames from glx_mangle.h. Fixed the alias attribute for glXGetProcAddress when USE_MGL_NAMESPACE is defined. v2: Add a comment clarifying why GLX_ALIAS needs two macros. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=55552 Signed-off-by: Kyle Brenneman <[email protected]> Cc: "10.6 11.0" <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* Fix a few typosZoë Blade2015-04-271-1/+1
| | | | Reviewed-by: Francisco Jerez <[email protected]>
* glx: remove __glXstrdup()Juha-Pekka Heikkila2014-12-161-17/+0
| | | | | | | I didn't find this being used anywhere Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* glx: Fix build in GLX_DIRECT_RENDERING !GLX_USE_APPLEGL !GLX_USE_DRM caseJon TURNEY2014-06-101-1/+1
| | | | | | | | | | | | | | | | | | | Some untangling to fix building in the dri_platform=none, --enable-driglx-direct case, where only driswast can be used. Turn the test for including the glXGetScreenDriver()/glXGetScreenDriver() interface used by xdriinfo from !GLX_USE_APPLEGL into a positive form, as it is only useful when dri_platform=drm Add additional GLX_USE_DRM tests so DRI[123] renderers are only used when dri_platform=drm Note that swrast and indirect must still be disabled in the APPLEGL case at the moment, which makes things more complex than they need to be. More untangling is needed to allow that Signed-off-by: Jon TURNEY <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* Fix build of appleglxJon TURNEY2014-05-231-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Define GLX_USE_APPLEGL, as config/darwin used to, to turn on specific code to use the applegl direct renderer Convert src/glx/apple/Makefile to automake Since the applegl libGL is now built by linking libappleglx into libGL, rather than by linking selected files into a special libGL: - Remove duplicate code in apple/glxreply.c and apple/apple_glx.c. This makes apple/glxreply.c empty, so remove it - Some indirect rendering code is already guarded by !GLX_USE_APPLEGL, but we need to add those guards to indirect_glx.c, indirect_init.c (via it's generator), render2.c and vertarr.c so they don't generate anything Fix and update various includes glapi_gentable.c (which is only used on darwin), should be included in shared glapi as well, to provide _glapi_create_table_from_handle() Note that neither swrast nor indirect is supported in the APPLEGL path at the moment, which makes things more complex than they need to be. More untangling is needed to allow that v2: Correct apple/Makefile.am for srcdir != builddir Signed-off-by: Jon TURNEY <[email protected]> Reviewed-by: Jeremy Huddleston Sequoia <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* glx: remove unused __glXClientInfo()Juha-Pekka Heikkila2014-04-021-13/+0
| | | | | Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* glx: cleanup unneeded headersEmil Velikov2014-03-111-2/+0
| | | | | | | | | | | - xf86dri.h is the old dri1 header, not required by dri2 nor dri3 - fold xf86drm.h inclusiong inside dri2.h - dri3_glx does not have any drm specific dependencies - glapi.h is not required by the dri2 and dri3 codepaths Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jon TURNEY <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* glx: Fix the GLXFBConfig attrib sort prioritiesFredrik Höglund2014-02-261-7/+4
| | | | | | | | | The sort priorites for GLX_SAMPLES and GLX_SAMPLE_BUFFERS are not defined in GL_ARB_multisample, but they are defined in the GLX 1.4 specification. Cc: "9.2 10.0 10.1" <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* glx: Fix the default values for GLXFBConfig attributesFredrik Höglund2014-02-261-7/+2
| | | | | | | | | | | | The default values for GLX_DRAWABLE_TYPE and GLX_RENDER_TYPE are GLX_WINDOW_BIT and GLX_RGBA_BIT respectively, as specified in the GLX 1.4 specification. This fixes the glx-choosefbconfig-defaults piglit test. Cc: "9.2 10.0 10.1" <[email protected]> Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* glx: Add missing null checks in glxcmds.cJuha-Pekka Heikkila2014-02-071-8/+20
| | | | | Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* glx: Simplify __glxGetMscRate, it only needs the screen, not a drawableLauri Kasanen2013-12-201-4/+2
| | | | | | | | | | Useful in its own right, but also needed for adaptive vsync. No regressions in the piglit glx-oml-sync-control-getmscrate test. Signed-off-by: Lauri Kasanen <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Tested-by: Ian Romanick <[email protected]>
* glx: don't fail out when no configs if we have visualsDave Airlie2013-11-211-1/+1
| | | | | | | | | | GLX 1.2 servers with no SGIX_fbconfigs exist (some citrix thing), and we fail glxinfo completely in those cases. CC: <[email protected]> Reviewed-by: Adam Jackson <[email protected]> Reviewed-by: Brian Paul <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* glx: Add functions and GLX plumbing for GLX_MESA_query_rendererIan Romanick2013-11-071-0/+6
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* glx: Require proper drawableType in init_fbconfig_for_chooserTomasz Lis2013-07-181-1/+6
| | | | | | | | Make sure that init_fbconfig_for_chooser sets correct value of drawableType for visual configs and fbconfigs. Signed-off-by: Tomasz Lis <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* glx: Validate the GLX_RENDER_TYPE valueTomasz Lis2013-07-181-0/+27
| | | | | | | | | | | | | Correctly handle the value of renderType in GLX context. In case of the value being incorrect, context creation fails. v2 (idr): indirect_create_context is just a memory allocator, so don't validate the GLX_RENDER_TYPE there. Fixes regressions in several GLX_ARB_create_context piglit tests. Signed-off-by: Tomasz Lis <[email protected]> Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* glx: Store the RENDER_TYPE in indirect renderingTomasz Lis2013-07-181-1/+0
| | | | | | | | | | | | v2 (idr): Open-code the check for GLX_RENDER_TYPE. dri2_convert_glx_attribs can't be called from here because that function only exists in direct-rendering builds. Also add a stub version of indirect_create_context_attribs to tests/fake_glx_screen.cpp to prevent 'make check' regressions. Signed-off-by: Tomasz Lis <[email protected]> Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* glx: Handling RENDER_TYPE in glXCreateContext and init_fbconfig_for_chooserTomasz Lis2013-07-181-4/+28
| | | | | | | | Set the correct values of renderType in glXCreateContext and init_fbconfig_for_chooser. Signed-off-by: Tomasz Lis <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* glx: Store the value of renderType while creating contextTomasz Lis2013-07-181-2/+2
| | | | | | | | | | | | | Make sure that renderType property value is stored in GLX context while it's being created. Further patches will be provided to make the value correspond to fbconfig's renderType. v2 (idr): Move a hunk from the next patch to this patch to prevent a build break. Signed-off-by: Tomasz Lis <[email protected]> Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Ian Romanick <[email protected]>