summaryrefslogtreecommitdiffstats
path: root/src/glx/glxcmds.c
Commit message (Collapse)AuthorAgeFilesLines
* GLX: remove debug prints from glXWaitForMscOML dispatchJesse Barnes2010-03-051-4/+0
| | | | Leftover from earlier commit.
* glx: Fix some typos in pointer checking for OML_sync_control entry points.kleinerm2010-02-231-3/+3
| | | | | Signed-off-by: Mario Kleiner <[email protected]> Signed-off-by: Brian Paul <[email protected]>
* Merge commit '381d5e209815235911c4aab516037c868c8f695f'Ian Romanick2010-02-171-137/+143
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This merges the patches from the series "[PATCH 00/14] More client-side GLX house cleaning" that were posted to the mesa3d-dev mailing list. See http://marc.info/?l=mesa3d-dev&m=126582985214612&w=2 Patches 01 through 04 eliminate a bunch of annoying warnings that I get when building Mesa. Patch 05 fixes an inconsistency between the implementation of glXSwapIntervalMESA and the spec. I chose to favor the code over the spec in this case. This also eliminated a warning. Patches 06 through 12 clean up the way that context creation is performed on the client. When support for GLX_SGIX_fbconfig and the related GLX 1.3 functions was added, I refactored a bunch nuts-and-bolts of context creation to CreateContext. The refactor was a good idea, I just didn't do it right. Patches 13 and 14 update glxgears_fbconfig to use GLX 1.3 interfaces.
| * glx: Pass fbconfig ID or visual ID to CreateContextIan Romanick2010-02-111-10/+10
| | | | | | | | | | | | Pass either the fbconfig ID or the visual ID, as appropriate, to CreateContext. Now CreateContext does not derefernce fbconfig or vis (which no longer exists as a parameter).
| * glx: Use the screen parameter everywhere instead of vis->screen, etc.Ian Romanick2010-02-111-5/+3
| |
| * glx: Move work of converting a visual to an fbconfigIan Romanick2010-02-111-31/+29
| | | | | | | | | | | | | | For the direct rendering case, the DRI createContext function wants an fbconfig. When glXCreateContext is called, we have to convert the visual to an fbconfig. This work was done in CreateContext, but it makes more sense for it to be done in glXCreateContext.
| * glx: Re-indent CreateContext after the previous commitIan Romanick2010-02-111-96/+95
| |
| * glx: Handle imported contexts outside of CreateContextIan Romanick2010-02-111-16/+10
| | | | | | | | | | | | | | | | A long time ago I was a bit over-agressive in refactoring context creation into a single function. The creation code for glXImportContextEXT does not belong in CreateContext because it does not use any GLX protocol. The big if-statement for the import case routed around almost the entire function anyway.
| * glx: Pass screen number as parameter to CreateContextIan Romanick2010-02-111-7/+16
| | | | | | | | | | Passing the screen parameter to CreateContext will simplify a couple of changes that are coming.
| * glx: Pass opcode to CreateContext instead of use_glx_1_3 parameterIan Romanick2010-02-111-8/+23
| | | | | | | | | | | | Passing the opcode directly instead of having CreateContext infer it from the value of fbconfig and the use_glx_1_3 flag will simplify some changes that are coming.
| * glx: Fix interval test in glXSwapIntervalMESAIan Romanick2010-02-111-4/+0
| | | | | | | | | | | | | | | | It appears that, in spite of what the spec says, the interval parameter to glXSwapIntervalMESA has been an unsigned int since day-1. This made the 'if (interval < 0)' test useless. The test is removed and the spec is updated to note that the interval is an unsigned value.
| * glx: Change type to eliminate 'comparison between signed and unsigned' warningIan Romanick2010-02-111-1/+2
| |
| * glx: Add casts to eliminate 'comparison between signed and unsigned' warningsIan Romanick2010-02-111-7/+8
| |
| * glx: Eliminate several 'unused variable' warnings in glxcmds.c.Ian Romanick2010-02-111-0/+11
| |
| * glx: Use wrapper macro to detect direct renderingIan Romanick2010-02-111-24/+8
| | | | | | | | | | | | | | The wrapper macro GC_IS_DIRECT is used in CreateContext and a couple other places to eliminate the need for some of the '#ifdef GLX_DIRECT_RENDERING' madness. There appear to be a *LOT* of places in glxcmds.c where '#ifdef GLX_DIRECT_RENDERING' is missing.
* | glx: Move GetGLXDRIDrawable() prototype to glxclient.hKristian Høgsberg2010-02-161-4/+0
|/
* Retire miniglx and move the actual glx code up to src/glxKristian Høgsberg2010-02-091-0/+3173