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* glx: implement GLX part of interop interface (v2)Marek Olšák2016-04-201-0/+9
* glx: remove support for non-multithreaded platformsEmil Velikov2015-03-111-17/+1
* Revert "glx: remove support for non-multithreaded platforms"Emil Velikov2015-03-061-1/+17
* glx: remove unneeded ifdef _WIN32 guardEmil Velikov2015-03-061-2/+0
* glx: remove support for non-multithreaded platformsEmil Velikov2015-03-061-17/+1
* glx: use ARRAY_SIZE from macros.hBrian Paul2015-03-041-1/+1
* glx: remove __glXstrdup()Juha-Pekka Heikkila2014-12-161-3/+0
* dri3: Add GLX_EXT_buffer_age supportAdel Gadllah2014-03-131-0/+1
* glx: Simplify __glxGetMscRate, it only needs the screen, not a drawableLauri Kasanen2013-12-201-1/+1
* glx: change query_renderer_integer() value param to unsignedBrian Paul2013-11-111-1/+1
* Add DRI3+Present loaderKeith Packard2013-11-071-0/+2
* glx: Add functions and GLX plumbing for GLX_MESA_query_rendererIan Romanick2013-11-071-1/+6
* glx: Validate the GLX_RENDER_TYPE valueTomasz Lis2013-07-181-0/+3
* glx: Store the RENDER_TYPE in indirect renderingTomasz Lis2013-07-181-0/+7
* glx: move the glFlush call one layer downMarek Olšák2012-12-021-2/+2
* build: Use AX_PTHREAD's HAVE_PTHREAD preprocessor definitionMatt Turner2012-10-011-4/+4
* Use the correct macro _WIN32 for Windows.Vinson Lee2012-09-051-1/+1
* glx: Don't use glapitable.h at allIan Romanick2012-08-081-1/+0
* glx: Don't use 'new' as a function parameter nameIan Romanick2012-01-021-1/+1
* glx: Initial implementation of glXCreateContextAttribsARBIan Romanick2012-01-021-0/+2
* glx: Add glx_screen_vtable::create_context_attribsIan Romanick2012-01-021-0/+8
* glx: Add __glX_send_client_info super functionIan Romanick2012-01-021-0/+3
* glx: Send DestroyContext protocol at the correct timesIan Romanick2011-12-191-3/+0
* GLX/DRI2: handle swap event swap count wrappingJesse Barnes2011-07-081-0/+16
* glx: Allow a context-specific fallback for glXGetProcAddressJeremy Huddleston2011-06-201-1/+1
* glx: implement drawable refcounting.Stéphane Marchesin2011-06-171-0/+1
* apple: Dead code removalJeremy Huddleston2011-06-131-1/+0
* apple: Build darwin using applegl rather than indirectJeremy Huddleston2011-06-051-0/+12
* apple: Re-add driContext and do_destroyJeremy Huddleston2011-06-051-0/+5
* glx: Remove (unused, broken) fastImageUnpack fast pathAdam Jackson2011-06-021-8/+0
* mesa: Add new MESA_multithread_makecurrent extension.Eric Anholt2011-02-261-2/+2
* glx: Fix leaks in DRI2 screen creation error paths.Henri Verbeet2011-01-311-0/+2
* glx: remove duplicated includeNicolas Kaiser2010-09-301-2/+0
* glx: decouple dri2.c and GLX, fixing Gallium EGL and d3d1x buildLuca Barbieri2010-09-221-0/+1
* glx: Set an all NULL vtable for dummyContextKristian Høgsberg2010-09-071-2/+2
* glx: Move dpy and scr fields out of direct rendering conditionalKristian Høgsberg2010-09-071-3/+3
* glx: Compare old ctx against dummyCtx, not NULLKristian Høgsberg2010-07-291-0/+2
* glx: Split indirect and applegl implementations into different filesKristian Høgsberg2010-07-281-5/+4
* glx: Move bind and unbind to context vtableKristian Høgsberg2010-07-281-17/+8
* glx: Rename __GLXcontext and __GLXdisplayPrivate to struct types.Kristian Høgsberg2010-07-281-39/+39
* glx: Rename __GLXscreenConfigs to struct glx_screenKristian Høgsberg2010-07-281-16/+15
* glx: Use _X_EXPORT instead of our own PUBLIC macroKristian Høgsberg2010-07-281-18/+1
* glx: Rename glcontextmodes.[ch] to glxconfig.[ch]Kristian Høgsberg2010-07-281-1/+1
* glx: Rename __GLcontextModes to struct glx_configKristian Høgsberg2010-07-281-9/+9
* glx: Stop using glcore.h and glxint.h in glxKristian Høgsberg2010-07-281-2/+1
* glx: Refactor and simplify context creationKristian Høgsberg2010-07-231-0/+11
* glx: Move context destroy to context vtableKristian Høgsberg2010-07-231-3/+7
* glx: Drop screen argument to GetGLXDRIDrawableKristian Høgsberg2010-07-221-1/+1
* glx: Move WaitGL, WaitX, UseXFont to context vtable functionsKristian Høgsberg2010-07-221-3/+6
* glx: Allocate the __GLXcontext in the DRI driversKristian Høgsberg2010-07-221-20/+11