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* glx: Add glx_screen_vtable::create_context_attribsIan Romanick2012-01-021-1/+2
| | | | Signed-off-by: Ian Romanick <[email protected]>
* glx: Send DestroyContext protocol at the correct timesIan Romanick2011-12-191-3/+0
| | | | | | | | | | | | | | | | | | | | | | | Send the DestroyContext protocol immediately when glXDestroyContext is called, and never call it when glXFreeContextEXT is called. In both cases, either destroy the client-side structures or, if the context is current, set xid to None so that the client-side structures will be destroyed later. I believe this restores the behavior of the original SGI code. See src/glx/x11 around commit 5df82c8. The spec doesn't say anything about glXDestroyContext not really destroying imported contexts (it acts like glXFreeContextEXT instead), but that's what the original code did. Note that glXFreeContextEXT on a non-imported context does not destroy it either. Fixes the piglit test glx-free-context. NOTE: This is a candidate for the 7.11 branch. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Adam Jackson <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* glx: Don't create a shared context if the other context isn't the same kindIan Romanick2011-12-191-0/+7
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Each of the DRI, DRI2, and DRISW backends contain code like the following in their create-context routine: if (shareList) { pcp_shared = (struct dri2_context *) shareList; shared = pcp_shared->driContext; } This assumes that the glx_context *shareList is actually the correct derived type. However, if shareList was created as an indirect-rendering context, it will not be the expected type. As a result, shared will contain garbage. This garbage will be passed to the driver, and the driver will probably segfault. This can be observed with the following GLX code: ctx0 = glXCreateContext(dpy, visinfo, NULL, False); ctx1 = glXCreateContext(dpy, visinfo, ctx0, True); Create-context is the only case where this occurs. All other cases where a context is passed to the backend, it is the 'this' pointer (i.e., we got to the backend by call something from ctx->vtable). To work around this, check that the shareList->vtable->destroy method is the same as the destroy method of the expected type. We could also check that shareList->vtable matches the vtable or by adding a "tag" to glx_context to identify the derived type. NOTE: This is a candidate for the 7.11 branch. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Adam Jackson <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* glx: Fix indirect fallback when a non-Mesa GLX extension is present.Aaron Plattner2011-12-071-5/+16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | When driCreateScreen calls driConvertConfigs to try to convert the configs for swrast, it fails and returns NULL. Instead of checking, it just clobbers psc->base.configs. Then, when the application asks for the FBconfigs, there aren't any. Instead, make the caller responsible for freeing the old modes lists if both calls to driConvertConfigs succeed. Without the second fix, glxinfo fails unless you run it with LIBGL_ALWAYS_INDIRECT: $ glxinfo name of display: :0.0 Error: couldn't find RGB GLX visual or fbconfig $ LIBGL_ALWAYS_INDIRECT=1 glxinfo name of display: :0.0 display: :0 screen: 0 direct rendering: No (LIBGL_ALWAYS_INDIRECT set) server glx vendor string: NVIDIA Corporation server glx version string: 1.4 [...] Signed-off-by: Aaron Plattner <[email protected]> Reviewed-and-tested-by: Ian Romanick <[email protected]> Signed-off-by: Brian Paul <[email protected]>
* dri: Remove all DRI1 driversIan Romanick2011-08-261-2/+2
| | | | | | | | | | Acked-by: Kristian Høgsberg <[email protected]> Acked-by: Marek Olšák <[email protected]> Acked-by: Alan Coopersmith <[email protected]> Acked-by: Jakob Bornecrantz <[email protected]> Acked-by: Dave Airlie <[email protected]> Build-Tested-by: Jakob Bornecrantz <[email protected]> Tested-by: Eugeni Dodonov <[email protected]>
* glx: Allow a context-specific fallback for glXGetProcAddressJeremy Huddleston2011-06-201-0/+1
| | | | | | | | In applegl, GLX advertises the same extensions provided by OpenGL.framework even if such extensions are not provided by glapi. This allows a client to get access to such API. Signed-off-by: Jeremy Huddleston <[email protected]>
* glx: implement drawable refcounting.Stéphane Marchesin2011-06-171-2/+4
| | | | | | | | | | | | The current dri context unbind logic will leak drawables until the process dies (they will then get released by the GEM code). There are two ways to fix this: either always call driReleaseDrawables every time we unbind a context (but that costs us round trips to the X server at getbuffers() time) or implement proper drawable refcounting. This patch implements the latter. Signed-off-by: Antoine Labour <[email protected]> Signed-off-by: Stéphane Marchesin <[email protected]> Reviewed-by: Adam Jackson <[email protected]>
* glx: Fix leaks in DRI screen creation error paths.Henri Verbeet2011-01-311-19/+20
| | | | Signed-off-by: Brian Paul <[email protected]>
* glx: Drop broken drawable garbage collectionKristian Høgsberg2010-09-081-2/+2
| | | | | | Doesn't work for pixmaps, was looking up the GLX XID and was never thread safe. Instead, just destroy the client side structures when the drawable is no long current for a context.
* glx: Move bind and unbind to context vtableKristian Høgsberg2010-07-281-31/+26
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* glx: Rename __GLXcontext and __GLXdisplayPrivate to struct types.Kristian Høgsberg2010-07-281-9/+9
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* glx: Rename __GLXscreenConfigs to struct glx_screenKristian Høgsberg2010-07-281-8/+8
| | | | Because double underscores in private type names is painful.
* glx: Use _X_EXPORT instead of our own PUBLIC macroKristian Høgsberg2010-07-281-2/+2
| | | | We're an X client library, so we can use Xfuncproto.h.
* glx: Rename __GLcontextModes to struct glx_configKristian Høgsberg2010-07-281-7/+7
| | | | | With this rename, we use 'config' consitently to refer to GLX configurations instead of the modes/configs/visual mess before.
* glx: Drop duplicate psc field in dri context structKristian Høgsberg2010-07-261-3/+2
| | | | Same problem as fixed for drisw in 4d58b5b482d06ab8d4c4b2db33d0b48b7c82d064.
* glx: Don't destroy context with XID 0Kristian Høgsberg2010-07-231-1/+2
| | | | | We use XID 0 to indicate the context has already been destroyed, but it's currently bound.
* glx: zero out drawable structs after allocationKristian Høgsberg2010-07-231-0/+1
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* glx: Refactor and simplify context creationKristian Høgsberg2010-07-231-4/+8
| | | | | This lets us better separate context creation between the different backends.
* glx: Move context destroy to context vtableKristian Høgsberg2010-07-231-9/+18
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* glx: Move WaitGL, WaitX, UseXFont to context vtable functionsKristian Høgsberg2010-07-221-2/+3
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* glx: Allocate the __GLXcontext in the DRI driversKristian Høgsberg2010-07-221-19/+24
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* glx: Move DRI CopySubBuffer extension to DRI1 codeKristian Høgsberg2010-07-191-4/+13
| | | | We do this in the X server for DRI2.
* glx: Move driver_configs to DRI screen privatesKristian Høgsberg2010-07-191-1/+3
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* glx: Move __DRIdrawable pointers to DRI drawable privatesKristian Høgsberg2010-07-191-27/+46
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* glx: Move __driScreen into the dri screen privatesKristian Høgsberg2010-07-191-10/+11
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* glx: Move DRI1 specific extensions and code to DRI1 screen privateKristian Høgsberg2010-07-191-1/+123
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* glx: Add screen privates for dri drivers and moved some fields thereKristian Høgsberg2010-07-191-49/+78
| | | | | | GLXscreenConfigs is badly named and a dumping ground for a lot of stuff. This patch creates private screen structs for the dri drivers and moves some of their fields over there.
* glx: Rename various DRI structs away from obnoxious __GLXfooRec conventionKristian Høgsberg2010-07-191-14/+11
| | | | Enough is enough.
* glx: Split tfp functions out to context vtableKristian Høgsberg2010-05-211-0/+7
| | | | | This introduces a new per-context vtable, which lets us clean up all the #ifdef's a bit and move the DRI2 specific implementation into dri2_glx.c.
* apple: Change ifdefs for DRI to be DRI && !APPLEJeremy Huddleston2010-04-271-1/+1
| | | | Signed-off-by: Jeremy Huddleston <[email protected]>
* Revert accidental commits from the xquartz treeJeremy Huddleston2010-04-011-1/+1
| | | | | | | | | | | This reverts commit 9aadc793f3db64cefa0b08f18abad424a659dacc. This reverts commit 69ea4e7718efb60b6b0d795a355cebd6712ceac1. This reverts commit dbe8b013936d977ec63d6607bfd2fc6772d29787. This reverts commit 23215ef4d60a86d9f3b3fdc08e3fdadc59e98890. This reverts commit 9495e3703062d1ddaf3161f4efc23f0b51284d9b. This reverts commit 0594cf70883b64692ba617d85f4f9b4e636e5c2b. This reverts commit 86a7978d37393ee34f876569ac06ffdb8d7289ae. This reverts commit 437902ce978cde9a0e1aa260f12dc232a8501c42.
* apple: Change ifdefs for DRI to be DRI && !APPLEJeremy Huddleston2010-04-011-1/+1
| | | | Signed-off-by: Jeremy Huddleston <[email protected]>
* glx: Move initialization of ext_list_first_time to where it's storage is ↵Brian Paul2010-03-051-3/+0
| | | | | | | | | | | | | | | | | | | | | | | | allocated Move the initialization of ext_list_first_time from all of the DRI loader's CreateScreen routines, to where the storage for the screen config is allocated. It needs to get set in the screen-config even if DRI is forced off using LIBGL_ALWAYS_INDIRECT, so that psc->direct_support is initialized correctly, otherwise __glXExtensionBitIsEnabled() always returns FALSE Specifically, this causes a problem with an X server which advertises GLX<=1.2, and the GLX_SGIX_fbconfig extension. glXGetFBConfigFromVisualSGIX() uses __glXExtensionBitIsEnabled() to check if the GLX_SGIX_fbconfig extension is available, but that function won't return correct information because that data has never been initialized, because ext_list_first_time was never set... Signed-off-by: Jon TURNEY <[email protected]> Signed-off-by: Brian Paul <[email protected]> (cherry picked from commit 96ab4d2b84178209ee59017458d9964b32b7e183)
* glx: Silence uninitialized variable warning.Vinson Lee2010-02-141-0/+1
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* Retire miniglx and move the actual glx code up to src/glxKristian Høgsberg2010-02-091-0/+751