| Commit message (Collapse) | Author | Age | Files | Lines |
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gc->driContext points at the second member of the dri2 context. The
dri2 context is just a subclass of the GLX context.
Fixes piglit tfp testcase.
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We use XID 0 to indicate the context has already been destroyed, but it's
currently bound.
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This lets us better separate context creation between the different
backends.
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Fixes glean glsl1 since 7b7845a076c933e096ac511b4184141ba194449a
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We'll just get it from the returned drawable when we need it.
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Only refresh the fake front buffer if there is one, and only destroy the region
once.
Fixes X11 protocol errors reported by 'mcgreg' on IRC.
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We do this in the X server for DRI2.
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The DRI2 protocol for ust, msc and sbc are unsigned but the extensions
talk about int64_t. Do a little dance to make the compiler shut up.
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GLXscreenConfigs is badly named and a dumping ground for a lot of stuff.
This patch creates private screen structs for the dri drivers and moves
some of their fields over there.
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Enough is enough.
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This saves a superfluous flush and a create/destryo region.
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DRI2 events are sent to the X drawable ID used to create the DRI2 drawable,
not the GLX drawable ID. So when an event comes in, we need to look up
the __GLXDRIdrawable by its X drawable ID, which needs a new hash table.
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When we don't get invalidate events, we need to invalidate a drawable
before using it for tfp to make sure we have uptodate buffers.
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This introduces a new per-context vtable, which lets us clean up all the
#ifdef's a bit and move the DRI2 specific implementation into dri2_glx.c.
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The backwards compatibility code calls the DRI driver invalidate hook
on swap buffer and flush front buffer. This lets the DRI driver rely
on invalidate callbacks and drop the glViewport() hack, even if the
server doesn't send invalidate events. This is essentially a revert
of 2d00d16da7f5d2255cb37b48edaf4cbb9ca7e930, except that we now also
pass the __DRI_USE_INVALIDATE extension even when the server doesn't
have DRI2 invalidate events.
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When we have DRI2 protocol at least 2.3, we get an event from the
server when the back buffers get invalidated. When that's the case
let the driver know that it can rely on invalidate instead of the
glViewport polling.
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We only need this when the server may have swapped the buffers or
when we receive an invalidate event from the server. The default
behaviour is still that the DRI driver will invalidate its own buffers
when glViewport is called.
https://bugs.freedesktop.org/show_bug.cgi?id=27277
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Conflicts:
src/glx/dri2_glx.c
src/glx/glx_pbuffer.c
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Signed-off-by: Brian Paul <[email protected]>
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Signed-off-by: Jeremy Huddleston <[email protected]>
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There is a user somewhere that tests it before its initial set.
Signed-off-by: Eric Anholt <[email protected]>
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Re-add support for the vblank_mode environment and configuration
variable. Useful for benchmarking and app control.
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This should have been part of the last change...
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In the direct rendered case, we need to tell the server our initial swap
interval. If we don't, the local and server values will be out of sync,
since the server and client defaults may be different (as they were
before this patch).
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https://bugs.freedesktop.org/show_bug.cgi?id=27628
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The IDs will be the same in the case where an X window is used directly
as a GLX drawable, but will fail if a new GLX drawable is created
explicitly, as with glxgears_fbconfig.
Fixes fdo bug #27190.
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This reverts commit 9aadc793f3db64cefa0b08f18abad424a659dacc.
This reverts commit 69ea4e7718efb60b6b0d795a355cebd6712ceac1.
This reverts commit dbe8b013936d977ec63d6607bfd2fc6772d29787.
This reverts commit 23215ef4d60a86d9f3b3fdc08e3fdadc59e98890.
This reverts commit 9495e3703062d1ddaf3161f4efc23f0b51284d9b.
This reverts commit 0594cf70883b64692ba617d85f4f9b4e636e5c2b.
This reverts commit 86a7978d37393ee34f876569ac06ffdb8d7289ae.
This reverts commit 437902ce978cde9a0e1aa260f12dc232a8501c42.
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Signed-off-by: Jeremy Huddleston <[email protected]>
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Apparently the higher compiler optimization level in non-debug builds was
eliminating the unused functions referencing the unresolved DRI2 symbols...
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allocated
Move the initialization of ext_list_first_time from all of the DRI loader's
CreateScreen routines, to where the storage for the screen config is
allocated.
It needs to get set in the screen-config even if DRI is forced off
using LIBGL_ALWAYS_INDIRECT, so that psc->direct_support is initialized
correctly, otherwise __glXExtensionBitIsEnabled() always returns FALSE
Specifically, this causes a problem with an X server which advertises
GLX<=1.2, and the GLX_SGIX_fbconfig extension.
glXGetFBConfigFromVisualSGIX() uses __glXExtensionBitIsEnabled() to
check if the GLX_SGIX_fbconfig extension is available, but that function
won't return correct information because that data has never been
initialized, because ext_list_first_time was never set...
Signed-off-by: Jon TURNEY <[email protected]>
Signed-off-by: Brian Paul <[email protected]>
(cherry picked from commit 96ab4d2b84178209ee59017458d9964b32b7e183)
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If the server supports the OML related protocol, enable support for the
extension.
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When a buffer invalidation event is received from the X server, the
"invalidate" hook of the DRI2 flush extension is executed: A generic
implementation (dri2InvalidateDrawable) is provided that just bumps
the "pStamp" sequence number in __DRIdrawableRec.
For old servers not supporting buffer invalidation events, the
invalidate hook will be called before flushing the fake front/back
buffer (that's typically once per frame -- not a lot worse than the
situation we were in before).
No effort has been made on preserving backwards compatibility with
version 2 of the flush extension, but I think it's acceptable because
AFAIK no released stack is making use of it.
Signed-off-by: Kristian Høgsberg <[email protected]>
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