aboutsummaryrefslogtreecommitdiffstats
path: root/src/glx/dri2_glx.c
Commit message (Expand)AuthorAgeFilesLines
* glx/dri2: use uint64_t instead of double to represent time for FPS calculationMarek Olšák2012-10-031-5/+6
* Use calloc instead of malloc/memset-0Matt Turner2012-09-051-8/+4
* Remove useless checks for NULL before freeingMatt Turner2012-09-051-4/+2
* Remove Xcalloc/Xmalloc/Xfree callsMatt Turner2012-09-051-26/+26
* glx/dri: Initialize reset to __DRI_CTX_RESET_NO_NOTIFICATION.Kenneth Graunke2012-08-081-1/+1
* glx/dri2: Add support for GLX_ARB_create_context_robustnessIan Romanick2012-07-111-2/+21
* Set close on exec flag FD_CLOEXECDavid Fries2012-03-111-1/+9
* dri: Emit a critical error if a named driver fails to load.Carl Worth2012-02-081-0/+2
* glx/dri2: print FPS when env var LIBGL_SHOW_FPS is 1 (v2)Marek Olšák2012-01-051-1/+34
* glx: Enable GLX_EXT_create_context_es2_profileIan Romanick2012-01-021-0/+6
* glx/dri2: Implement glx_screen_vtable::create_context_attribs for DRI2 contextsIan Romanick2012-01-021-1/+91
* glx: Add glx_screen_vtable::create_context_attribsIan Romanick2012-01-021-1/+2
* glx: Send DestroyContext protocol at the correct timesIan Romanick2011-12-191-3/+0
* glx: Don't create a shared context if the other context isn't the same kindIan Romanick2011-12-191-0/+7
* glx: Fix indirect fallback when a non-Mesa GLX extension is present.Aaron Plattner2011-12-071-4/+19
* dri2: Implement a throttle dri extension.Thomas Hellstrom2011-10-141-3/+50
* Remove unneeded xdamages header from dri2_glx.c.Matt Turner2011-09-191-1/+0
* glx/dri2: Don't call X server for SwapBuffers when there's no back buffer.Michel Dänzer2011-09-141-0/+4
* GLX: Say something if we cannot connect via DRI2Andrew Deason2011-09-141-0/+1
* glx: Don't flush twice if we fallback to dri2CopySubBufferKristian Høgsberg2011-08-181-11/+10
* glx: move declarations before codeBrian Paul2011-08-091-3/+7
* glx: Allow a context-specific fallback for glXGetProcAddressJeremy Huddleston2011-06-201-0/+1
* glx: implement drawable refcounting.Stéphane Marchesin2011-06-171-3/+2
* dri2: protect dri2FlushFrontBuffer against NULL buffers.Stéphane Marchesin2011-06-061-0/+6
* glx: Fix use-before-null-check in dri2InvalidateBuffers().Eric Anholt2011-06-031-1/+6
* glx: Check flush DRI extension version at runtimenobled2011-05-061-2/+3
* glx: Destroy dri2Hash on DRI2 display destruction.Henri Verbeet2011-04-101-0/+3
* dri2: Don't call the dri2 flush hook for swapbuffers unless we have a context.Eric Anholt2011-02-261-2/+7
* glx: Properly check for a valid fd in dri2CreateScreen().Henri Verbeet2011-01-311-1/+3
* glx: Fix leaks in DRI2 screen creation error paths.Henri Verbeet2011-01-311-4/+10
* dri2: release texture image.Juan Zhao2011-01-091-0/+21
* glx: Invalidate buffers after binding a drawableKristian Høgsberg2010-09-221-4/+15
* glx: decouple dri2.c and GLX, fixing Gallium EGL and d3d1x buildLuca Barbieri2010-09-221-0/+10
* glx: Hold on to drawables if we're just switching to another contextKristian Høgsberg2010-09-211-1/+4
* glx: Don't destroy DRI2 drawables for legacy glx drawablesKristian Høgsberg2010-09-131-1/+11
* glx: Drop broken drawable garbage collectionKristian Høgsberg2010-09-081-2/+2
* glx: Move deref after NULL checkKristian Høgsberg2010-08-041-1/+2
* glx: dri2InvalidateBuffers() needs the X drawable XID not the GLX oneKristian Høgsberg2010-08-041-2/+2
* glx: Move bind and unbind to context vtableKristian Høgsberg2010-07-281-11/+17
* glx: Rename __GLXcontext and __GLXdisplayPrivate to struct types.Kristian Høgsberg2010-07-281-17/+17
* glx: Rename __GLXscreenConfigs to struct glx_screenKristian Høgsberg2010-07-281-6/+6
* glx: Rename __GLcontextModes to struct glx_configKristian Høgsberg2010-07-281-5/+5
* Avoid a compiler warning about a potentially unused variable.Carl Worth2010-07-281-1/+1
* glx: Fix another case of confusing driContext and dri2_context *Eric Anholt2010-07-231-1/+1
* glx: Correctly look up the dri2 context pointer for SetTexBuffer.Eric Anholt2010-07-231-1/+1
* glx: Don't destroy context with XID 0Kristian Høgsberg2010-07-231-1/+2
* glx: zero out drawable structs after allocationKristian Høgsberg2010-07-231-0/+1
* glx: Refactor and simplify context creationKristian Høgsberg2010-07-231-4/+7
* glx: Move context destroy to context vtableKristian Høgsberg2010-07-231-2/+9
* glx: Don't try to swap a front buffer if we don't have one.Eric Anholt2010-07-231-1/+2