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* glx/apple: Fixed glx context memory leak in case of failure.Siavash Eliasi2014-02-281-0/+1
* Apple: glFlush() is not needed with CGLFlushDrawable()Jeremy Huddleston Sequoia2013-07-201-2/+0
* build: Rename sources.mak -> Makefile.sourcesMatt Turner2013-04-151-1/+1
* mesa: Standardize names of OpenGL functions.Paul Berry2012-11-123-3/+3
* build: Use AX_PTHREAD's HAVE_PTHREAD preprocessor definitionMatt Turner2012-10-011-1/+1
* darwin: do not create double-buffered offscreen pixel formatsJonas Maebe2012-09-241-1/+1
* Remove Xcalloc/Xmalloc/Xfree callsMatt Turner2012-09-051-2/+2
* build: fix location of generated files in src/mesa (v4)Christopher James Halse Rogers2012-08-131-0/+4
* automake: Globally add stub automake targets to the old Makefiles.Eric Anholt2012-06-111-1/+1
* darwin: Address a build failure on Leopard and earlier OS versionsJeremy Huddleston2012-05-181-0/+10
* darwin: Eliminate a possible race condition while destroying a surfaceJeremy Huddleston2012-05-161-4/+4
* darwin: Unlock our mutex before destroying itJeremy Huddleston2012-05-161-0/+3
* darwin: Use ASL for loggingJeremy Huddleston2012-05-035-21/+183
* darwin: Make reported errors more user-friendlyJeremy Huddleston2012-05-031-9/+10
* darwin: Fix an error messageJeremy Huddleston2012-05-031-1/+1
* darwin: Eliminate a pthread mutex leakJeremy Huddleston2012-04-241-0/+7
* apple: Fix a use after freeJonas Maebe2012-04-231-2/+4
* darwin: Build create_context.cJeremy Huddleston2012-03-161-0/+1
* glx: Make __glXSendError available in non-Apple buildsIan Romanick2011-12-193-101/+1
* apple: Use the correct (OpenGL.framework) glViewport and glScissor during initJeremy Huddleston2011-10-215-10/+15
* apple: Silence some debug spewJeremy Huddleston2011-10-211-3/+3
* darwin: Include glxhash.c in libGL on darwinJeremy Huddleston2011-07-161-0/+1
* apple: Use apple_cgl_get_dl_handle() rather than opening a new handleJeremy Huddleston2011-06-171-22/+2
* apple: Set the glapi dispatch table on context bindJeremy Huddleston2011-06-143-3/+2
* apple: Request OpenGL 3.2 from OpenGL.framework if availableJeremy Huddleston2011-06-111-0/+15
* apple: Store the CGL API version number for future referenceJeremy Huddleston2011-06-112-5/+5
* apple: Use a struct glx_config * rather than a void * in apple_visual_create_...Jeremy Huddleston2011-06-112-19/+17
* apple: Use _glapi_create_table_from_handle to initialize our dispatch tableJeremy Huddleston2011-06-111-1117/+1
* darwin: Use -fvisibility=hidden to set default symbol visibilityJeremy Huddleston2011-06-082-20/+7
* mesa: merge glapidispatch.h into dispatch.hChia-I Wu2011-06-081-2/+2
* apple: Update dispatch table to current OpenGL specsJeremy Huddleston2011-06-071-25/+233
* apple: Dead code removalJeremy Huddleston2011-06-0724-52219/+0
* apple: Remove apple_glx_get_proc_addressJeremy Huddleston2011-06-072-48/+0
* apple: Use glapi rather than reinventing the wheelJeremy Huddleston2011-06-0710-53/+1065
* apple: Rename __gl_api to __ogl_framework_apiJeremy Huddleston2011-06-074-14/+14
* apple: Fix multiple build failures in applegl_glx.cJeremy Huddleston2011-06-051-1/+2
* apple: Change from XExtDisplayInfo to struct glx_displayJeremy Huddleston2011-06-051-4/+6
* apple: Rename GLXcontextJeremy Huddleston2011-06-054-6/+6
* apple: Rename __GLcontextModes to struct glx_configJeremy Huddleston2011-06-051-1/+1
* apple: Rename glcontextmodes.[ch] to glxconfig.[ch]Jeremy Huddleston2011-06-055-5/+5
* apple: Update GL specsJeremy Huddleston2011-06-057-439/+4738
* glx: Rename __GLXcontext and __GLXdisplayPrivate to struct types.Kristian Høgsberg2010-07-281-3/+3
* glx: Use _X_EXPORT instead of our own PUBLIC macroKristian Høgsberg2010-07-281-12/+12
* glx: Rename __GLcontextModes to struct glx_configKristian Høgsberg2010-07-285-5/+5
* glx: Remove support for MESA_swap_frame_usageKristian Høgsberg2010-07-191-48/+0
* glx: Drop support for GLX_MESA_allocate_memoryKristian Høgsberg2010-07-192-48/+1
* mesa: Purge macros NEED_EVENTS and NEED_REPLIESFernando Carrijo2010-07-011-2/+0
* apple: Move glapi to mapi.Vinson Lee2010-05-061-1/+2
* Buildfixes to work around issues in OpenGL.frameworkJeremy Huddleston2010-04-2711-135/+60
* Update OpenGL specsJeremy Huddleston2010-04-2710-274/+2522