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* darwin: Include glxhash.c in libGL on darwinJeremy Huddleston2011-07-161-0/+1
* apple: Use apple_cgl_get_dl_handle() rather than opening a new handleJeremy Huddleston2011-06-171-22/+2
* apple: Set the glapi dispatch table on context bindJeremy Huddleston2011-06-143-3/+2
* apple: Request OpenGL 3.2 from OpenGL.framework if availableJeremy Huddleston2011-06-111-0/+15
* apple: Store the CGL API version number for future referenceJeremy Huddleston2011-06-112-5/+5
* apple: Use a struct glx_config * rather than a void * in apple_visual_create_...Jeremy Huddleston2011-06-112-19/+17
* apple: Use _glapi_create_table_from_handle to initialize our dispatch tableJeremy Huddleston2011-06-111-1117/+1
* darwin: Use -fvisibility=hidden to set default symbol visibilityJeremy Huddleston2011-06-082-20/+7
* mesa: merge glapidispatch.h into dispatch.hChia-I Wu2011-06-081-2/+2
* apple: Update dispatch table to current OpenGL specsJeremy Huddleston2011-06-071-25/+233
* apple: Dead code removalJeremy Huddleston2011-06-0724-52219/+0
* apple: Remove apple_glx_get_proc_addressJeremy Huddleston2011-06-072-48/+0
* apple: Use glapi rather than reinventing the wheelJeremy Huddleston2011-06-0710-53/+1065
* apple: Rename __gl_api to __ogl_framework_apiJeremy Huddleston2011-06-074-14/+14
* apple: Fix multiple build failures in applegl_glx.cJeremy Huddleston2011-06-051-1/+2
* apple: Change from XExtDisplayInfo to struct glx_displayJeremy Huddleston2011-06-051-4/+6
* apple: Rename GLXcontextJeremy Huddleston2011-06-054-6/+6
* apple: Rename __GLcontextModes to struct glx_configJeremy Huddleston2011-06-051-1/+1
* apple: Rename glcontextmodes.[ch] to glxconfig.[ch]Jeremy Huddleston2011-06-055-5/+5
* apple: Update GL specsJeremy Huddleston2011-06-057-439/+4738
* glx: Rename __GLXcontext and __GLXdisplayPrivate to struct types.Kristian Høgsberg2010-07-281-3/+3
* glx: Use _X_EXPORT instead of our own PUBLIC macroKristian Høgsberg2010-07-281-12/+12
* glx: Rename __GLcontextModes to struct glx_configKristian Høgsberg2010-07-285-5/+5
* glx: Remove support for MESA_swap_frame_usageKristian Høgsberg2010-07-191-48/+0
* glx: Drop support for GLX_MESA_allocate_memoryKristian Høgsberg2010-07-192-48/+1
* mesa: Purge macros NEED_EVENTS and NEED_REPLIESFernando Carrijo2010-07-011-2/+0
* apple: Move glapi to mapi.Vinson Lee2010-05-061-1/+2
* Buildfixes to work around issues in OpenGL.frameworkJeremy Huddleston2010-04-2711-135/+60
* Update OpenGL specsJeremy Huddleston2010-04-2710-274/+2522
* apple: Use mesa gl.h rather than generating one.Jeremy Huddleston2010-04-277-181/+48
* apple: Integrate our libGL into the existing build system betterJeremy Huddleston2010-04-271-73/+110
* darwin: Use clientattribJeremy Huddleston2010-04-271-1/+1
* apple: Change ifdefs for DRI to be DRI && !APPLEJeremy Huddleston2010-04-274-9/+9
* apple: Remove duplicate headers that already exist in mesa.Jeremy Huddleston2010-04-277-20231/+0
* apple: Initial import of libGL for OSX from AppleSGLX svn repository.Jeremy Huddleston2010-04-2761-0/+71046
* Revert accidental commits from the xquartz treeJeremy Huddleston2010-04-0153-50719/+0
* apple: Use mesa gl.h rather than generating one.Jeremy Huddleston2010-04-017-181/+48
* apple: Integrate our libGL into the existing build system betterJeremy Huddleston2010-04-011-73/+110
* apple: Change ifdefs for DRI to be DRI && !APPLEJeremy Huddleston2010-04-013-7/+7
* apple: Remove duplicate headers that already exist in mesa.Jeremy Huddleston2010-04-017-20231/+0
* apple: Initial import of libGL for OSX from AppleSGLX svn repository.Jeremy Huddleston2010-04-0161-0/+71046