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* apple: Integrate our libGL into the existing build system betterJeremy Huddleston2010-04-271-73/+110
* darwin: Use clientattribJeremy Huddleston2010-04-271-1/+1
* apple: Change ifdefs for DRI to be DRI && !APPLEJeremy Huddleston2010-04-274-9/+9
* apple: Remove duplicate headers that already exist in mesa.Jeremy Huddleston2010-04-277-20231/+0
* apple: Initial import of libGL for OSX from AppleSGLX svn repository.Jeremy Huddleston2010-04-2761-0/+71046
* Revert accidental commits from the xquartz treeJeremy Huddleston2010-04-0153-50719/+0
* apple: Use mesa gl.h rather than generating one.Jeremy Huddleston2010-04-017-181/+48
* apple: Integrate our libGL into the existing build system betterJeremy Huddleston2010-04-011-73/+110
* apple: Change ifdefs for DRI to be DRI && !APPLEJeremy Huddleston2010-04-013-7/+7
* apple: Remove duplicate headers that already exist in mesa.Jeremy Huddleston2010-04-017-20231/+0
* apple: Initial import of libGL for OSX from AppleSGLX svn repository.Jeremy Huddleston2010-04-0161-0/+71046