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* Fix build of appleglxJon TURNEY2014-05-231-1/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Define GLX_USE_APPLEGL, as config/darwin used to, to turn on specific code to use the applegl direct renderer Convert src/glx/apple/Makefile to automake Since the applegl libGL is now built by linking libappleglx into libGL, rather than by linking selected files into a special libGL: - Remove duplicate code in apple/glxreply.c and apple/apple_glx.c. This makes apple/glxreply.c empty, so remove it - Some indirect rendering code is already guarded by !GLX_USE_APPLEGL, but we need to add those guards to indirect_glx.c, indirect_init.c (via it's generator), render2.c and vertarr.c so they don't generate anything Fix and update various includes glapi_gentable.c (which is only used on darwin), should be included in shared glapi as well, to provide _glapi_create_table_from_handle() Note that neither swrast nor indirect is supported in the APPLEGL path at the moment, which makes things more complex than they need to be. More untangling is needed to allow that v2: Correct apple/Makefile.am for srcdir != builddir Signed-off-by: Jon TURNEY <[email protected]> Reviewed-by: Jeremy Huddleston Sequoia <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* darwin: Use ASL for loggingJeremy Huddleston2012-05-031-1/+2
| | | | Signed-off-by: Jeremy Huddleston <[email protected]>
* apple: Use the correct (OpenGL.framework) glViewport and glScissor during initJeremy Huddleston2011-10-211-0/+1
| | | | Signed-off-by: Jeremy Huddleston <[email protected]>
* apple: Set the glapi dispatch table on context bindJeremy Huddleston2011-06-141-1/+1
| | | | Signed-off-by: Jeremy Huddleston <[email protected]>
* apple: Remove apple_glx_get_proc_addressJeremy Huddleston2011-06-071-1/+0
| | | | | | Now that we're using glapi, we don't need to special case this. Signed-off-by: Jeremy Huddleston <[email protected]>
* apple: Use glapi rather than reinventing the wheelJeremy Huddleston2011-06-071-0/+2
| | | | | | | | | | | | | | | | | | With this change, Apple's libGL is now using glapi rather than implementing its own dispatch. In this implementation, two dispatch tables are created: __ogl_framework_api always points into OpenGL.framework. __applegl_api is the vtable that is used. It points into OpenGL.framework or to local implementations that override / interpose this in OpenGL.framework The initialization for __ogl_framework_api was copied from XQuartz with some modifications and probably still needs further edits to better deal with aliases. This is a good step towards supporting both indirect and direct rendering on darwin. Signed-off-by: Jeremy Huddleston <[email protected]>
* Buildfixes to work around issues in OpenGL.frameworkJeremy Huddleston2010-04-271-1/+1
| | | | Signed-off-by: Jeremy Huddleston <[email protected]>
* apple: Initial import of libGL for OSX from AppleSGLX svn repository.Jeremy Huddleston2010-04-271-0/+49
| | | | Signed-off-by: Jeremy Huddleston <[email protected]>
* Revert accidental commits from the xquartz treeJeremy Huddleston2010-04-011-49/+0
| | | | | | | | | | | This reverts commit 9aadc793f3db64cefa0b08f18abad424a659dacc. This reverts commit 69ea4e7718efb60b6b0d795a355cebd6712ceac1. This reverts commit dbe8b013936d977ec63d6607bfd2fc6772d29787. This reverts commit 23215ef4d60a86d9f3b3fdc08e3fdadc59e98890. This reverts commit 9495e3703062d1ddaf3161f4efc23f0b51284d9b. This reverts commit 0594cf70883b64692ba617d85f4f9b4e636e5c2b. This reverts commit 86a7978d37393ee34f876569ac06ffdb8d7289ae. This reverts commit 437902ce978cde9a0e1aa260f12dc232a8501c42.
* apple: Initial import of libGL for OSX from AppleSGLX svn repository.Jeremy Huddleston2010-04-011-0/+49
Signed-off-by: Jeremy Huddleston <[email protected]>