| Commit message (Collapse) | Author | Age | Files | Lines |
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Especially using wglGetPixelFormat instead of GetPixelFormat causes
problems with opengl32.dll and drivers that not hack around this issue.
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Set GLUT_PPM_FILE to the desired filename. The first frame rendered will
be written to that file.
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Still, it doesn't run as well as the glut binaries...
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Modified Files:
Mesa/src-glut/glut_event.c Mesa/src-glut/glut_get.c
Mesa/src-glut/glut_init.c Mesa/src-glut/glutint.h
Patch for compilation on very old VMS (version 6.2 and earlier)
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Modified Files:
Mesa/include/GL/glx.h Mesa/include/GL/xmesa.h
Mesa/src/descrip.mms Mesa/src/X/glxheader.h
Mesa/src/X/xfonts.c Mesa/src/X/xfonts.h
Mesa/src-glu/descrip.mms Mesa/src-glut/capturexfont.c
Mesa/src-glut/descrip.mms Mesa/src-glut/glut_cmap.c
Mesa/src-glut/glut_event.c Mesa/src-glut/glut_fullscrn.c
Mesa/src-glut/glut_gamemode.c Mesa/src-glut/glut_init.c
Mesa/src-glut/glut_input.c Mesa/src-glut/glut_menu.c
Mesa/src-glut/glut_menu2.c Mesa/src-glut/glut_overlay.c
Mesa/src-glut/glut_win.c Mesa/src-glut/glut_winmisc.c
Mesa/src-glut/glutint.h Mesa/src-glut/layerutil.h
Mesa/vms/analyze_map.com
Added Files:
Mesa/include/GL/vms_x_fix.h
Patches effective on VMS only. This allows for compiling with
/name=(as_is,short). This breaks the binary compatibility with previous
versions for VMS, but is the only way to combine Mesa with GTK for VMS.
Jouk
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