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glsl
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Author
Age
Files
Lines
...
*
glsl: Add callback_leave to ir_hierarchical_visitor.
Matt Turner
2014-07-15
3
-73
/
+126
*
glsl: Fix aggregates with dynamic initializers.
Cody Northrop
2014-07-14
1
-3
/
+14
*
glsl: add new interpolateAt* builtin functions
Chris Forbes
2014-07-12
1
-0
/
+67
*
glsl: add new expression types for interpolateAt*
Chris Forbes
2014-07-12
6
-2
/
+73
*
allow builtin functions to require parameters to be shader inputs
Chris Forbes
2014-07-12
2
-0
/
+24
*
glsl/glcpp: move macro declaration before code to fix MSVC build
Brian Paul
2014-07-10
1
-1
/
+2
*
glsl/glcpp: Don't choke on an empty pragma
Carl Worth
2014-07-09
3
-1
/
+8
*
glsl/glcpp: Promote "extra token at end of directive" from warning to error
Carl Worth
2014-07-09
3
-1
/
+14
*
glsl/glcpp: Once again report undefined macro name in error message.
Carl Worth
2014-07-09
3
-38
/
+86
*
glsl/glcpp: Add short-circuiting for || and && in #if/#elif for OpenGL ES.
Carl Worth
2014-07-09
4
-30
/
+140
*
glsl/glcpp: Fix glcpp to properly lex entire "preprocessing numbers"
Carl Worth
2014-07-09
3
-0
/
+81
*
glsl/glcpp: Fix glcpp to catch garbage after #if 1 ... #else
Carl Worth
2014-07-09
7
-16
/
+24
*
glsl/glcpp: Fixup glcpp tests for redefining a macro with whitespace changes.
Carl Worth
2014-07-09
3
-1
/
+40
*
glsl/glcpp: Fix preprocessor error condition for macro redefinition
Anuj Phogat
2014-07-09
1
-8
/
+10
*
glsl/glcpp: Add test to ensure compiler won't allow #undef for some builtins
Carl Worth
2014-07-09
2
-0
/
+10
*
glsl/glcpp: Do not allow undefining the built-in macros
Anuj Phogat
2014-07-09
1
-0
/
+6
*
glsl: Fix the foreach_in_list_reverse macro.
Kenneth Graunke
2014-07-08
1
-3
/
+3
*
glsl: Fix merging of layout(invocations) with other qualifiers
Chris Forbes
2014-07-05
1
-0
/
+10
*
glsl: fix duplicated layout qualifier detection for GS
Samuel Iglesias Gonsalvez
2014-07-03
1
-6
/
+16
*
glsl: add support for AMD_vertex_shader_viewport_index
Ilia Mirkin
2014-07-02
4
-0
/
+8
*
mesa: Make unreachable macro take a string argument.
Matt Turner
2014-07-01
1
-2
/
+1
*
glsl: Remove now unused foreach_list* macros.
Matt Turner
2014-07-01
1
-24
/
+0
*
mesa: Add and use foreach_list_typed_safe.
Matt Turner
2014-07-01
1
-0
/
+9
*
mesa: Add and use foreach_in_list_use_after.
Matt Turner
2014-07-01
1
-0
/
+5
*
glsl: Replace uses of foreach_list_const.
Matt Turner
2014-07-01
2
-17
/
+6
*
glsl: Replace another couple uses of foreach_list.
Matt Turner
2014-07-01
1
-6
/
+4
*
glsl: Use foreach_list_typed when possible.
Matt Turner
2014-07-01
3
-31
/
+18
*
glsl: Use typed foreach_in_list_safe instead of foreach_list_safe.
Matt Turner
2014-07-01
20
-87
/
+41
*
glsl: Use typed foreach_in_list instead of foreach_list.
Matt Turner
2014-07-01
39
-291
/
+184
*
glsl: Add typed foreach_in_list_safe macro.
Matt Turner
2014-07-01
1
-0
/
+9
*
glsl: Add typed foreach_in_list/_reverse macros.
Matt Turner
2014-07-01
1
-0
/
+10
*
Remove the ATI_envmap_bumpmap extension
Jason Ekstrand
2014-06-30
1
-12
/
+0
*
glsl: include streamId when reading/printing ir_variable IR.
Samuel Iglesias Gonsalvez
2014-06-30
2
-2
/
+11
*
glsl: include streamId when reading/printing emit-vertex and end-primitive IR.
Iago Toral Quiroga
2014-06-30
2
-8
/
+27
*
glsl: Validate vertex emission in geometry shaders.
Iago Toral Quiroga
2014-06-30
1
-14
/
+134
*
glsl: Add support for EmitStreamVertex() and EndStreamPrimitive().
Iago Toral Quiroga
2014-06-30
1
-0
/
+58
*
glsl: Modify ir_end_primitive to have a stream.
Iago Toral Quiroga
2014-06-30
7
-16
/
+64
*
glsl: Modify ir_emit_vertex to have a stream.
Iago Toral Quiroga
2014-06-30
10
-21
/
+68
*
glsl: Only geometry shader outputs can be associated with non-zero streams.
Iago Toral Quiroga
2014-06-30
1
-0
/
+5
*
glsl: Two varyings can't write to the same buffer from different streams.
Iago Toral Quiroga
2014-06-30
1
-0
/
+17
*
glsl: Add methods to retrive a varying's name and streamId.
Iago Toral Quiroga
2014-06-30
1
-0
/
+10
*
glsl: Fail to link if inter-stage input/outputs are not assigned to stream 0
Iago Toral Quiroga
2014-06-30
1
-0
/
+8
*
glsl: Assign GLSL StreamIds to transform feedback outputs.
Iago Toral Quiroga
2014-06-30
2
-3
/
+16
*
mesa: add StreamId information to transform feedback outputs.
Iago Toral Quiroga
2014-06-30
1
-0
/
+1
*
glsl: Add parsing support for multi-stream output in geometry shaders.
Samuel Iglesias Gonsalvez
2014-06-30
7
-1
/
+144
*
glsl: Add missing null check in push_back()
Juha-Pekka Heikkila
2014-06-26
1
-2
/
+11
*
glsl: check _mesa_hash_table_create return value in link_uniform_blocks
Juha-Pekka Heikkila
2014-06-26
2
-0
/
+8
*
glsl: Treat an interface block specifier as a level of struct nesting
Chris Forbes
2014-06-26
1
-0
/
+8
*
glsl: Disallow primitive type layout qualifier on variables.
Chris Forbes
2014-06-26
1
-0
/
+7
*
glsl: Relax combinations of layout qualifiers with other qualifiers.
Chris Forbes
2014-06-26
1
-28
/
+8
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