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glsl
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Author
Age
Files
Lines
*
glsl: Remove exec_list iterators now that nothing uses them.
Kenneth Graunke
2014-01-13
2
-88
/
+0
*
glsl: Replace iterators in ir_reader.cpp with ad-hoc list walking.
Kenneth Graunke
2014-01-13
1
-8
/
+10
*
glsl: Use a new foreach_two_lists macro for walking two lists at once.
Kenneth Graunke
2014-01-13
11
-78
/
+65
*
glsl: Statically cast parameter exec_node to ir_variable.
Kenneth Graunke
2014-01-13
1
-1
/
+1
*
glsl: Cast ir_call parameters to ir_rvalue, not ir_instruction.
Kenneth Graunke
2014-01-13
4
-6
/
+6
*
glsl: Convert piles of foreach_iter to foreach_list_safe.
Kenneth Graunke
2014-01-13
12
-36
/
+36
*
glsl: Convert piles of foreach_iter to the newer foreach_list macro.
Kenneth Graunke
2014-01-13
23
-120
/
+113
*
glsl: Index into ctx->Const.Program[] rather than using ad-hoc code.
Paul Berry
2014-01-09
4
-87
/
+17
*
mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.
Paul Berry
2014-01-09
8
-109
/
+109
*
mesa: Namespace qualify fma to override ambiguity with fma from math.h
Thomas Sondergaard
2014-01-08
1
-1
/
+1
*
mesa: Fix compile error with MSVC 2013
Thomas Sondergaard
2014-01-08
1
-1
/
+1
*
mesa: Remove _mesa_progshader_enum_to_string(), which is no longer used.
Paul Berry
2014-01-08
2
-32
/
+0
*
glsl: Make more use of gl_shader_stage enum in ir_set_program_inouts.cpp.
Paul Berry
2014-01-08
2
-15
/
+16
*
glsl: Make more use of gl_shader_stage enum in lower_clip_distance.cpp.
Paul Berry
2014-01-08
1
-8
/
+8
*
glsl: Make more use of gl_shader_stage enum in link_varyings.cpp.
Paul Berry
2014-01-08
1
-24
/
+24
*
glsl: Change _mesa_glsl_parse_state ctor to use gl_shader_stage enum.
Paul Berry
2014-01-08
5
-11
/
+9
*
mesa: Use gl_shader::Stage instead of gl_shader::Type where possible.
Paul Berry
2014-01-08
6
-25
/
+25
*
mesa: Store gl_shader_stage enum in gl_shader objects.
Paul Berry
2014-01-08
4
-0
/
+4
*
glsl: make _mesa_shader_stage_to_string() available to non-C++ code.
Paul Berry
2014-01-08
1
-8
/
+7
*
mesa: Clean up nomenclature for pipeline stages.
Paul Berry
2014-01-08
17
-148
/
+148
*
glsl: Optimize pow(2, x) --> exp2(x).
Kenneth Graunke
2014-01-07
1
-0
/
+11
*
glsl: Refactor is_zero/one/negative_one into an is_value() method.
Kenneth Graunke
2014-01-07
2
-68
/
+23
*
glsl: Optimize pow(1.0, X) --> 1.0.
Kenneth Graunke
2014-01-07
1
-0
/
+6
*
glsl: rename min(), max() functions to fix MSVC build
Brian Paul
2014-01-06
3
-7
/
+7
*
mesa: enable AMD_shader_trinary_minmax
Maxence Le Doré
2014-01-06
1
-1
/
+1
*
glsl: implement mid3 built-in function
Maxence Le Doré
2014-01-06
1
-0
/
+38
*
glsl: implement max3 built-in function
Maxence Le Doré
2014-01-06
1
-0
/
+38
*
glsl: Implement min3 built-in function
Maxence Le Doré
2014-01-06
1
-0
/
+38
*
glsl: add min() and max() functions to builder.cpp
Maxence Le Doré
2014-01-06
2
-0
/
+13
*
glsl: add a shader_trinary_minmax predicate
Maxence Le Doré
2014-01-06
1
-0
/
+6
*
glsl: Add extension tracking for AMD_shader_trinary_minmax
Maxence Le Doré
2014-01-06
3
-0
/
+6
*
glcpp: error on multiple #else/#elif directives
Erik Faye-Lund
2014-01-02
6
-1
/
+51
*
glcpp: Replace multi-line comment with a space (even as part of macro definit...
Carl Worth
2014-01-02
8
-9
/
+48
*
glcpp: Add a more descriptive comment for the SKIP state manipulation
Carl Worth
2014-01-02
1
-5
/
+36
*
glsl: Fix gl_type of usamplerCube built-in type.
Paul Berry
2013-12-30
1
-1
/
+1
*
mesa: Improve static error checking of arrays sized by MESA_SHADER_TYPES.
Paul Berry
2013-12-30
2
-7
/
+14
*
glsl: Remove extraneous shader_type argument from analyze_clip_usage().
Paul Berry
2013-12-30
1
-4
/
+5
*
glsl: Get rid of hardcoded arrays of shader target names.
Paul Berry
2013-12-30
2
-15
/
+9
*
Rename overloads of _mesa_glsl_shader_target_name().
Paul Berry
2013-12-30
5
-30
/
+30
*
Report that no function found if signature lookup is empty
Kevin Rogovin
2013-12-20
1
-9
/
+16
*
Use line number information from entire function expression
Kevin Rogovin
2013-12-20
1
-1
/
+1
*
glsl: Replace _mesa_glsl_parser_targets enum with gl_shader_type.
Paul Berry
2013-12-17
6
-81
/
+75
*
glsl: Don't return bad values from _mesa_shader_type_to_index.
Paul Berry
2013-12-17
1
-1
/
+1
*
glsl: add gl_SampleMaskIn[] builtin
Chris Forbes
2013-12-14
1
-0
/
+4
*
glsl: modify ir_clone to use memcpy
Tapani Pälli
2013-12-12
1
-20
/
+3
*
glsl: move variables in to ir_variable::data, part II
Tapani Pälli
2013-12-12
22
-357
/
+366
*
glsl: move variables in to ir_variable::data, part I
Tapani Pälli
2013-12-12
36
-272
/
+273
*
glsl: introduce data section to ir_variable
Tapani Pälli
2013-12-12
17
-73
/
+81
*
glsl/loops: Get rid of lower_bounded_loops and ir_loop::normative_bound.
Paul Berry
2013-12-09
40
-195
/
+35
*
glsl/loops: Stop creating normatively bound loops in loop_controls.
Paul Berry
2013-12-09
3
-20
/
+41
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