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glsl
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Age
Files
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*
glsl: Mark the array access for whole-array comparisons.
Eric Anholt
2010-12-01
1
-0
/
+14
*
glsl: Lower ir_binop_pow to a sequence of EXP2 and LOG2
Ian Romanick
2010-12-01
2
-2
/
+29
*
glsl: Use M_LOG2E constant instead of calling log2
Ian Romanick
2010-12-01
1
-3
/
+3
*
glsl: Add comments to lower_jumps (from the commit message).
Kenneth Graunke
2010-12-01
1
-0
/
+31
*
glsl: Remove "discard" support from lower_jumps.
Kenneth Graunke
2010-12-01
1
-11
/
+2
*
glsl: Add a lowering pass to move discards out of if-statements.
Kenneth Graunke
2010-12-01
4
-0
/
+201
*
glsl: Add an optimization pass to simplify discards.
Kenneth Graunke
2010-12-01
5
-0
/
+184
*
glsl/linker: Free any IR discarded by optimization passes.
Kenneth Graunke
2010-11-30
1
-4
/
+19
*
glsl: Remove anti-built-in hacks from the print visitor.
Kenneth Graunke
2010-11-30
1
-7
/
+0
*
glsl: Lazily import built-in function prototypes.
Kenneth Graunke
2010-11-30
3
-31
/
+40
*
glsl: Refactor out cloning of function prototypes.
Kenneth Graunke
2010-11-30
3
-27
/
+24
*
glsl: fix matrix type check in ir_algebraic
Aras Pranckevicius
2010-11-30
1
-2
/
+2
*
glsl: Quiet unreachable no-return-from-function warning.
Eric Anholt
2010-11-30
1
-0
/
+2
*
glsl: Fix structure and array comparisions.
Eric Anholt
2010-11-30
1
-2
/
+70
*
glsl: Add a helper constructor for expressions that works out result type.
Eric Anholt
2010-11-30
2
-0
/
+104
*
glsl: Make the symbol table's add_variable just use the variable's name.
Eric Anholt
2010-11-29
7
-15
/
+15
*
glsl: Make the symbol table's add_function just use the function's name.
Eric Anholt
2010-11-29
6
-9
/
+9
*
glsl: Add a virtual as_discard() method.
Kenneth Graunke
2010-11-25
1
-0
/
+6
*
glsl: Use do_common_optimization in the standalone compiler.
Kenneth Graunke
2010-11-25
1
-20
/
+1
*
glsl: Don't inline function prototypes.
Kenneth Graunke
2010-11-25
1
-0
/
+2
*
glsl: Add a helper function for determining if an rvalue could be a saturate.
Eric Anholt
2010-11-19
2
-0
/
+58
*
glsl: Fix type of label 'default' in switch statement.
Vinson Lee
2010-11-19
1
-1
/
+1
*
glsl: Add lower_vector.cpp to SConscript.
Vinson Lee
2010-11-19
1
-0
/
+1
*
glsl: Fix matrix constructors with vector parameters
Ian Romanick
2010-11-19
1
-9
/
+9
*
glsl: Combine many instruction lowering passes into one.
Kenneth Graunke
2010-11-19
9
-376
/
+273
*
glsl: Simplify a type check by using type->is_integer().
Kenneth Graunke
2010-11-19
1
-2
/
+1
*
glsl: Add ir_quadop_vector expression
Ian Romanick
2010-11-19
9
-6
/
+327
*
glsl: Add unary ir_expression constructor
Ian Romanick
2010-11-19
2
-0
/
+21
*
glsl: Add ir_rvalue::is_negative_one predicate
Ian Romanick
2010-11-19
2
-3
/
+58
*
glsl: Eliminate assumptions about size of ir_expression::operands
Ian Romanick
2010-11-19
5
-6
/
+9
*
glsl: Add ir_unop_sin_reduced and ir_unop_cos_reduced
Ian Romanick
2010-11-19
4
-0
/
+8
*
glsl: Make is_zero and is_one virtual methods of ir_rvalue
Ian Romanick
2010-11-18
2
-21
/
+36
*
glsl: Fix 'control reaches end of non-void function' warning.
Vinson Lee
2010-11-17
1
-0
/
+3
*
glsl: Improve usage message for glsl_compiler
Chad Versace
2010-11-17
1
-9
/
+19
*
glsl: Refactor get_num_operands.
Kenneth Graunke
2010-11-17
2
-71
/
+21
*
glsl: Remove the ir_binop_cross opcode.
Kenneth Graunke
2010-11-17
4
-21
/
+8
*
Refresh autogenerated file builtin_function.cpp.
Kenneth Graunke
2010-11-17
1
-3
/
+5
*
glsl: Reimplement the "cross" built-in without ir_binop_cross.
Kenneth Graunke
2010-11-17
1
-3
/
+5
*
Regenerate glcpp parser.
Kenneth Graunke
2010-11-17
1
-85
/
+90
*
glsl: Unconditionally define GL_FRAGMENT_PRECISION_HIGH in ES2 shaders.
Kenneth Graunke
2010-11-17
1
-1
/
+6
*
glsl: Fix Doxygen tag \file in recently renamed files
Chad Versace
2010-11-17
23
-23
/
+23
*
glsl: Fix erroneous cast in ast_jump_statement::hir()
Chad Versace
2010-11-17
1
-2
/
+1
*
glsl: Fix constant expression handling for <, >, <=, >= on vectors.
Kenneth Graunke
2010-11-17
1
-48
/
+60
*
Refresh autogenerated glcpp parser.
Kenneth Graunke
2010-11-16
2
-200
/
+210
*
glcpp: Define GL_FRAGMENT_PRECISION_HIGH if GLSL version >= 1.30.
Kenneth Graunke
2010-11-16
1
-0
/
+3
*
glsl: Simplify generation of swizzle for vector constructors
Ian Romanick
2010-11-16
1
-6
/
+5
*
glsl: Refactor is_vec_{zero,one} to be methods of ir_constant
Ian Romanick
2010-11-16
3
-68
/
+101
*
glsl: Add ir_constant_expression.cpp to SConscript.
Vinson Lee
2010-11-15
1
-0
/
+1
*
glsl: remove opt_constant_expression.cpp from SConscript
Brian Paul
2010-11-15
1
-3
/
+2
*
glsl: fix assorted MSVC warnings
Brian Paul
2010-11-15
1
-13
/
+13
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