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glsl
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Author
Age
Files
Lines
*
glsl: Don't do structure splitting until link time.
Eric Anholt
2011-09-08
1
-1
/
+1
*
glsl: Clarify error message about whole-array assignment in GLSL 1.10.
Eric Anholt
2011-09-08
1
-6
/
+25
*
glsl: When assiging from a whole array, mark it as used.
Eric Anholt
2011-09-08
1
-0
/
+1
*
glsl: Fix setting of OutputsWritten for whole array dereference.
Eric Anholt
2011-09-08
1
-4
/
+2
*
glsl: Make sure gl_ClipDistance and gl_ClipVertex are not both written.
Paul Berry
2011-09-08
1
-0
/
+19
*
glsl: Check that gl_ClipDistance[] is not sized too large.
Paul Berry
2011-09-08
1
-0
/
+15
*
glsl: Rework oversize array check for gl_TexCoord.
Paul Berry
2011-09-08
1
-12
/
+33
*
glsl: Add constant gl_MaxClipDistances.
Paul Berry
2011-09-08
1
-0
/
+15
*
glsl: Make gl_ClipDistance[] implicitly sized.
Paul Berry
2011-09-08
1
-4
/
+24
*
glsl: s/int/unsigned/ to silence warning
Brian Paul
2011-09-07
1
-2
/
+2
*
glsl/ir_reader: Make sure constants have the right number of components.
Kenneth Graunke
2011-09-07
1
-0
/
+5
*
glsl/builtins: Fix invalid float constant in noise4 built-in.
Kenneth Graunke
2011-09-07
1
-2
/
+2
*
glsl/builtins: Fix invalid vecN constants in hyperbolic functions.
Kenneth Graunke
2011-09-07
5
-21
/
+21
*
glsl: Use a separate div_to_mul_rcp lowering flag for integers.
Bryan Cain
2011-08-31
2
-61
/
+77
*
glcpp: Add GL_ARB_conservative_depth #define.
Kenneth Graunke
2011-08-25
1
-1
/
+3
*
glsl: fix crash when a const is passed to texelFetchOffset
Dave Airlie
2011-08-25
1
-0
/
+1
*
glsl: Bail after reporting an error for non-constant const_in parameters.
Kenneth Graunke
2011-08-25
1
-0
/
+1
*
glsl: Implement the GL_ARB_conservative_depth extension.
Kenneth Graunke
2011-08-25
5
-4
/
+7
*
glsl: Make sure that Extensions.dummy_true is set to true
Ian Romanick
2011-08-24
1
-0
/
+2
*
glsl/builtins: Uncomment textureSize prototypes.
Kenneth Graunke
2011-08-23
2
-4
/
+0
*
texture_builtins.py: Add support for textureSize (txs).
Kenneth Graunke
2011-08-23
1
-14
/
+36
*
glsl: Add a new ir_txs (textureSize) opcode to ir_texture.
Kenneth Graunke
2011-08-23
8
-35
/
+58
*
glsl: Make ir_validate actually visit ir_if nodes.
Kenneth Graunke
2011-08-22
1
-2
/
+3
*
android: build glsl
Chia-I Wu
2011-08-21
2
-0
/
+269
*
ralloc: include limits.h for SIZE_MAX on Android
Chia-I Wu
2011-08-21
1
-0
/
+5
*
glsl: remove an unnecessary header include
Chia-I Wu
2011-08-21
1
-1
/
+0
*
glsl: Remove unused variable.
Kenneth Graunke
2011-08-19
1
-1
/
+0
*
glsl: Fix type error when lowering integer divisions
Paul Berry
2011-08-16
1
-0
/
+4
*
glsl: When assigning to a whole array, mark the array as accessed.
Eric Anholt
2011-08-15
1
-10
/
+11
*
glsl: Add validations for ir_call.
Paul Berry
2011-08-15
1
-0
/
+36
*
glsl: Make is_lvalue() and variable_referenced() const.
Paul Berry
2011-08-15
2
-11
/
+11
*
glsl: Perform implicit type conversions on function call out parameters.
Paul Berry
2011-08-15
1
-5
/
+71
*
glsl: Modify strategy for accumulating conditions when lowering if-statements
Ian Romanick
2011-08-15
1
-11
/
+55
*
glsl: Slight change to the code generated by if-flattening
Ian Romanick
2011-08-15
1
-21
/
+39
*
glsl: Replace foreach_iter with foreach_list_safe
Ian Romanick
2011-08-15
1
-2
/
+2
*
glsl: Make move_block_to_cond_assign not care which branch it's processing
Ian Romanick
2011-08-15
1
-27
/
+17
*
glsl: validate IR after linking (debug builds only)
Paul Berry
2011-08-08
1
-0
/
+8
*
glsl: When linking, emit functions at the tail of the final linked program.
Paul Berry
2011-08-08
1
-2
/
+4
*
glsl: Check array size is const before asserting that no IR was generated.
Paul Berry
2011-08-08
1
-5
/
+8
*
glsl: Constant-fold built-in functions before outputting IR
Paul Berry
2011-08-08
1
-2
/
+14
*
glsl: Emit function signatures at toplevel, even for built-ins.
Paul Berry
2011-08-08
4
-20
/
+22
*
Revert "glsl: Skip processing the first function's body in do_dead_functions()."
Paul Berry
2011-08-08
1
-10
/
+1
*
glsl: silence warning about trailing comma in enum list
Brian Paul
2011-08-08
1
-1
/
+1
*
glsl: empty declarations should be valid
Chia-I Wu
2011-08-05
2
-12
/
+8
*
mesa: Ensure that gl_shader_program::InfoLog is never NULL
Ian Romanick
2011-08-02
1
-0
/
+1
*
linker: Make linker_{error,warning} generally available
Ian Romanick
2011-08-02
4
-3
/
+22
*
linker: Make linker_error set LinkStatus to false
Ian Romanick
2011-08-02
4
-100
/
+90
*
glsl: improve the accuracy of the atan(x,y) builtin function.
Paul Berry
2011-08-01
1
-1
/
+3
*
glsl: improve the accuracy of the asin() builtin function.
Paul Berry
2011-08-01
1
-28
/
+40
*
glsl: Remove duplicate comment
Chad Versace
2011-08-01
1
-8
/
+0
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