index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
glsl
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
mesa/sso: Add extension tracking for ARB_separate_shader_objects
Ian Romanick
2014-02-21
2
-0
/
+8
*
glsl: add gl_InvocationID variable for ARB_gpu_shader5
Jordan Justen
2014-02-20
1
-0
/
+2
*
glsl/linker: produce gl_shader_program Geom.Invocations
Jordan Justen
2014-02-20
2
-0
/
+22
*
glsl: parse invocations layout qualifier for ARB_gpu_shader5
Jordan Justen
2014-02-20
3
-0
/
+43
*
glsl: Generate error for invalid input layout declarations
Jordan Justen
2014-02-20
1
-0
/
+13
*
glsl: convert GS input primitive to use ast_type_qualifier
Jordan Justen
2014-02-20
6
-66
/
+96
*
glsl: Silence "type qualifiers ignored on function return type" warning
Ian Romanick
2014-02-19
1
-1
/
+1
*
glsl: Only warn for macro names containing __
Ian Romanick
2014-02-19
1
-3
/
+10
*
glcpp: Only warn for macro names containing __
Ian Romanick
2014-02-19
2
-5
/
+21
*
glsl: Fix condition to generate shader link error
Anuj Phogat
2014-02-18
1
-4
/
+5
*
glsl: rename _restrict to restrict_flag
Brian Paul
2014-02-12
7
-8
/
+8
*
glsl/linker: Propagate image uniform access qualifiers to the driver.
Francisco Jerez
2014-02-12
1
-0
/
+35
*
glsl/linker: Assign image uniform indices.
Francisco Jerez
2014-02-12
1
-1
/
+23
*
glsl/linker: Count and check image resources.
Francisco Jerez
2014-02-12
2
-1
/
+59
*
glsl: Add image built-in function generator.
Francisco Jerez
2014-02-12
1
-0
/
+251
*
glsl: Add built-in constants for ARB_shader_image_load_store.
Francisco Jerez
2014-02-12
3
-0
/
+37
*
glcpp: Add built-in define for ARB_shader_image_load_store.
Francisco Jerez
2014-02-12
1
-0
/
+3
*
glsl: Add built-in types defined by ARB_shader_image_load_store.
Francisco Jerez
2014-02-12
2
-0
/
+104
*
glsl/ast: Generalize some sampler variable restrictions to all opaque types.
Francisco Jerez
2014-02-12
2
-31
/
+36
*
glsl/ast: Forbid declaration of image variables in structures and uniform blo...
Francisco Jerez
2014-02-12
1
-0
/
+10
*
glsl/ast: Make sure that image argument qualifiers match the function prototype.
Francisco Jerez
2014-02-12
1
-1
/
+6
*
glsl/ast: Verify that function calls don't discard image format qualifiers.
Francisco Jerez
2014-02-12
1
-0
/
+58
*
glsl/ast: Validate and apply memory qualifiers to image variables.
Francisco Jerez
2014-02-12
1
-0
/
+51
*
glsl/parser: Handle image built-in types.
Francisco Jerez
2014-02-12
1
-0
/
+33
*
glsl/parser: Handle image memory qualifiers.
Francisco Jerez
2014-02-12
1
-0
/
+83
*
glsl/parser: Handle the early_fragment_tests input layout qualifier.
Francisco Jerez
2014-02-12
3
-1
/
+20
*
glsl/lexer: Add new tokens for ARB_shader_image_load_store.
Francisco Jerez
2014-02-12
2
-39
/
+56
*
glsl/ast: Keep track of type qualifiers defined by ARB_shader_image_load_store.
Francisco Jerez
2014-02-12
3
-3
/
+38
*
glsl: Add gl_uniform_storage fields to keep track of image uniform indices.
Francisco Jerez
2014-02-12
1
-18
/
+23
*
glsl: Add image memory and layout qualifiers to ir_variable.
Francisco Jerez
2014-02-12
2
-0
/
+19
*
glsl: Add helper methods to glsl_type for dealing with images.
Francisco Jerez
2014-02-12
4
-7
/
+35
*
glsl: Add image type to the GLSL IR.
Francisco Jerez
2014-02-12
6
-52
/
+68
*
glsl: Add ARB_shader_image_load_store extension enables.
Francisco Jerez
2014-02-12
2
-0
/
+3
*
glsl: Do not vectorize vector array dereferences.
Matt Turner
2014-02-11
1
-0
/
+14
*
glsl: Add locking to builtin_builder singleton
Daniel Kurtz
2014-02-11
1
-1
/
+10
*
glsl: Optimize triop_csel with all-true or all-false.
Eric Anholt
2014-02-07
1
-0
/
+7
*
glsl: Optimize various cases of fma (aka MAD).
Eric Anholt
2014-02-07
1
-0
/
+13
*
glsl: Optimize lrp(x, x, coefficient) --> x.
Eric Anholt
2014-02-07
1
-0
/
+2
*
glsl: Optimize pow(x, 1) -> x.
Eric Anholt
2014-02-07
1
-0
/
+4
*
glsl: Optimize log(exp(x)) and exp(log(x)) into x.
Eric Anholt
2014-02-07
1
-0
/
+36
*
glsl: Optimize ~~x into x.
Eric Anholt
2014-02-07
1
-0
/
+5
*
glsl: Don't lose precision qualifiers when encountering "centroid".
Kenneth Graunke
2014-02-07
1
-1
/
+1
*
glsl: Fix null access on file read error
Juha-Pekka Heikkila
2014-02-07
1
-1
/
+2
*
glsl: Initialize ubo_binding_mask flags to zero.
Matt Turner
2014-02-06
1
-0
/
+1
*
glsl/cs: Prohibit mixing of compute and non-compute shaders.
Paul Berry
2014-02-05
1
-0
/
+7
*
glsl/cs: Prohibit user-defined ins/outs in compute shaders.
Paul Berry
2014-02-05
1
-0
/
+7
*
mesa/cs: Handle compute shader local size during linking.
Paul Berry
2014-02-05
1
-0
/
+64
*
glsl/cs: Handle compute shader local_size_{x,y,z} declaration.
Paul Berry
2014-02-05
8
-36
/
+274
*
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_COUNT constant.
Paul Berry
2014-02-05
5
-0
/
+13
*
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_INVOCATIONS constant.
Paul Berry
2014-02-05
2
-0
/
+2
[prev]
[next]