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glsl
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Author
Age
Files
Lines
*
nir: s/nir_type_unsigned/nir_type_uint
Jason Ekstrand
2015-11-23
5
-44
/
+44
*
nir/builder: only read meaningful channels in nir_swizzle()
Connor Abbott
2015-11-23
1
-1
/
+1
*
glsl: fix max binding validation for uniform blocks
Timothy Arceri
2015-11-23
1
-2
/
+2
*
nir: Add support for gl_HelperInvocation system value.
Matt Turner
2015-11-20
2
-0
/
+5
*
glsl: add subroutine index qualifier support
Timothy Arceri
2015-11-21
7
-4
/
+83
*
glsl: add support for complie-time constant expressions
Timothy Arceri
2015-11-21
5
-164
/
+195
*
glsl: add new type for compile time constants
Timothy Arceri
2015-11-21
2
-0
/
+80
*
glsl: call set_shader_inout_layout() earlier
Timothy Arceri
2015-11-21
1
-3
/
+3
*
glsl: replace binding layout min boundary check
Timothy Arceri
2015-11-21
1
-11
/
+12
*
glsl: encapsulate binding validation and setting
Timothy Arceri
2015-11-21
1
-32
/
+28
*
glsl: move stream layout max validation
Timothy Arceri
2015-11-21
2
-16
/
+19
*
glsl: move stream layout qualifier validation
Timothy Arceri
2015-11-21
2
-20
/
+35
*
glsl: replace index layout min boundary check
Timothy Arceri
2015-11-21
1
-3
/
+6
*
glsl: remove duplicate validation for index layout qualifier
Timothy Arceri
2015-11-21
1
-7
/
+1
*
glsl: move location layout qualifier validation
Timothy Arceri
2015-11-21
2
-15
/
+15
*
glsl: add process_qualifier_constant() helper
Timothy Arceri
2015-11-21
1
-0
/
+17
*
glsl: move builtin_type_macros.h into the correct list
Emil Velikov
2015-11-20
1
-1
/
+1
*
android: export the path of glsl nir headers
Mauro Rossi
2015-11-20
1
-1
/
+2
*
glsl: avoid linker and user varying location to overlap
Gregory Hainaut
2015-11-20
1
-3
/
+43
*
nir: Add nir_texop_samples_identical opcode
Ian Romanick
2015-11-19
3
-1
/
+13
*
glsl: Add textureSamplesIdenticalEXT built-in functions
Ian Romanick
2015-11-19
1
-0
/
+44
*
glsl: Add ir_samples_identical opcode
Ian Romanick
2015-11-19
8
-1
/
+22
*
glsl: Extension tracking for EXT_shader_samples_indentical
Ian Romanick
2015-11-19
3
-0
/
+6
*
nir: add nir_ssa_for_alu_src()
Rob Clark
2015-11-19
2
-4
/
+23
*
nir: fix missing increments of num_inputs/num_outputs
Rob Clark
2015-11-19
2
-0
/
+4
*
nir/print: show # of uniforms/inputs/outputs
Rob Clark
2015-11-19
1
-0
/
+4
*
nir/print: show shader name/label if set
Rob Clark
2015-11-19
1
-0
/
+6
*
nir: add nir_var_all enum
Rob Clark
2015-11-19
3
-1
/
+6
*
glsl: add a parse check to check for the index layout qualifier
Ryan Houdek
2015-11-19
1
-0
/
+5
*
glsl: add GL_EXT_blend_func_extended preprocessor define
Ryan Houdek
2015-11-19
1
-0
/
+2
*
glsl: add support for EXT_blend_func_extended builtins
Ryan Houdek
2015-11-19
2
-0
/
+92
*
glsl: add EXT_blend_func_extended parser enables
Ryan Houdek
2015-11-19
2
-0
/
+8
*
glsl: fix ir_constant::equals() for doubles
Connor Abbott
2015-11-19
1
-2
/
+7
*
glsl: fix isinf() for doubles
Connor Abbott
2015-11-19
1
-1
/
+10
*
nir: fix constant folding of bfi
Connor Abbott
2015-11-19
1
-2
/
+2
*
glsl: Fix off-by-one error in array size check assertion
Ian Romanick
2015-11-18
1
-2
/
+1
*
glsl: Silence unused parameter warnings
Ian Romanick
2015-11-18
1
-2
/
+2
*
glsl: Silence ignored qualifier warning
Ian Romanick
2015-11-18
1
-1
/
+1
*
nir: Add support for cloning shaders
Jason Ekstrand
2015-11-18
4
-0
/
+682
*
i965/nir: Validate that NIR passes call nir_metadata_preserve().
Kenneth Graunke
2015-11-18
2
-0
/
+41
*
nir: add array length field
Rob Clark
2015-11-18
2
-0
/
+10
*
nir: remove nir_variable::max_ifc_array_access
Rob Clark
2015-11-18
2
-22
/
+0
*
nir: fix typo in idiv lowering, causing large-udiv-udiv failures
Ilia Mirkin
2015-11-18
1
-1
/
+1
*
nir: Store the size of the TCS output patch in nir_shader_info.
Kenneth Graunke
2015-11-18
2
-0
/
+9
*
glsl: rename location layout helper
Timothy Arceri
2015-11-18
1
-5
/
+5
*
glsl: don't validate binding when its not needed
Timothy Arceri
2015-11-18
1
-2
/
+5
*
glsl: remove temp variable to make code easier to read
Timothy Arceri
2015-11-18
1
-10
/
+7
*
glsl: cleanup and fix validate matrix function for arrays
Timothy Arceri
2015-11-18
1
-10
/
+1
*
glsl: use better location in struct and block error messages
Timothy Arceri
2015-11-18
1
-7
/
+3
*
glsl: only do type and qualifier validation once per declaration
Timothy Arceri
2015-11-18
1
-99
/
+97
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