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glsl
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Author
Age
Files
Lines
*
glsl: fix MSVC int->bool conversion warning
Brian Paul
2013-10-31
1
-1
/
+1
*
glsl: Move layout(location) checks to AST-to-HIR conversion
Ian Romanick
2013-10-30
3
-22
/
+43
*
glsl: Slightly restructure error generation in validate_explicit_location
Ian Romanick
2013-10-30
1
-11
/
+11
*
glsl: Make mode_string function globally available
Ian Romanick
2013-10-30
3
-23
/
+46
*
glsl: Eliminate the global check in validate_explicit_location
Ian Romanick
2013-10-30
1
-3
/
+2
*
glsl: Extract explicit location code from apply_type_qualifier_to_variable
Ian Romanick
2013-10-30
1
-75
/
+84
*
glsl: fix crash introduced by the previous commit
Marek Olšák
2013-10-30
1
-1
/
+1
*
glsl: break the gl_FragData array into separate gl_FragData[i] variables
Marek Olšák
2013-10-29
1
-33
/
+134
*
glsl: Fix the function inlining pass to deal with general opaque arguments.
Francisco Jerez
2013-10-29
1
-33
/
+33
*
glsl: Add built-in functions and constants required for ARB_shader_atomic_cou...
Francisco Jerez
2013-10-29
5
-0
/
+89
*
glsl: Basic support for built-in intrinsics.
Francisco Jerez
2013-10-29
4
-11
/
+64
*
glsl: Add type predicate to check whether a type contains any opaque types.
Francisco Jerez
2013-10-29
3
-0
/
+27
*
glsl: Add new atomic_uint built-in GLSL type.
Francisco Jerez
2013-10-29
10
-1
/
+49
*
glsl: Add extension enables for ARB_shader_atomic_counters.
Francisco Jerez
2013-10-29
2
-0
/
+3
*
mesa: Add support for ARB_shader_atomic_counters.
Francisco Jerez
2013-10-29
2
-0
/
+8
*
ralloc: Hook up C++ destructors to ralloc when necessary.
Francisco Jerez
2013-10-29
1
-0
/
+14
*
glsl: Generalize MSVC fix for strcasecmp().
Paul Berry
2013-10-29
1
-7
/
+1
*
glsl: Drop no-op shifts involving 0.
Eric Anholt
2013-10-28
1
-0
/
+10
*
glsl: Use ir_builder more in opt_algebraic.
Eric Anholt
2013-10-28
1
-30
/
+10
*
glsl: Move common code out of opt_algebraic's handle_expression().
Eric Anholt
2013-10-28
1
-78
/
+39
*
glsl: Add check for unsized arrays to glsl types
Timothy Arceri
2013-10-28
7
-26
/
+30
*
glsl: whitespace cleanups.
Timothy Arceri
2013-10-28
1
-3
/
+0
*
glsl: Fix comment
Timothy Arceri
2013-10-28
1
-1
/
+1
*
glsl: Move error message inside validation check reducing duplicate message h...
Timothy Arceri
2013-10-27
1
-13
/
+14
*
glsl: add signatures for textureGatherOffsets()
Chris Forbes
2013-10-26
1
-0
/
+30
*
glsl: add support for texture functions with offset arrays
Chris Forbes
2013-10-26
1
-0
/
+9
*
glsl: Add new textureGather[Offset]() overloads for shadow samplers
Chris Forbes
2013-10-26
1
-0
/
+10
*
glsl: Add support for separate reference Z for shadow samplers
Chris Forbes
2013-10-26
1
-5
/
+15
*
glsl: relax const offset requirement for textureGatherOffset
Chris Forbes
2013-10-26
1
-20
/
+41
*
glsl: Add ARB_gpu_shader5 textureGatherOffset signatures
Chris Forbes
2013-10-26
1
-0
/
+16
*
glsl: Optimize (not A) and (not B) into not (A or B).
Matt Turner
2013-10-25
1
-0
/
+9
*
glsl: Optimize (not A) or (not B) into not (A and B).
Matt Turner
2013-10-25
1
-0
/
+12
*
glsl: When disabling gl_PerVertex variables, check that mode matches.
Paul Berry
2013-10-24
1
-1
/
+2
*
glsl: Remove unused gl_PerVertex interface blocks.
Paul Berry
2013-10-24
1
-0
/
+90
*
glsl: Call check_builtin_array_max_size when redeclaring gl_in.
Paul Berry
2013-10-24
1
-1
/
+17
*
glsl: Account for interface block lowering in program_resource_visitor.
Paul Berry
2013-10-24
1
-1
/
+57
*
glsl: mark variables produced by lower_named_interface_blocks.
Paul Berry
2013-10-24
2
-0
/
+20
*
glsl: Keep track of centroid/interpolation mode for interface block members.
Paul Berry
2013-10-24
5
-0
/
+38
*
glsl: Pass variable mode into ast_process_structure_or_interface_block().
Paul Berry
2013-10-24
1
-16
/
+23
*
glsl: Extract interpretation of interpolation to its own function.
Paul Berry
2013-10-24
1
-28
/
+42
*
glsl: Pull interpolation_string() out of ir_variable.
Paul Berry
2013-10-24
4
-20
/
+22
*
glsl: set explicit_location correctly in lower_named_interface_blocks.
Paul Berry
2013-10-24
1
-0
/
+1
*
glsl/gs: Fix transform feedback of gl_ClipDistance.
Paul Berry
2013-10-24
2
-1
/
+3
*
glsl: silence unused 'var' variable warning
Brian Paul
2013-10-24
1
-2
/
+2
*
glsl/gs: Prevent illegal input/output primitive types.
Paul Berry
2013-10-23
1
-3
/
+32
*
glsl: Simplify the interface to link_invalidate_variable_locations
Ian Romanick
2013-10-22
3
-44
/
+31
*
glsl/tests: Unit test vertex shader in / out with link_invalidate_variable_lo...
Ian Romanick
2013-10-22
2
-0
/
+209
*
glsl: Modify interface to link_invalidate_variable_locations
Ian Romanick
2013-10-22
2
-7
/
+7
*
glsl/tests: Verify geometry shader built-ins generated by _mesa_glsl_initiali...
Ian Romanick
2013-10-22
1
-0
/
+98
*
glsl/tests: Verify fragment shader built-ins generated by _mesa_glsl_initiali...
Ian Romanick
2013-10-22
1
-0
/
+71
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