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* glsl2: Add the define for ARB_fragment_coord_conventions when present.Eric Anholt2010-07-282-0/+16
* glsl2: Add support for redeclaring layout of gl_FragCoord for ARB_fcc.Eric Anholt2010-07-283-2/+19
* glsl2: Perform some semantic checking of ARB_fcc layout qualifiersIan Romanick2010-07-281-0/+13
* glsl2: Parser support for GL_ARB_fragment_coord_conventionsIan Romanick2010-07-288-1801/+2009
* glsl2: Fail linking where the FS reads a varying that the VS doesn't write.Eric Anholt2010-07-281-7/+30
* glsl2: Unmark unwritten varyings as varying.Eric Anholt2010-07-281-0/+1
* glcpp: Add generated source files.Carl Worth2010-07-284-3/+6693
* glsl: Ignore glsl_compiler and glsl_parser.output files.Carl Worth2010-07-281-0/+2
* glsl: Add generated files from flex/bison.Carl Worth2010-07-283-0/+8490
* glcpp: Add expected output for a recently-added test.Carl Worth2010-07-281-0/+3
* glsl2: Add the remaining builtin uniforms.Eric Anholt2010-07-281-15/+53
* glsl2: Size builtin arrays according to the context constants.Eric Anholt2010-07-281-13/+5
* glcpp: Explicitly expect 0 shift/reduce conflicts.Carl Worth2010-07-281-0/+1
* glcpp: Remove 2 shift/reduce conflicts from the grammar.Carl Worth2010-07-281-1/+0
* glsl2: When stealing var->constant_value, steal its children as well.Eric Anholt2010-07-271-1/+1
* glsl2: Actually use the linked dead code eliminator.Eric Anholt2010-07-271-1/+1
* glsl2: Don't dereference a NULL var in CE handling during a compile error.Eric Anholt2010-07-271-0/+4
* glsl2: Use ir_dead_code's linked version after linking.Eric Anholt2010-07-271-3/+1
* glsl2: Fix the linked version of ir_dead_code.Eric Anholt2010-07-271-3/+6
* glsl2: Make the dead code handler make its own talloc context.Eric Anholt2010-07-273-11/+9
* glsl2: Talloc type names.Eric Anholt2010-07-272-10/+17
* glsl2: Add optimization pass for algebraic simplifications.Eric Anholt2010-07-275-1/+378
* ir_validate: Check the types of expression operations.Eric Anholt2010-07-271-0/+144
* glsl2: Fix missing visit_continue return in ir_validate.Eric Anholt2010-07-271-0/+2
* glsl2: Also steal the constant components of aggregate-typed ir_constants.Eric Anholt2010-07-261-0/+18
* glsl2: Steal ir_variable's constant_value field.Kenneth Graunke2010-07-261-0/+3
* glsl2: Remove old .gitignore file from when we were out of tree.Eric Anholt2010-07-261-1/+0
* Merge remote branch 'origin/master' into glsl2Eric Anholt2010-07-2610-30/+45
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| * glsl/apps: Handle ftell errors in non-debug builds.Vinson Lee2010-07-155-0/+15
| * mesa: make the arguments in the asm statemants optionalZack Rusin2010-06-291-3/+2
| * mesa: initial support for ARB_geometry_shader4Zack Rusin2010-06-282-19/+20
* | ir_constant_expression: Fix broken code for floating point modulus.Kenneth Graunke2010-07-221-1/+1
* | glsl2: Refresh autogenerated file builtin_function.cpp.Kenneth Graunke2010-07-221-25/+47
* | glsl2/builtins: Add 1.30 bvec variant of the "mix" builtin.Kenneth Graunke2010-07-221-0/+39
* | glsl2/builtins: Fix 1.30 sign implementation for ints.Kenneth Graunke2010-07-221-1/+1
* | glsl2/builtins: Fix "mod" builtin to use scalar/vector operations.Kenneth Graunke2010-07-221-24/+3
* | glsl2: Initialize ir_instruction::type and ir_rvalue::type.Kenneth Graunke2010-07-222-4/+7
* | glsl2: Make ir_assignment derive from ir_instruction, not ir_rvalue.Kenneth Graunke2010-07-222-3/+3
* | glsl2: Fix standalone compiler to not crash horribly.Kenneth Graunke2010-07-222-41/+27
* | ir_print_visitor: Add "temporary" to mode string printing.Kenneth Graunke2010-07-221-1/+2
* | glcpp: Fix function-like macros with an argument used multiple times.Carl Worth2010-07-222-3/+9
* | glsl2: Put side effects of the RHS of logic_or in the right branch.Eric Anholt2010-07-221-1/+1
* | glsl2: Validate that ir_if conditions are actually bool.Eric Anholt2010-07-221-0/+13
* | glsl2: When setting the size of an unsized array, set its deref's size too.Eric Anholt2010-07-221-0/+1
* | glsl2: Set the type on cloned tex instructions.Eric Anholt2010-07-221-0/+1
* | glsl2: Add the API defines to the glsl2 build so we get the right GLcontextEric Anholt2010-07-221-2/+6
* | glsl2: Fix builtin prototypes defined in multiple glsl/builtins/* filesEric Anholt2010-07-221-10/+11
* | glsl2: Fix expected type for multiplying vector with non-square matrix.Carl Worth2010-07-221-4/+22
* | glsl2: Fix the type of (1.0 - arg2) for mix(gen, gen, float).Eric Anholt2010-07-222-6/+6
* | glsl2: When inlining, don't clone and assign sampler arguments.Eric Anholt2010-07-221-8/+18