index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
glsl
Commit message (
Expand
)
Author
Age
Files
Lines
*
glsl/glcpp: Drop extra, final newline from most output
Carl Worth
2014-07-29
130
-165
/
+51
*
glsl/glcpp: Add testing for EOF sans newline (and fix for <DEFINE>, <COMMENT>)
Carl Worth
2014-07-29
7
-2
/
+13
*
glsl/glcpp: Remove some un-needed calls to NEWLINE_CATCHUP
Carl Worth
2014-07-29
1
-4
/
+0
*
glsl/glcpp: Add support for comments between #define and macro identifier
Carl Worth
2014-07-29
3
-2
/
+41
*
glsl/glcpp: Emit proper error for #define with a non-identifier
Carl Worth
2014-07-29
3
-0
/
+9
*
glsl/glcpp: Add testing for directives preceded by a space
Carl Worth
2014-07-29
2
-0
/
+43
*
glsl/glcpp: Fix to emit spaces following directives
Carl Worth
2014-07-29
2
-2
/
+3
*
glsl/cs: Add several GLSL compute shader variables
Jordan Justen
2014-07-27
1
-0
/
+6
*
glsl: No longer require ubo block index to be constant in ir_validate
Chris Forbes
2014-07-26
1
-1
/
+0
*
glsl: Accept nonconstant array references in lower_ubo_reference
Chris Forbes
2014-07-26
1
-11
/
+32
*
glsl: Convert uniform_block in lower_ubo_reference to ir_rvalue.
Chris Forbes
2014-07-26
1
-7
/
+8
*
glsl: Mark entire UBO array active if indexed with non-constant.
Chris Forbes
2014-07-26
1
-19
/
+31
*
glsl: Allow non-constant UBO array indexing with GLSL4/ARB_gpu_shader5.
Chris Forbes
2014-07-26
1
-1
/
+2
*
glsl: Fix some bad indentation
Ian Romanick
2014-07-23
1
-3
/
+3
*
glsl: Fix bad indentation
Ian Romanick
2014-07-19
1
-1
/
+1
*
glsl: add a mechanism to allow #extension directives in the middle of shaders
Marek Olšák
2014-07-18
3
-0
/
+12
*
glsl: handle a switch where default is in the middle of cases
Tapani Pälli
2014-07-17
2
-3
/
+83
*
glsl: Make the tree rebalancer use vector_elements, not components().
Kenneth Graunke
2014-07-16
1
-2
/
+2
*
glsl: Guard against error_type in the tree rebalancer.
Kenneth Graunke
2014-07-16
1
-1
/
+3
*
glsl: Make the tree rebalancer bail on matrix operands.
Kenneth Graunke
2014-07-16
1
-1
/
+3
*
glsl: Don't declare variables in for-loop declaration.
Matt Turner
2014-07-15
1
-2
/
+2
*
exec_list: Make various places use the new length() method.
Connor Abbott
2014-07-15
3
-12
/
+6
*
exec_list: Add a function to give the length of a list.
Connor Abbott
2014-07-15
1
-0
/
+20
*
exec_list: Add a prepend function.
Connor Abbott
2014-07-15
1
-1
/
+19
*
glsl: Update expression types after rebalancing the tree.
Matt Turner
2014-07-15
1
-0
/
+17
*
glsl: Add callback_leave to ir_hierarchical_visitor.
Matt Turner
2014-07-15
3
-73
/
+126
*
glsl: Fix aggregates with dynamic initializers.
Cody Northrop
2014-07-14
1
-3
/
+14
*
glsl: add new interpolateAt* builtin functions
Chris Forbes
2014-07-12
1
-0
/
+67
*
glsl: add new expression types for interpolateAt*
Chris Forbes
2014-07-12
6
-2
/
+73
*
allow builtin functions to require parameters to be shader inputs
Chris Forbes
2014-07-12
2
-0
/
+24
*
glsl/glcpp: move macro declaration before code to fix MSVC build
Brian Paul
2014-07-10
1
-1
/
+2
*
glsl/glcpp: Don't choke on an empty pragma
Carl Worth
2014-07-09
3
-1
/
+8
*
glsl/glcpp: Promote "extra token at end of directive" from warning to error
Carl Worth
2014-07-09
3
-1
/
+14
*
glsl/glcpp: Once again report undefined macro name in error message.
Carl Worth
2014-07-09
3
-38
/
+86
*
glsl/glcpp: Add short-circuiting for || and && in #if/#elif for OpenGL ES.
Carl Worth
2014-07-09
4
-30
/
+140
*
glsl/glcpp: Fix glcpp to properly lex entire "preprocessing numbers"
Carl Worth
2014-07-09
3
-0
/
+81
*
glsl/glcpp: Fix glcpp to catch garbage after #if 1 ... #else
Carl Worth
2014-07-09
7
-16
/
+24
*
glsl/glcpp: Fixup glcpp tests for redefining a macro with whitespace changes.
Carl Worth
2014-07-09
3
-1
/
+40
*
glsl/glcpp: Fix preprocessor error condition for macro redefinition
Anuj Phogat
2014-07-09
1
-8
/
+10
*
glsl/glcpp: Add test to ensure compiler won't allow #undef for some builtins
Carl Worth
2014-07-09
2
-0
/
+10
*
glsl/glcpp: Do not allow undefining the built-in macros
Anuj Phogat
2014-07-09
1
-0
/
+6
*
glsl: Fix the foreach_in_list_reverse macro.
Kenneth Graunke
2014-07-08
1
-3
/
+3
*
glsl: Fix merging of layout(invocations) with other qualifiers
Chris Forbes
2014-07-05
1
-0
/
+10
*
glsl: fix duplicated layout qualifier detection for GS
Samuel Iglesias Gonsalvez
2014-07-03
1
-6
/
+16
*
glsl: add support for AMD_vertex_shader_viewport_index
Ilia Mirkin
2014-07-02
4
-0
/
+8
*
mesa: Make unreachable macro take a string argument.
Matt Turner
2014-07-01
1
-2
/
+1
*
glsl: Remove now unused foreach_list* macros.
Matt Turner
2014-07-01
1
-24
/
+0
*
mesa: Add and use foreach_list_typed_safe.
Matt Turner
2014-07-01
1
-0
/
+9
*
mesa: Add and use foreach_in_list_use_after.
Matt Turner
2014-07-01
1
-0
/
+5
*
glsl: Replace uses of foreach_list_const.
Matt Turner
2014-07-01
2
-17
/
+6
[next]