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* glsl: add new variable declaration in function body in lower_output_readVincent Lejeune2012-12-051-0/+1
* glsl: fix uninitialised variable from constructorDave Airlie2012-12-011-0/+1
* glsl: initialise killed_all field.Dave Airlie2012-12-011-0/+1
* glsl: fix cut-n-paste error in error handling. (v2)Dave Airlie2012-12-011-2/+2
* Revert "glcpp: Rewrite line-continuation support to act globally."Carl Worth2012-11-301-43/+66
* glcpp: Rewrite line-continuation support to act globally.Carl Worth2012-11-301-66/+43
* glcpp: Update README for new support of __LINE__ and __FILE__.Carl Worth2012-11-291-3/+1
* glcpp: Add test involving token pasting of INTEGER tokens.Carl Worth2012-11-292-0/+15
* glcpp: Add support for pasting of INTEGER tokens.Carl Worth2012-11-291-14/+47
* glcpp: Flag invalid pastes for integer followed by non-digitsCarl Worth2012-11-291-5/+13
* glcpp: Extend the invalid-paste testCarl Worth2012-11-292-0/+20
* glcpp: More factoring-out of common code to simplify things.Carl Worth2012-11-291-26/+20
* glcpp: Factor out a tiny bit of repeated code.Carl Worth2012-11-291-4/+1
* glcpp: Add support for __LINE__ and __FILE__ macrosCarl Worth2012-11-293-1/+45
* mesa: Rename API_OPENGL to API_OPENGL_COMPAT.Paul Berry2012-11-294-4/+4
* glcpp: Support #elif(expression) with no intervening space.Matt Turner2012-11-287-1/+96
* glcpp: Reject #version and #line not followed by whitespaceMatt Turner2012-11-285-2/+8
* glsl: Support unsigned integer constants in layout qualifiers.Kenneth Graunke2012-11-261-1/+6
* mesa: Fix linker-assigned varying component counting since 8fb1e4a462Eric Anholt2012-11-171-2/+1
* glcpp: Don't define macros for extensions that aren't in ESMatt Turner2012-11-151-28/+31
* automake: Remove empty file variable.Brian Paul2012-11-121-2/+1
* automake: Merge *_CXX_FILES variables in the glsl build.Eric Anholt2012-11-124-10/+6
* automake: Fix a comment typo.Eric Anholt2012-11-121-1/+1
* glsl: store read vector in a temp in vec_index_to_condVincent Lejeune2012-11-111-4/+12
* Fix use of glsl_parser.{cc,h} where source dir != build dir.Darren Salt2012-11-091-1/+2
* glcpp: wire up glcpp-test to make checkMatt Turner2012-11-092-4/+14
* glcpp/tests: Add tests for multiline #elifMatt Turner2012-11-092-0/+15
* glcpp/tests: Add test for multiline #ifMatt Turner2012-11-092-0/+13
* glcpp/tests: Add test for multiline #lineMatt Turner2012-11-092-0/+11
* glcpp/tests: Add test to check #line followed by codeMatt Turner2012-11-092-0/+5
* glcpp: don't push #line directives into next lineFabian Bieler2012-11-092-9/+9
* glcpp: Reject garbage after #else and #endif tokensMatt Turner2012-11-095-4/+15
* glsl: add ARB_texture_cube_map_array support (v2)Dave Airlie2012-11-0912-7/+114
* glsl: fix signed/unsigned comparision warnings on MSVCBrian Paul2012-11-063-7/+7
* glsl: remove incorrect 'struct' keywordBrian Paul2012-11-061-1/+1
* glsl: add 'f' suffix to floats to silence MSVC warningsBrian Paul2012-11-061-1/+1
* glsl: change int->unsigned to silence MSVC warningsBrian Paul2012-11-062-2/+2
* android: Update for builtin_stubs.cpp moveThierry Reding2012-11-021-1/+1
* glsl: Fix builtin_compiler build by -I $(top_srcdir)/include.Johannes Obermayr2012-11-021-0/+1
* scons: Update for builtin_stubs.cppJosé Fonseca2012-11-021-3/+4
* build: Don't cross-compile GLSL builtin compilerThierry Reding2012-11-015-36/+86
* mesa: don't always enable OES_standard_derivativesMarek Olšák2012-10-311-0/+1
* glsl: Allow ir_if in the linker's move_non_declarations function.Kenneth Graunke2012-10-251-0/+1
* glcpp: Don't use infinite lookhead for #define differentiation.Kenneth Graunke2012-10-252-12/+20
* src/glsl/tests/Makefile.am: Specify -I... in AM_CPPFLAGSMatt Turner2012-10-251-4/+1
* ralloc: Annotate printf functions with PRINTFLIKE(...)Matt Turner2012-10-252-11/+6
* android: glcpp: fix abuse of yylexNegreanu Marius Adrian2012-10-021-3/+3
* build: Build src/glsl with visibility CFLAGSMatt Turner2012-10-011-3/+3
* build: Use PTHREAD_LIBS and PTHREAD_CFLAGSMatt Turner2012-10-011-3/+5
* scons: Use full path of texture_builtins.py.Vinson Lee2012-09-291-1/+1