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Author
Age
Files
Lines
*
nir: Add a pass to rewrite uses of vecN sources to the vecN destination
Jason Ekstrand
2015-09-17
3
-0
/
+199
*
nir: Add comments to nir_index_instrs and nir_index_ssa_defs
Jason Ekstrand
2015-09-17
1
-0
/
+8
*
nir: Add a generic instruction index
Jason Ekstrand
2015-09-17
2
-0
/
+22
*
nir: support indirect indexing samplers in struct arrays
Timothy Arceri
2015-09-17
1
-76
/
+88
*
glsl: add helper for calculating offsets for struct members
Timothy
2015-09-17
2
-0
/
+34
*
glsl: make variables private
Timothy Arceri
2015-09-17
1
-11
/
+11
*
glsl: store uniform slot id in var location field
Timothy Arceri
2015-09-17
3
-3
/
+24
*
glsl: assign hidden uniforms their slot id earlier
Timothy Arceri
2015-09-17
1
-49
/
+41
*
glsl: order indices for samplers inside a struct array
Timothy Arceri
2015-09-17
2
-18
/
+103
*
nir/print: print symbolic names from shader-enum
Rob Clark
2015-09-16
1
-3
/
+42
*
nir/print: bit of state refactoring
Rob Clark
2015-09-16
1
-109
/
+152
*
glsl: shader-enum to name debug fxns
Rob Clark
2015-09-16
2
-0
/
+257
*
nir: add lowering for ffract
Rob Clark
2015-09-16
2
-0
/
+4
*
nir/builder: Use a normal temporary array in nir_channel
Jason Ekstrand
2015-09-15
1
-1
/
+2
*
nir/lower_vec_to_movs: Coalesce into destinations of fdot instructions
Jason Ekstrand
2015-09-15
1
-13
/
+36
*
nir: Add a fdot instruction that replicates the result to a vec4
Jason Ekstrand
2015-09-15
3
-0
/
+12
*
nir/lower_vec_to_movs: Coalesce movs on-the-fly when possible
Jason Ekstrand
2015-09-15
1
-0
/
+85
*
nir/lower_vec_to_movs: Get rid of start_idx and swizzle compacting
Jason Ekstrand
2015-09-15
1
-20
/
+13
*
nir/lower_vec_to_movs: Handle partially SSA shaders
Jason Ekstrand
2015-09-15
1
-6
/
+15
*
nir/lower_vec_to_movs: Pass the shader around directly
Jason Ekstrand
2015-09-15
1
-6
/
+8
*
glsl/cs: Initialize gl_LocalInvocationIndex in main()
Jordan Justen
2015-09-13
1
-0
/
+22
*
glsl/cs: Exclude gl_LocalInvocationIndex from builtin variable stripping
Jordan Justen
2015-09-13
1
-0
/
+8
*
glsl/cs: Initialize gl_GlobalInvocationID in main()
Jordan Justen
2015-09-13
3
-0
/
+72
*
glsl: Move link_get_main_function_signature to a common location
Jordan Justen
2015-09-13
5
-33
/
+34
*
glsl/cs: Don't strip gl_GlobalInvocationID and dependencies
Jordan Justen
2015-09-13
1
-0
/
+14
*
nir: Add gl_WorkGroupID system variable
Jordan Justen
2015-09-13
3
-0
/
+6
*
glsl/cs: Add gl_WorkGroupID variable
Jordan Justen
2015-09-13
2
-0
/
+2
*
nir: Add gl_LocalInvocationID variable
Jordan Justen
2015-09-13
3
-0
/
+6
*
glsl/cs: Add gl_LocalInvocationID variable
Jordan Justen
2015-09-13
2
-0
/
+13
*
nir: add nir_channel() to get at single components of vec's
Rob Clark
2015-09-13
3
-28
/
+22
*
nir/from_ssa: Use instr_rewrite_dest
Jason Ekstrand
2015-09-11
1
-3
/
+1
*
nir: Add a function for rewriting instruction destinations
Jason Ekstrand
2015-09-11
2
-0
/
+26
*
nir: Only unlink sources that are actually valid
Jason Ekstrand
2015-09-11
1
-7
/
+8
*
nir: Remove the mem_ctx parameter from ssa_def_rewrite_uses
Jason Ekstrand
2015-09-11
20
-47
/
+25
*
nir: Fix a bunch of ralloc parenting errors
Jason Ekstrand
2015-09-11
10
-31
/
+32
*
nir/lower_outputs_to_temporaries: Reparent the output name
Jason Ekstrand
2015-09-11
1
-0
/
+3
*
nir: Store some geometry shader data in nir_shader.
Kenneth Graunke
2015-09-11
3
-0
/
+14
*
nir/builder: Add nir_load_var() and nir_store_var() helpers.
Kenneth Graunke
2015-09-11
1
-0
/
+27
*
glsl: Use hash tables for opt_constant_propagation() kill sets.
Kenneth Graunke
2015-09-11
1
-18
/
+28
*
glsl: Use hash tables in opt_constant_variable().
Kenneth Graunke
2015-09-11
1
-18
/
+21
*
nir: convert glsl imageSamples into a new intrinsic
Ilia Mirkin
2015-09-10
2
-1
/
+7
*
glsl: add support for the imageSamples function
Ilia Mirkin
2015-09-10
1
-3
/
+40
*
glsl: add support for the textureSamples function
Ilia Mirkin
2015-09-10
1
-0
/
+31
*
glsl: add ARB_shader_texture_image_samples infrastructure
Ilia Mirkin
2015-09-10
3
-0
/
+6
*
nir: add nir_texop_texture_samples and convert from glsl
Ilia Mirkin
2015-09-10
3
-1
/
+11
*
glsl: add ir_texture_samples texture opcode
Ilia Mirkin
2015-09-10
9
-6
/
+19
*
glsl: Resolve GCC sign-compare warning.
Rhys Kidd
2015-09-10
3
-7
/
+7
*
glsl: Remove ADD_VARYING macro
Ian Romanick
2015-09-09
1
-15
/
+12
*
glsl: Silence unused parameter warnings
Ian Romanick
2015-09-09
8
-26
/
+14
*
nir/glsl: Use lower_outputs_to_temporaries instead of relying on GLSL IR
Jason Ekstrand
2015-09-09
1
-0
/
+2
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