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glsl
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Author
Age
Files
Lines
...
*
glsl: Add missing return error_value(ctx) in error path.
Matt Turner
2013-07-11
1
-0
/
+1
*
glsl: Remove unnecessary #include from ast_type.cpp.
Matt Turner
2013-07-11
1
-3
/
+0
*
glsl/build: build builtin_compiler with VISIBILITY_CFLAGS
Chia-I Wu
2013-07-12
1
-1
/
+2
*
glsl: Add comment explaining "row_major" parsing.
Matt Turner
2013-07-11
1
-0
/
+6
*
glsl: Mark "row_major" as not a reserved word in GLSL ES 3.0.
Matt Turner
2013-07-11
1
-2
/
+2
*
glsl: Remove outdated FINISHME comment.
Matt Turner
2013-07-11
1
-3
/
+0
*
glsl: Silence unused variable warning in the release build
Emil Velikov
2013-07-08
1
-0
/
+2
*
glsl/ast: Silence uninitialized variable warnings in the release build
Emil Velikov
2013-07-08
1
-0
/
+2
*
glsl: Allow non-constant expression initializers of const-qualified vars.
Matt Turner
2013-07-08
1
-11
/
+19
*
glsl: Ensure snprintf is defined on MSVC builds.
José Fonseca
2013-07-03
1
-0
/
+1
*
mesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimitCheck and dependencies
Marek Olšák
2013-07-02
1
-24
/
+8
*
glsl/linker: eliminate unused and set-but-unused built-in varyings
Marek Olšák
2013-07-02
5
-2
/
+496
*
glsl/linker: check against varying limit after unused varyings are eliminated
Marek Olšák
2013-07-02
3
-11
/
+33
*
glsl/linker: link shaders in the opposite order (from fragment to vertex)
Marek Olšák
2013-07-02
1
-50
/
+58
*
mesa: renumber shader indices according to their placement in pipeline
Marek Olšák
2013-07-02
1
-8
/
+8
*
glsl/builtins: Fix ARB_texture_cube_map_array built-in availability.
Kenneth Graunke
2013-07-02
2
-1
/
+8
*
glsl: Initialize member variable is_ubo_var in constructor.
Vinson Lee
2013-06-27
1
-1
/
+1
*
glsl: Use the C99 variadic macro syntax.
José Fonseca
2013-06-27
2
-4
/
+4
*
glsl: Move all var decls to the front of the IR list in reverse order
Ian Romanick
2013-06-26
1
-0
/
+18
*
glsl: Streamline the built-in type handling code.
Kenneth Graunke
2013-06-26
6
-694
/
+424
*
glsl: Don't use random pointers as an array of glsl_type objects.
Kenneth Graunke
2013-06-26
1
-1
/
+1
*
glsl: Stop being clever with pointer arithmetic when fetching types.
Kenneth Graunke
2013-06-26
1
-4
/
+4
*
glsl: Add simple vector type accessor helpers.
Kenneth Graunke
2013-06-26
2
-0
/
+61
*
mesa: Move the common _mesa_glsl_compile_shader() code to glsl/.
Eric Anholt
2013-06-21
3
-60
/
+98
*
mesa: Use shared code for converting shader targets to short strings.
Eric Anholt
2013-06-21
4
-7
/
+50
*
glsl: Remove ir_print_visitor.h includes and usage
Eric Anholt
2013-06-21
6
-6
/
+0
*
glsl: Make _mesa_print_ir() available from anything including ir.h.
Eric Anholt
2013-06-21
3
-3
/
+11
*
glsl: Make some files safe to include from C
Paul Berry
2013-06-21
3
-0
/
+8
*
glsl: Disallow return with a void argument from void functions.
Matt Turner
2013-06-14
1
-1
/
+17
*
glsl: Allow implicit conversion of return values.
Matt Turner
2013-06-14
1
-9
/
+22
*
glsl: Add gl_{Max,Min}ProgramTexelOffset built-in constants.
Matt Turner
2013-06-14
1
-0
/
+7
*
glsl: Allow swizzles on scalars.
Matt Turner
2013-06-14
1
-1
/
+3
*
glsl: Allow .length() method on vectors and matrices.
Matt Turner
2013-06-14
1
-20
/
+38
*
mesa: Add infrastructure for ARB_shading_language_420pack.
Todd Previte
2013-06-14
3
-0
/
+6
*
glsl: Fix null check in read_dereference.
Vinson Lee
2013-06-13
1
-1
/
+1
*
mesa: fix OES_EGL_image_external being partially allowed in the core profile
Marek Olšák
2013-06-13
1
-7
/
+7
*
glsl: Generate smaller values for uniform locations
Ian Romanick
2013-06-12
1
-1
/
+13
*
glsl: Add gl_shader_program::UniformLocationBaseScale
Ian Romanick
2013-06-12
1
-0
/
+2
*
glsl: Allow the use of determinant() in GLSL 1.50.
Kenneth Graunke
2013-06-10
1
-0
/
+4
*
glcpp: Automatically #define GL_core_profile 1 on GLSL 1.50+.
Kenneth Graunke
2013-06-10
1
-0
/
+3
*
glsl: Parse "#version 150 core" directives.
Kenneth Graunke
2013-06-10
1
-0
/
+13
*
glsl: Bail on parsing if the #version directive is bogus.
Kenneth Graunke
2013-06-10
1
-0
/
+6
*
glsl linker: Initialize member variable interface_namespace.
Vinson Lee
2013-06-06
1
-1
/
+2
*
glsl: Fix uniform buffer object counting.
Eric Anholt
2013-06-06
2
-3
/
+34
*
glsl: Make a local variable to avoid restating this array lookup.
Eric Anholt
2013-06-06
1
-8
/
+8
*
glcpp: Add test case for recently fixed loop-control underflow bug.
Carl Worth
2013-06-03
2
-0
/
+25
*
glcpp: Fix post-decrement underflow in loop-control variable
Carl Worth
2013-06-03
1
-1
/
+3
*
glsl: Fix MSVC build.
José Fonseca
2013-05-28
1
-3
/
+3
*
mesa: fix GLSL program objects with more than 16 samplers combined
Marek Olšák
2013-05-28
4
-79
/
+109
*
glsl linker: compare interface blocks during interstage linking
Kenneth Graunke
2013-05-23
3
-0
/
+49
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